Difference between revisions of "Template talk:Ricochet"

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* Is it possible or worth listing as information which shells share ricochet angles with the included ones - just as information? - that way someone won't just try to add it thinking it was mistakenly left out or feel the template is incomplete? --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 21:38, 29 December 2019 (UTC)
 
* Is it possible or worth listing as information which shells share ricochet angles with the included ones - just as information? - that way someone won't just try to add it thinking it was mistakenly left out or feel the template is incomplete? --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 21:38, 29 December 2019 (UTC)
 
:I plan on making another template that will take the code name of the shell and covert them to the proper shell needed in both the ricochet and normalization templates. This is the way the game code is organized which should make maintaining these templates easier.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 22:04, 29 December 2019 (UTC)
 
:I plan on making another template that will take the code name of the shell and covert them to the proper shell needed in both the ricochet and normalization templates. This is the way the game code is organized which should make maintaining these templates easier.--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 22:04, 29 December 2019 (UTC)
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::* Awesome, sounds good, I look forward to seeing them!  --[[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 22:18, 29 December 2019 (UTC)

Latest revision as of 22:18, 29 December 2019

  • Is it possible or worth listing as information which shells share ricochet angles with the included ones - just as information? - that way someone won't just try to add it thinking it was mistakenly left out or feel the template is incomplete? --AN_TRN_26 (talk) 21:38, 29 December 2019 (UTC)
I plan on making another template that will take the code name of the shell and covert them to the proper shell needed in both the ricochet and normalization templates. This is the way the game code is organized which should make maintaining these templates easier.--blastedryan (talk) 22:04, 29 December 2019 (UTC)
  • Awesome, sounds good, I look forward to seeing them! --AN_TRN_26 (talk) 22:18, 29 December 2019 (UTC)