Difference between revisions of "File:MapLayout GroundStrikeLV Berlin.jpg"
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current | 06:41, 31 October 2018 | 834 × 834 (540 KB) | Inceptor57 (talk | contribs) |
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Horizontal resolution | 96 dpi |
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Vertical resolution | 96 dpi |
Software used | paint.net 4.0.19 |
User comments | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.77.2.58" gui_version:t="1.77.2.57" build_date:t="Apr 3 2018" build_time:t="09:02:13" build_number:i=10432 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="AMD Radeon (TM) R9 380 Series" cur_time:i=1522782726 video_vendor_info:t="AMD Radeon (TM) R9 380 Series, ver: (17.30.1091.1011-170922a-318486C), 2048 MB GDDR5 (176 GB/s), 390 MHz / 300 MHz, GPUs: 1" t_after_start:t="1585.68" } camera{ pos:p3=-12898.2, 1002.97, 6820.45 dir:p3=0.995005, -0.0998217, 0 itm:m=[[0, 0, -1] [0.0998217, 0.995005, 0] [0.995005, -0.0998217, 0] [-12898.2, 1002.97, 6820.45]] type:i=10 } location{ hangar:b=no scene:t="levels/berlin.bin" missionFile:t="gamedata/missions/cta/arcade/gsn/berlin_gsn.blk" environment:t="Day" weather:t="clear" } skies{ sky{ mie_height:p2=1.00974, 1.00974 mieG:p2=0.362634, 0.362634 betaMScale:p2=0.403856, 0.403856 clouds_overcast:p2=0.1, 0.1 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=65 } clouds_gen{ humidity:p2=0.19371, 0.19371 persistence:p2=0.389442, 0.389442 asymmetry:p2=0.0603906, 0.0603906 seed:i=12729 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=2.11862, 2.11862 thickness:p2=3.1989, 3.1989 light_extinction:p2=0.443138, 0.443138 amb_extinction_mul:p2=0.71402, 0.71402 } clouds_render{ silver_lining:p2=0.624585, 0.624585 sun_light:p2=0.531375, 0.531375 ambient:p2=0.402968, 0.402968 silver_lining_eccentricity:p2=0.550861, 0.550861 } strata_clouds{ amount:p2=-0.0424371, -0.0424371 altitude:p2=11.2976, 11.2976 } layered_fog{ amb_cloudiness_max:p2=0.9, 0.9 amb_cloudiness_min:p2=0.15, 0.15 amb_cloud_brightness_at_max:p2=0.3, 0.3 amb_cloud_brightness_at_min:p2=0.35, 0.35 sun_cloudiness_max:p2=1, 1 sun_cloudiness_min:p2=0.15, 0.15 sun_cloud_brightness_at_max:p2=0.3, 0.3 sun_cloud_brightness_at_min:p2=0.9, 0.9 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0.00228241, 0.00228241 height_thickness:p2=100.394, 100.394 density_at_thickness:p2=0.004, 0.004 height:p2=36, 36 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=-11468.6, 1487.5, 9579.1 dir:p3=1, 0, 0 tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-11468.6, 1487.5, 9579.1]] vel:p3=83.3333, 0, 0 full_name:t="..." model_name:t="dummy_plane" file_name:t="dummy_plane" blk:t="gameData/flightModels/dummy_plane.blk" } network{ session_id:t="44ca7830171a461" hid:t="d0c75b" } config_blk{ cloudsQuality:t="movie" forcedLauncher:i=0 renderer3:t="auto" language:t="English" use_release_candidate:b=no tencent:b=no rdseed:i=23211 releaseChannel:t="" doShowDriversOutdated:b=yes clientType:t="auto" graphicsQuality:t="custom" use_gamepad_interface:b=no lowresTimer2:b=yes clientBitType:t="auto" use_gamepad_cursor_control:b=no video{ mode:t="fullscreen" postfx_antialiasing:t="high_fxaa" vsync:b=no adaptive_vsync:b=no resolution:t="1920 x 1080" instancing:t="auto" compatibilityMode:b=no driver:t="auto" alpha_to_coverage:b=yes disableFlipEx:b=no oculus:b=no windowed:b=no pxFonts:b=yes vrMode:b=yes fonts:t="small" } graphics{ cloudsTexDiv:i=2 numCloudLayers:i=100 fxTexScale:r=0.5 advancedShore:b=yes fxDensityMul:r=1 tireTracksQuality:i=3 enemiesQuality:t="low" waterReflectionTexDiv:i=4 clipmapScale:r=1.5 backgroundScale:r=1 anisotropy:i=16 lenseFlares:b=yes grassRadiusMul:r=1.8 shadowQuality:t="ultrahigh" cloudsQuality:i=0 skyQuality:i=1 rendinstDistMul:r=1.8 dirtSubDiv:i=2 texquality:t="high" enableSuspensionAnimation:b=yes landquality:i=4 lastClipSize:i=8192 panoramaResolution:i=3072 physicsQuality:i=5 foamQuality:t="high" waterRefractionEnabledFor:i=2 foliageReprojection:b=yes displacementQuality:i=1 contactShadowsQuality:i=0 ssaa:r=1 } launcher{ carouselImagesListUrlOverride:t="127.0.0.1:23456/web/carousel-images.csv" startup_with_windows:b=no hide_to_tray_option:b=no enableCarousel:b=no carouselHtmlUrlOverride:t="127.0.0.1:23456/web/carousel.html" overrideCarouselUrls:b=yes preload:b=no enable_carousel:b=yes bg_update:b=no } render{ blurShadowsQuality:i=3 selfReflection:b=yes fxReflection:b=yes grass:b=yes waterReflection:b=yes rendinstGlobalShadows:b=yes wake:b=yes softFx:b=yes haze:b=yes ssaoQuality:i=2 shadows:b=yes waterRefraction:b=yes ssrQuality:i=1 motionBlur:b=no staticShadowsOnEffects:b=no } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=no upl_limit:b=no peer_exchange:b=no UTP2:b=no seeding_on:b=no DHT:b=no dnl_limit:b=no } directx{ d3d9ex:b=yes maxaa:i=2 } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes isExpertMode:b=no curCircuit:t="production" } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="stereo" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes enableNvHighlights:t="auto" }} |