Difference between revisions of "User:DnaGonite/templateTest"

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Line 14: Line 14:
 
| rowspan="2" | {{Annotation|AB|Arcade Battles}}
 
| rowspan="2" | {{Annotation|AB|Arcade Battles}}
 
| {{#if:{{#var:isStockIntroAB}}||style="display:none;"}}| {{Annotation|Stock|All modifications removed}}
 
| {{#if:{{#var:isStockIntroAB}}||style="display:none;"}}| {{Annotation|Stock|All modifications removed}}
| {{#if:{{#var:isStockIntroAB}}||style="display:none;"}}| {{{SpeedForwardStockAB|___}}}
+
| {{#if:{{#var:isStockIntroAB}}||style="display:none;"}}| {{#if:{{{SpeedForwardStockAB|}}}|{{{SpeedForwardStockAB}}}|___}}
| {{#if:{{#var:isStockIntroAB}}||style="display:none;"}}| {{{SpeedBackStockAB|___}}}
+
| {{#if:{{#var:isStockIntroAB}}||style="display:none;"}}| {{#if:{{{SpeedBackStockRB|}}}|{{{SpeedBackStockRB}}}|___}}
 
| {{#ifexpr: 0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockAB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#if:{{{TurnTimeStockAB|}}}| ~{{#expr:{{{TurnTimeStockAB}}} round 2}}|___}}|}}
 
| {{#ifexpr: 0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockAB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#if:{{{TurnTimeStockAB|}}}| ~{{#expr:{{{TurnTimeStockAB}}} round 2}}|___}}|}}
 
| {{#ifexpr: 0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockAB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#ifeq:{{{TurnSpeedStockAB|}}}{{{TurnTimeStockAB|}}}|{{{TurnSpeedStockAB}}}{{{TurnTimeStockAB}}}| ~{{#expr:({{{TurnSpeedStockAB}}} * 1000 / 3600) * {{{TurnTimeStockAB}}} / (2 * pi) round 2}}|___}}|}}
 
| {{#ifexpr: 0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockAB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockAB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#ifeq:{{{TurnSpeedStockAB|}}}{{{TurnTimeStockAB|}}}|{{{TurnSpeedStockAB}}}{{{TurnTimeStockAB}}}| ~{{#expr:({{{TurnSpeedStockAB}}} * 1000 / 3600) * {{{TurnTimeStockAB}}} / (2 * pi) round 2}}|___}}|}}
Line 25: Line 25:
 
| rowspan="2" | {{Annotation|RB|Realistic Battles}}/{{Annotation|SB|Simulator Battles}}
 
| rowspan="2" | {{Annotation|RB|Realistic Battles}}/{{Annotation|SB|Simulator Battles}}
 
| {{#if:{{#var:isStockIntroRB}}||style="display:none;"}}| {{Annotation|Stock|All modifications removed}}
 
| {{#if:{{#var:isStockIntroRB}}||style="display:none;"}}| {{Annotation|Stock|All modifications removed}}
| {{#if:{{#var:isStockIntroRB}}||style="display:none;"}}| {{{SpeedForwardStockRB|___}}}
+
| {{#if:{{#var:isStockIntroRB}}||style="display:none;"}}| {{#if:{{{SpeedForwardStockRB|}}}|{{{SpeedForwardStockRB}}}|___}}
| {{#if:{{#var:isStockIntroRB}}||style="display:none;"}}| {{{SpeedBackStockRB|___}}}
+
| {{#if:{{#var:isStockIntroRB}}||style="display:none;"}}| {{#if:{{{SpeedBackStockRB|}}}|{{{SpeedBackStockRB}}}|___}}
 
| {{#ifexpr: 0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockRB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#if:{{{TurnTimeStockRB|}}}| ~{{#expr:{{{TurnTimeStockRB}}} round 2}}|___}}|}}
 
| {{#ifexpr: 0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockRB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#if:{{{TurnTimeStockRB|}}}| ~{{#expr:{{{TurnTimeStockRB}}} round 2}}|___}}|}}
 
| {{#ifexpr: 0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockRB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#ifeq:{{{TurnSpeedStockRB|}}}{{{TurnTimeStockRB|}}}|{{{TurnSpeedStockRB}}}{{{TurnTimeStockRB}}}| ~{{#expr:({{{TurnSpeedStockRB}}} * 1000 / 3600) * {{{TurnTimeStockRB}}} / (2 * pi) round 2}}|___}}|}}
 
| {{#ifexpr: 0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1 or ((0{{#var:isStockRB}}=1 and 0{{#var:isTurn}}=1)=0 and 0{{{TurnTimeStockRB|0}}}!=0)||style="display:none;"}}| {{#if:{{#var:isTurn}}|{{#ifeq:{{{TurnSpeedStockRB|}}}{{{TurnTimeStockRB|}}}|{{{TurnSpeedStockRB}}}{{{TurnTimeStockRB}}}| ~{{#expr:({{{TurnSpeedStockRB}}} * 1000 / 3600) * {{{TurnTimeStockRB}}} / (2 * pi) round 2}}|___}}|}}

Revision as of 18:08, 18 September 2020

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded
RB/SB Stock ___ ___
Upgraded