Difference between revisions of "USS New Orleans (CA-32)"

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{{Specs-Card|code=us_cruiser_new_orleans_class}}
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{{Specs-Card
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|code=us_cruiser_new_orleans_class
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
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{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
 +
{{Specs-Fleet-Primary}}
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|8 inch/55 Mark 15 (203 mm)}}
 
{{main|8 inch/55 Mark 15 (203 mm)}}
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=== Secondary armament ===
 
=== Secondary armament ===
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{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|5 inch/25 Mk.13 AA (127 mm)}}
 
{{main|5 inch/25 Mk.13 AA (127 mm)}}
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=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 +
{{Specs-Fleet-AA}}
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|Bofors L/60 Mark 2 (40 mm)|20 mm/70 Oerlikon Mark V (20 mm)}}
 
{{main|Bofors L/60 Mark 2 (40 mm)|20 mm/70 Oerlikon Mark V (20 mm)}}
  
 
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
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 +
=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
 +
 +
''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:06, 29 December 2020

Rank 4 Japan
IJN Mikuma Pack
us_cruiser_new_orleans_class.png
GarageImage USS New Orleans (CA-32).jpg
USS New Orleans (CA-32)
AB RB SB
5.7 5.7 5.7
Research:320 000 Specs-Card-Exp.png
Purchase:790 000 Specs-Card-Lion.png
Show in game

Description

GarageImage USS New Orleans (CA-32).jpg


The New Orleans-class, USS New Orleans (CA-32), 1945 is a rank V American heavy cruiser with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

Armourfront / side / back
Citadel76 / 127 / 57 mm
Main fire tower203 / 38 / 38 mm
Hull19 mm (steel)
Superstructure17 mm (steel)
Number of section10
Displacement12 463 t
Crew1 183 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB71 / 25 km/h
RB61 / 22 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 71 25
RB/SB Stock ___ ___
Upgraded 61 22

Modifications and economy

Repair costBasic → Reference
AB5 160 → 6 692 Sl icon.png
RB6 000 → 7 782 Sl icon.png
Total cost of modifications297 000 Rp icon.png
441 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training230 000 Sl icon.png
Experts790 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
250 / 320 / 100 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
320 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
13 000 Rp icon.png
Cost:
19 000 Sl icon.png
300 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
23 000 Rp icon.png
Cost:
34 000 Sl icon.png
530 Ge icon.png
Mods ship tool kit.png
Tool Set
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
320 Ge icon.png
Mods manual ship extinguisher.png
Fire Protection System
Research:
13 000 Rp icon.png
Cost:
19 000 Sl icon.png
300 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
13 000 Rp icon.png
Cost:
19 000 Sl icon.png
300 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods ship venting.png
Ventilation
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
23 000 Rp icon.png
Cost:
34 000 Sl icon.png
530 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
23 000 Rp icon.png
Cost:
34 000 Sl icon.png
530 Ge icon.png
Mods tank ammo.png
203mm_us_mk19_navy_ap_ammo_pack
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
320 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods tank ammo.png
203mm_us_mk25_navy_hc_ammo_pack
Research:
13 000 Rp icon.png
Cost:
19 000 Sl icon.png
300 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
13 000 Rp icon.png
Cost:
19 000 Sl icon.png
300 Ge icon.png
Mod arrow 0.png
Mods he frag proxi fuze ship.png
127mm_usa_mk36_navy_radio_fuse_ammo_pack
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods he frag proxi fuze ship.png
127mm_usa_mk36_navy_radio_fuse_ammo_pack
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
280 Ge icon.png
Mods he frag base fuse tank.png
203mm_us_mk17_navy_special_common_ammo_pack
Research:
23 000 Rp icon.png
Cost:
34 000 Sl icon.png
530 Ge icon.png

Armament

Primary armament

3 х Turret3 x 8 inch/55 Mark 15 cannon
Ammunition450 rounds
Vertical guidance-10° / 41°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

8 х Turret5 inch/25 Mk.13 AA cannon
Ammunition200 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

6 х Turret4 x 40 mm Bofors L/60 Mark 2 gun
Ammunition8000 rounds
Belt capacity4 rounds
Fire rate156 shots/min
14 х Turret2 x 20 mm/70 Oerlikon Mark V autocannon
Ammunition3600 rounds
Belt capacity60 rounds
Fire rate450 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 8 inch MK.19 APCBC Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 8 inch MK.25 HC Auxiliary Armament Targeting
III Propeller Replacement Shrapnel Protection Ventilation 5 inch MK.28 AAC-VT Primary Armament Targeting Improved Rangefinder
IV Engine Maintenance New Pumps Ammo Wetting 8 inch MK.17 SP Common

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


New York Navy Yard
Cruisers 
Cruiser, Attack (CA)  USS New Orleans (CA-32)

USA heavy cruisers
Pensacola-class  USS Pensacola (CA-24)
Northampton-class  USS Northampton (CA-26)
Portland-class  USS Portland (CA-33)
New Orleans-class  USS New Orleans (CA-32)
Baltimore-class  USS Baltimore (CA-68)