Difference between revisions of "Talk:CDK Reference/Units"

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== New layout ==
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(Regarding edit https://wiki.warthunder.com/index.php?title=CDK_Reference/Units&diff=181736&oldid=181412)
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This edit does two things different: counts subtrees as their own trees, and categorizes "special vehicles" differently.
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The purpose behind having subtrees listed as their own trees is simply for convenience, the Hungarian, South African and Finnish subtrees are all small but they are still at least a full line of vehicles. This is not a critical change and isn't strictly necessary; we can also keep going with only the main trees.
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As for the special vehicles, what has changed is the criteria. Now, "special units" are units that are not just hidden, but also not attached to a country tree altogether. This change might be less accurate but is to make maintaining this page easier, as previously I had a hardcoded list of special vehicles. If Colok knows of a more reliable way to identify vehicles that aren't obtainable, that could work too, I personally haven't found any.
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--[[User:U41991654|U41991654]] ([[User talk:U41991654|talk]]) 20:43, 15 February 2024 (UTC)
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== Links to vehicles ==
 
== Links to vehicles ==
  

Revision as of 20:44, 15 February 2024

New layout

(Regarding edit https://wiki.warthunder.com/index.php?title=CDK_Reference/Units&diff=181736&oldid=181412)

This edit does two things different: counts subtrees as their own trees, and categorizes "special vehicles" differently.

The purpose behind having subtrees listed as their own trees is simply for convenience, the Hungarian, South African and Finnish subtrees are all small but they are still at least a full line of vehicles. This is not a critical change and isn't strictly necessary; we can also keep going with only the main trees.

As for the special vehicles, what has changed is the criteria. Now, "special units" are units that are not just hidden, but also not attached to a country tree altogether. This change might be less accurate but is to make maintaining this page easier, as previously I had a hardcoded list of special vehicles. If Colok knows of a more reliable way to identify vehicles that aren't obtainable, that could work too, I personally haven't found any.

--Pwa_ (talk) 20:43, 15 February 2024 (UTC)

Links to vehicles

I was looking into putting links pointing to each vehicle's respective pages, but I'm hitting a wall against the ones whose name do not automatically translate into a matching URL (main culprits being the captured and lend-leased vehicles). It seems the Tree Unit template is able to take the vehicles's in-game ID and get the valid URL for them, which would be optimal for this page; however, it is impractical resources-wise to use the template itself here, as there is simply too many vehicles listed on this one page. Does anyone know how that template works, and whether it's possible to reproduce that same behaviour but only get a link as output, and not an image? --Pwa_ (talk) 14:38, 27 April 2022 (UTC)

Hi, you could try the Specs-Link template, which does exactly what it sounds like you're looking for (takes an ID and outputs a link to its page). Of course, this won't work for units that don't have pages, which will have to be left unlinked, or linked to a relevant page manually. - DnaGonite (talk) 14:52, 27 April 2022 (UTC)
Perfect, exactly what I was looking for, thanks! --Pwa_ (talk) 17:10, 27 April 2022 (UTC)