Difference between revisions of "Help:Templates"

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Some main subcategories are:
 
Some main subcategories are:
 +
 
* [[:Category:Navigation]] — navigation templates and navigation tables created using them.
 
* [[:Category:Navigation]] — navigation templates and navigation tables created using them.
 
* [[:Category:Design templates]] — the templates for which articles on aircraft, tanks, ships, their weapons, etc. are made out.
 
* [[:Category:Design templates]] — the templates for which articles on aircraft, tanks, ships, their weapons, etc. are made out.
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== Useful templates ==
 
== Useful templates ==
 
Popular and useful templates implemented in the War Thunder Wiki:
 
Popular and useful templates implemented in the War Thunder Wiki:
 +
 
* [[:Template:Main]] — used to design links to more detailed articles;
 
* [[:Template:Main]] — used to design links to more detailed articles;
 
* [[:Template:Ge]], [[:Template:Sl]], [[:Template:Rp]], [[:Template:Wb]] — used to quickly specify currencies;
 
* [[:Template:Ge]], [[:Template:Sl]], [[:Template:Rp]], [[:Template:Wb]] — used to quickly specify currencies;
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* [[:Template:Annotation]] — needed for small annotations;
 
* [[:Template:Annotation]] — needed for small annotations;
 
* [[:Template:Quote]] — used to highlight quotes in the text.
 
