Difference between revisions of "Duguay-Trouin"

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(External links: Added Devblog)
(Filled in the article with content.)
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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
The ship has a significant advantage in terms of survivability due to the size of its crew, with 578 sailors it is one of the largest in the BR. The [[ammo racks|ammunition racks]] are located deep below the waterline and are protected by additional plating, which makes ammunition explosions very unlikely to occur. Moreover, the turrets and ammo elevators are equipped with 30 mm armor, which can reduce fragmentation damage caused by near-misses.
 +
 
 +
The ship's large size also serves as a form of protection as its hull is divided into 9 sections, a feature typically found on Heavy Cruisers, reducing damage from both torpedoes and bombs.
 +
 
 +
However, like other ships in its BR, the Duguay-Trouin does not have armor that can directly stop high-caliber SAP or HE shells. Typically for the light cruisers it is also unable to withstand damage from multiple enemy warships.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
Mobility can be described in one word: average. Rudder turn speed varies between 5.4 second (not upgraded) to 4.05 second (Aced crew with maximum leadership), which is somewhat slower than most of the light cruisers of the BR when not upgraded, but the same as all the competitors when fully Aced. Guns can easily keep up with the turn rate thanks to their high horizontal targetting speed.  
 
 
 
{{NavalMobility}}
 
{{NavalMobility}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
{{Specs-Economy}}
 
+
Being a premium ship, vessel does not need any modifications to be researched. There is also no benefit in removing any of the modifications in place.
 
== Armament ==
 
== Armament ==
 
{{Specs-Fleet-Armaments}}
 
{{Specs-Fleet-Armaments}}
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{{main|155 mm/50 model 1920 (155 mm)}}
 
{{main|155 mm/50 model 1920 (155 mm)}}
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
Four twin turrets provide an one of the highest damage outputs in the BR, comparable only with some of the US destroyers. While the low rate of fire can be an issue under some circumstances, the size of the explosive filler in both: HE and SAP shells more than make up for it. Gun come equipped in three types of shells:
 +
 
 +
* '''M1924 HE''' - large explosive filler, contact fuse, best against soft-skinned targets and external modules on the enemy warships
 +
* '''M1924 SAP''' - good explosive filler, best against lightly armored targets, will dive into the ship to reach the internal modules
 +
* '''M1924 HE-TF''' - smallest explosive filler of the three, base fuse, particularly good when hitting a highly angled targets, will dive deeper into the ship bellows than SAP, but also is more prone to over-penetration and has less of a penetrative capability against the parallel targets
 +
 
 +
The ship lacks any dedicated anti-air shells or AP shells that could penetrate heavy armor.
  
 
{{:155 mm/50 model 1920 (155 mm)/Ammunition|155 mm M1924 HE, 155 mm M1924 HE-TF, 155 mm M1924 SAP}}
 
{{:155 mm/50 model 1920 (155 mm)/Ammunition|155 mm M1924 HE, 155 mm M1924 HE-TF, 155 mm M1924 SAP}}
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{{main|75 mm/50 model 1922 (75 mm)}}
 
{{main|75 mm/50 model 1922 (75 mm)}}
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
+
Having just two 75 mm secondaries per side, equipped with an HE shells with contact fuse, secondary armament shouldn't be relied upon. They reload every 4 seconds, which is insufficient for easy dealing with manoeuvring torpedo boats.
 +
 
 +
Mounts have an ability to engage targets directly above the ship, what would make them perfect against high altitude bombers, but this is severely limited by the lack of {{Annotation|HE-TF|High-explosive with time fuse}} or {{Annotation|HE-VT|High-explosive variable time fuse}} shells. In effect the gunfire has primarily have a psychological effect against enemy airplanes, as the probability of directly hitting at ranges where 75 mm would provide an additional protection is negligible.
  
