File:GarageImage HMS Dreadnought.jpg
From War Thunder Wiki
Jump to: navigation, search
Size of this preview: 800 × 450 pixels. Other resolutions: 320 × 180 pixels | 1,920 × 1,080 pixels.
Original file (1,920 × 1,080 pixels, file size: 480 KB, MIME type: image/jpeg)
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 19:01, 17 August 2021 | 1,920 × 1,080 (480 KB) | Flame2512 (talk | contribs) | Updated with standardised angle using custom hangar. | |
00:09, 11 November 2020 | 1,920 × 1,080 (652 KB) | 島風 (talk | contribs) | Category:Garage images |
- You cannot overwrite this file.
File usage
The following page links to this file:
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=3705.62, 866.574 version{ game_version:t="2.7.0.194" gui_version:t="2.7.0.199" build_date:t="Aug 16 2021" build_time:t="11:44:34" build_number:i=14691 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="Radeon RX 580 Series" cur_time:i=1629226816 video_vendor_info:t="Radeon RX 580 Series, ver: (21.20.23.01-210806a-370422E-RadeonSoftware), 8192 MB GDDR5 (268 GB/s), 500 MHz / 300 MHz, GPUs: 1" t_after_start:t="2559.86" } camera{ pos:p3=-2739.67, 26.1269, 315.477 dir:p3=0.465972, -0.121869, -0.876366 itm:m=[[-0.882948, 0, -0.469472] [0.0572142, 0.992546, -0.107604] [0.465972, -0.121869, -0.876366] [-2739.67, 26.1269, 315.477]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=1.31606, 1.31606 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.812508, 0.812508 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.888417, 0.888417 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.909574, 0.909574 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.470887, 0.470887 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1100.05, 1100.05 "layers[1].coverage":p2=0.414256, 0.414256 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.25937, 1.25937 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.900888, 0.900888 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.51279, 6.51279 "layers[1].thickness":p2=3.78387, 3.78387 "layers[1].density":p2=1.18906, 1.18906 "layers[1].clouds_type":p2=0.299416, 0.299416 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.60741, 1.60741 turbulenceStrength:p2=0.389664, 0.389664 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=-2663, 1, 180 dir:p3=-0.882948, 8.35276e-05, -0.469472 tm:m=[[-0.882948, 8.35276e-05, -0.469472] [-8.35276e-05, 1, 0.000335011] [0.469472, 0.000335011, -0.882948] [-2663, 1, 180]] vel:p3=0, 0, 0 full_name:t="HMS Dreadnought" model_name:t="battleship_dreadnought" file_name:t="ships/uk_battleship_dreadnought" blk:t="gameData/units/ships/uk_battleship_dreadnought.blk" model_pos:p3=-2663, 1, 180 current_unit_name:t="uk_battleship_dreadnought" loaded_unit_name:t="uk_battleship_dreadnought" loaded_skin:t="" } network{ hid:t="d0c75b" } config_blk{ clientBitType:t="auto" doShowDriversOutdated:b=yes releaseChannel:t="" renderer3:t="auto" rdseed:i=27311 graphicsQuality:t="custom" language:t="English" use_release_candidate:b=no forcedLauncher:i=0 use_gamepad_cursor_control:b=no use_eac:b=yes hangarBlk:t="garageimage_big_ship.blk" oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 maxSeparation:r=0.0005 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=yes bg_update:b=no } graphics{ enableSuspensionAnimation:b=yes backgroundScale:r=1 clipmapScale:r=1.5 cloudsQuality:i=0 contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 waterRefractionEnabledFor:i=2 lenseFlares:b=yes displacementQuality:i=2 dirtSubDiv:i=2 grassRadiusMul:r=1.35 rendinstDistMul:r=1.8 waterReflectionTexDiv:i=4 advancedShore:b=yes anisotropy:i=16 foamQuality:t="ultrahigh" fxDensityMul:r=1 foliageReprojection:b=yes texquality:t="high" panoramaResolution:i=3072 ssaa:r=1 shadowQuality:t="ultrahigh" landquality:i=4 lastClipSize:i=8192 skyQuality:i=1 waterQuality:t="ultrahigh" giQuality:t="high" riGpuObjects:b=yes } render{ fxReflection:b=yes ssrQuality:i=2 staticShadowsOnEffects:b=yes waterReflection:b=yes haze:b=yes ssaoQuality:i=2 rendinstGlobalShadows:b=yes grass:b=yes softFx:b=yes shadows:b=yes selfReflection:b=yes } download{ peer_exchange:b=yes dnl_limit:b=no dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=no upl_limit:b=no DHT:b=yes UTP2:b=no } directx{ maxaa:i=0 enableHdr:b=no } yunetwork{ webStatusLocalhostOnly:b=yes curCircuit:t="production" webStatusPort:i=23456 enableWebStatus:b=no } debug{ enableNvHighlights:t="auto" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes enableFMCommands:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1920 x 1080" compatibilityMode:b=no postfx_antialiasing:t="high_taa" windowed:b=no mode:t="fullscreen" vsync:b=no adaptive_vsync:b=no alpha_to_coverage:b=yes vrMode:b=yes driver:t="auto" instancing:t="auto" fonts:t="small" dlssQuality:i=-1 latency:i=0 perfMetrics:i=1 latencyFlash:b=no } gameplay{ enableVR:b=no }} |
---|