* [[:Template:Quote]] — used to highlight quotes in the text.
 +
 +
== Automatic characteristics ==
 +
To use automatically substituted data in articles, use the template <code><nowiki>{{</nowiki>[[:Template:Specs|Specs]]<nowiki>|<parameter 1>|<parameter 2>|...}}</nowiki></code> on the vehicle page.
 +
 +
List of parameters available for use (case does not matter):
 +
 +
=== For all types of vehicle ===
 +
{| class="wikitable sortable"
 +
|-
 +
! Parameter 1 !! Parameter 2 !! Parameter 3 !! Parameter 4 !! Description
 +
|-
 +
| name
 +
|
 +
|
 +
|
 +
| Full name
 +
|-
 +
| pseudonym
 +
|
 +
|
 +
|
 +
| Short name
 +
|-
 +
| rowspan="2" | article
 +
| en (by default)
 +
|
 +
|
 +
| rowspan="2" | Address of the article
 +
|-
 +
| ru
 +
|
 +
|
 +
|-
 +
| image
 +
|
 +
|
 +
|
 +
| URL of the picture of the vehicle (as in the card in-game)
 +
|-
 +
| icon
 +
|
 +
|
 +
|
 +
| URL of the icon of the vehicle (as in the research tree)
 +
|-
 +
| type
 +
|
 +
|
 +
|
 +
| Type of vehicle. Returns:
 +
 +
* 1 - aircraft
 +
* 2 - tank
 +
* 3 - ship
 +
* 4 - helicopter
 +
|-
 +
| gift
 +
|
 +
|
 +
|
 +
| Returns 1 if the vehicle is bundle or gift, 0 if not
 +
|-
 +
| premium
 +
|
 +
|
 +
|
 +
| Returns 1 if the vehicle is premium, 0 if not
 +
|-
 +
| squadron
 +
|
 +
|
 +
|
 +
| Returns 1 if the vehicle is squadron, 0 if not
 +
|-
 +
| country
 +
|
 +
|
 +
|
 +
| The name of the country to which this vehicle belongs
 +
|-
 +
| manufacturer
 +
|
 +
|
 +
|
 +
| Returns the code of the vehicle flag in the card if it differs from the flag of the nation in which the vehicle is located
 +
|-
 +
| rowspan="2" | class
 +
| rowspan="2" | Natural number <1...N>
 +
|<empty> (by default)
 +
|
 +
| The name of the Nth class of the vehicle in order.
 +
|-
 +
| code
 +
|
 +
| In-game code of the Nth class of the vehicle in order.
 +
|-
 +
| rowspan="2" |rank
 +
| value
 +
|
 +
|
 +
| Tech tree rank in the form of Arabic numerals (4)
 +
|-
 +
| <empty> (by default)
 +
|
 +
|
 +
| Tech tree rank in the form of Roman numerals (IV)
 +
|-
 +
| rowspan="3" | br
 +
| ab
 +
|
 +
|
 +
| Battle rating in Arcade mode
 +
|-
 +
| rb (by default)
 +
|
 +
|
 +
| Battle rating in Realistic mode
 +
|-
 +
| sb
 +
|
 +
|
 +
| Battle rating in Simulator mode
 +
|-
 +
| rowspan="3" | price
 +
| currency
 +
|
 +
|
 +
| Currency in which the vehicle is sold:
 +
 +
* S - Silver Lions
 +
* Z - Golden Eagles
 +
* NA - Not available for purchase
 +
|-
 +
| value
 +
|
 +
|
 +
| The price of the vehicle in the form of a number without a separator (100000)
 +
|-
 +
| <empty> (by default)
 +
|
 +
|
 +
| The price of the vehicle in the form of a number with a separator (100 000)
 +
|-
 +
| rowspan="12" | repair
 +
| rowspan="4" | ab
 +
| rowspan="2" | min
 +
| value
 +
| The minimum cost of repairing the vehicle in Arcade mode in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
| The minimum cost of repairing the vehicle in Arcade mode in the form of a number with a separator
 +
|-
 +
| rowspan="2" | max (by default)
 +
| value
 +
| The maximum cost of repairing the vehicle in Arcade mode in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
| The maximum cost of repairing the vehicle in Arcade mode in the form of a number with a separator
 +
|-
 +
| rowspan="4" | rb (by default)
 +
| rowspan="2" | min
 +
| value
 +
| The minimum cost of repairing the vehicle in Realistic mode in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
| The minimum cost of repairing the vehicle in Realistic mode in the form of a number with a separator
 +
|-
 +
| rowspan="2" | max (by default)
 +
| value
 +
| The maximum cost of repairing the vehicle in Realistic mode in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
| The maximum cost of repairing the vehicle in Realistic mode in the form of a number with a separator
 +
|-
 +
| rowspan="4" | sb
 +
| rowspan="2" | min
 +
| value
 +
| The minimum cost of repairing the vehicle in Simulator mode in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
| The minimum cost of repairing the vehicle in Simulator mode in the form of a number with a separator
 +
|-
 +
| rowspan="2" | max (by default)
 +
| value
 +
| The maximum cost of repairing the vehicle in Simulator mode in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
| The maximum cost of repairing the vehicle in Simulator mode in the form of a number with a separator
 +
|-
 +
| rowspan="2" | research
 +
| value
 +
|
 +
|
 +
| The cost of vehicle research in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
|
 +
|
 +
| The cost of vehicle research in the form of a number with a separator
 +
|-
 +
| rowspan="9" | crew
 +
| rowspan="2" | basic
 +
| value
 +
|
 +
| The cost of purchasing the basic crew qualification as a number without a separator
 +
|-
 +
| <empty> (by default)
 +
|
 +
| The cost of purchasing the basic crew qualification as a number with a separator
 +
|-
 +
| rowspan="2" | experts
 +
| value
 +
|
 +
| The cost of purchasing the expert crew qualification as a number without a separator
 +
|-
 +
| <empty> (by default)
 +
|
 +
| The cost of purchasing the expert crew qualification as a number with a separator
 +
|-
 +
| rowspan="2" | aces
 +
| value
 +
|
 +
| The cost of purchasing the aces crew qualification as a number without a separator
 +
|-
 +
| <empty> (by default)
 +
|
 +
| The cost of purchasing the aces crew qualification as a number with a separator
 +
|-
 +
| rowspan="2" | aces_research
 +
| value
 +
|
 +
| The cost of research in the RP aces crew qualification in the form of a number without a separator
 +
|-
 +
| <empty> (by default)
 +
|
 +
| The cost of research in the RP aces crew qualification in the form of a number with a separator
 +
|-
 +
| count
 +
|
 +
|
 +
| Number of crew members
 +
|-
 +
| expmul
 +
|
 +
|
 +
|
 +
| The coefficient of accrual of Research Points (not counting bonuses from premium status)
 +
|-
 +
|expsilver
 +
|
 +
|
 +
|
 +
|The coefficient of accrual of Silver Lions (not counting bonuses from premium status)
 +
|}
  
 
[[Category:Help]]
 
[[Category:Help]]

Latest revision as of 10:03, 6 December 2019

Templates are a class of special pages on the MediaWiki engine (on which War Thunder Wiki also works) whose contents can be displayed on any other page using only a short code to insert a template. In this case, the contents of the template will be displayed on another page only in the form in which it is recorded in the template itself.

You can read more about how templates work and are created on the MediaWiki engine in these articles:

This article provides brief information and describes the features of the use of templates in the War Thunder Wiki.

