PLAY
Ground Vehicles
A7V
I
Rank
AB
1.0
RB
1.0
SB
1.0
Battle rating
Germany
Game nation
Medium tank
Main role
German Empire
Operator country
General information

When the British Empire deployed tanks in combat for the first time in history in September 1916, the German War Ministry recognised the threat of the new weapon and started a project to develop their equivalent. The new "Sturmpanzerwagen" (armoured assault vehicle) was to be called the A7V, shorthand for Abteilung 7 Verkehrswesen (section 7, transport), the division of the GWM responsible for designing the vehicle. The A7V's chassis, like its French contemporaries, was based on a modified Holt tractor chassis.

The A7V entered service during the final year of the war, in which it was involved in the first tank battle in history at the Second Battle of Villers-Bretonneux. While the A7V proved capable as a breakthrough vehicle as designed, it suffered from mechanical problems as well as poor off-road mobility due to its high centre of gravity. As such, the German Army did not consider the A7V a success, and a plan for its successor was made. However, this was put to an end due to the Armistice in November 1918. Out of the 20 tanks built, only a single example named "Mephisto" survives to this day and is on display at the Australian War Memorial in Canberra.

Introduced during Update "Hornet's Sting" as one of the rewards for the 2025 "The Great War!" event, the A7V is very archaic in design. The tank's massive crew of 18 is packed inside a thinly clad, boxy hull. While the tank's top speed of 12 km/h was considered impressive during its heyday, it is extremely poor when compared to more modern tanks. As such, the A7V will usually be the last to reach the objective. The A7V is armed with a single 57 mm Maxim-Nordenfelt cannon, with barely enough penetration to damage other tanks and very poor velocity. However, with the aforementioned huge crew count, the A7V is capable of taking a large number of hits from the low-calibre guns that are common at its BR.

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Camouflages:

Survivability and armour
Armour front / side / back
Hull 30 / 20 / 15 mm
Turret 0 / 0 / 0 mm
Visibility 187 %
Crew 18 persons
Mobility
Max speed
Forward 1213 km/h
Backward 67 km/h
Power-to-weight ratio 6.75.912.710.3 hp/t
Engine power 200177382310 hp
Weight 30 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
57 mm Maxim-Nordenfelt cannon
Ammunition 180 rounds
Reload basic crew → aces
5.2 → 4 s
Vertical guidance -20 / 20°
Horizontal guidance -45 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE403832262117
HE665555
6 x 7.92 mm MG08 machine gun
Ammunition 30,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 500 shots/min
Vertical guidance -10 / 10°
Horizontal guidance -45 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 4235.779.157.16051112.981.6 °/s
Vertical 4233.614794.16048210134.4 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
Economy
Repair cost Basic → Reference
AB 127 → 163 SL
RB 108 → 139 SL
SB 115 → 148 SL
Crew training 200 SL
Experts 1,000 SL
Aces 20 GE
Research Aces 96,000 RP
Reward multiplier AB / RB / SB
10 / 10 / 20 % SL
100 % RP
Total cost of modifications 2,970 RP
890 SL
Talisman cost 190 GE

Mobility
Protection
Firepower
Rating by players
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Like:
100
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