Template navigation

All templates are categorized according to their purpose. The main category for templates is called Category:Templates , it contains general-purpose templates and subcategories with highly specialized templates.

Some main subcategories are:

Applying templates

When using the code editor, templates are invoked as follows: {{Template name|(Parameters)}}

For example, typing {{Main|Help:Templates}} will produce:

Main article: Help:Templates

When using the visual editor, go to the "Templates" section of the "Insert" menu, and select the desired template by name.

When using the visual editor, the parameters used in this template will be automatically suggested for some templates. In all other cases, help on using a particular template can be found on its documentation page.

Useful templates

Popular and useful templates implemented in the War Thunder Wiki:

Automatic characteristics

To use automatically substituted data in articles, use the template {{Specs|<parameter 1>|<parameter 2>|...}} on the vehicle page.

List of parameters available for use (case does not matter):

For all types of vehicle

Parameter 1 Parameter 2 Parameter 3 Parameter 4 Description
name Full name
pseudonym Short name
article en (by default) Address of the article
ru
image URL of the picture of the vehicle (as in the card in-game)
icon URL of the icon of the vehicle (as in the research tree)
type Type of vehicle. Returns:
  • 1 - aircraft
  • 2 - tank
  • 3 - ship
  • 4 - helicopter
gift Returns 1 if the vehicle is bundle or gift, 0 if not
premium Returns 1 if the vehicle is premium, 0 if not
squadron Returns 1 if the vehicle is squadron, 0 if not
country The name of the country to which this vehicle belongs
manufacturer Returns the code of the vehicle flag in the card if it differs from the flag of the nation in which the vehicle is located
class Natural number <1...N> <empty> (by default) The name of the Nth class of the vehicle in order.
code In-game code of the Nth class of the vehicle in order.
rank value Tech tree rank in the form of Arabic numerals (4)
<empty> (by default) Tech tree rank in the form of Roman numerals (IV)
br ab Battle rating in Arcade mode
rb (by default) Battle rating in Realistic mode
sb Battle rating in Simulator mode
price currency Currency in which the vehicle is sold:
  • S - Silver Lions
  • Z - Golden Eagles
  • NA - Not available for purchase
value The price of the vehicle in the form of a number without a separator (100000)
<empty> (by default) The price of the vehicle in the form of a number with a separator (100 000)
repair ab min value The minimum cost of repairing the vehicle in Arcade mode in the form of a number without a separator
<empty> (by default) The minimum cost of repairing the vehicle in Arcade mode in the form of a number with a separator
max (by default) value The maximum cost of repairing the vehicle in Arcade mode in the form of a number without a separator
<empty> (by default) The maximum cost of repairing the vehicle in Arcade mode in the form of a number with a separator
rb (by default) min value The minimum cost of repairing the vehicle in Realistic mode in the form of a number without a separator
<empty> (by default) The minimum cost of repairing the vehicle in Realistic mode in the form of a number with a separator
max (by default) value The maximum cost of repairing the vehicle in Realistic mode in the form of a number without a separator
<empty> (by default) The maximum cost of repairing the vehicle in Realistic mode in the form of a number with a separator
sb min value The minimum cost of repairing the vehicle in Simulator mode in the form of a number without a separator
<empty> (by default) The minimum cost of repairing the vehicle in Simulator mode in the form of a number with a separator
max (by default) value The maximum cost of repairing the vehicle in Simulator mode in the form of a number without a separator
<empty> (by default) The maximum cost of repairing the vehicle in Simulator mode in the form of a number with a separator
research value The cost of vehicle research in the form of a number without a separator
<empty> (by default) The cost of vehicle research in the form of a number with a separator
crew basic value The cost of purchasing the basic crew qualification as a number without a separator
<empty> (by default) The cost of purchasing the basic crew qualification as a number with a separator
experts value The cost of purchasing the expert crew qualification as a number without a separator
<empty> (by default) The cost of purchasing the expert crew qualification as a number with a separator
aces value The cost of purchasing the aces crew qualification as a number without a separator
<empty> (by default) The cost of purchasing the aces crew qualification as a number with a separator
aces_research value The cost of research in the RP aces crew qualification in the form of a number without a separator
<empty> (by default) The cost of research in the RP aces crew qualification in the form of a number with a separator
count Number of crew members
expmul The coefficient of accrual of Research Points (not counting bonuses from premium status)
expsilver The coefficient of accrual of Silver Lions (not counting bonuses from premium status)