 
{{:75 mm/50 model 1922 (75 mm)/Ammunition|75 mm OEA Mle 1925}}
 
{{:75 mm/50 model 1922 (75 mm)/Ammunition|75 mm OEA Mle 1925}}
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<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 
{{main|Bofors L/60 Mark 3 (40 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}}
 
{{main|Bofors L/60 Mark 3 (40 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}}
 
+
Vessel comes with multiple anti-air guns spread all throughout the ship, giving it an excellent coverage of both: short-range 20 mm and medium-range 40 mm guns. 40 mm in particular offer 360° degree horizontal and -7°/+90° vertical leaving no dead zones for the enemy dive bombers to approach. 20 mm guns are limited to -3°/+65° vertical, offering the best defence to the port and starboard.
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
Duguay-Trouin is a very effective cruiser in its BR and lower, but has little means of responding against heavy cruisers from a higher BRs. It's a gun-centric ship, that can output a significant amount of damage even with the HE shells, but where it shines is the damage output from SAP shells compared to a {{Annotation|similar|AP or SAP}} shells from other vessels.
 +
 
 +
Ships is best used for pushing enemy points, out-ranging enemy destroyers and picking off problematic, but lightly armored targets. What it should avoid are direct exchanges of fire with the enemy heavy cruisers, or getting too close to the enemy ships armed with torpedoes, in particular Japanese [[Long Lance]].
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Very good damage output from the main guns
 +
* Effective anti-air cover
 +
* Good survivability with very well protected ammo racks
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Very limited capability to deal with a heavily armored targets due to the lack of AP shells
 +
* Lack of {{Annotation|HE-TF|High-explosive with time fuse}} or {{Annotation|HE-VT|High-explosive variable time fuse}} shells
 +
* No torpedoes
 +
* Long fire solution calculation time
 +
* A very limited armor protection
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
The Duguay-Trouin-class was developed from the 1915 proposal for a new class of cruisers, the first to be built domestically in France since 1906. Designated ''Project 171'' ships were originally to be much smaller and cheaper, armed with the 138.6 mm guns, but the reveal of the [[HMS Enterprise|British E-class]] along with the [[Omaha (Family)|American Omaha-class]] in 1920 forced French designers into a larger, better-armed and faster ships armed with the 155 mm guns. Just the increase in speed alone, from 30 to 34 knots, doubled the required shaft horse power from ~53 000 shp to ~100 600 shp.
 +
 
 +
Typically for the Treaty cruisers it enjoyed a minimal protection, accounting for just 2% of displacement. Cruisers of the time were described as "eggshells armed with hammers", being able to stop WW1-era 4 inch guns, but inadequate for the guns of the interwar period. Cruisers of the time were designed to outrun the ships they couldn't outgun. That said though: Duguay-Trouin-class was built with survivability in mind. The double-shell hull was subdivided with 17 transverse watertight bulkheads. Each of the four boiler rooms enjoyed a fully redundant subsystems. Similarly steering gear was fully electrically powered, but it had a manual backup. Electrical systems were also highly redundant, with turbogenerators located in the aft engine room near rear turrets, central engine room and below the bridge superstructure. Generators could be run individually or coupled. Later ships of the class included an additional diesel generators for an even higher degree of redundancy. Petrol and aviation fuel was stored in a special isolated tanks high in the stern of the ship, ensuring that any damage to the tanks wouldn't impact the vessel.  
 +
 
 +
Ship was praised for an excellent sea-keeping qualities, an exceptional turning circle, of just 750 meters at 28 knots, a low silhouette, spacious armored bridge, along with the flexibility and reliability of the machinery. The key criticism of the vessel was its high centre of gravity once the fuel load was depleted, resulting in roll of up to 18° during turns.
 +
 
 +
Interestingly ship design included space reserved for a passive hydrophone system along with the ultrasound pinger, but after the failed tests of the system on a smaller vessels plans for the refit were abandoned.
 +
 
 +
Ship's namesake is [[wikipedia:René Duguay-Trouin|René Duguay-Trouin]] (1673 – 1736), French privateer and Vice Admiral. He became famous for his command during the [[wikipedia:War of the Spanish Succession|War of the Spanish Succession]], including the victory during the [[wikipedia:Battle at The Lizard|Battle at The Lizard]], [[wikipedia:Battle of Rio de Janeiro|Battle of Rio de Janeiro]] and a capture of over 300 ships by 1709.
  
 
== Media ==
 
== Media ==
Line 78: Line 103:
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
* [[Aigle]] - premium ship released as a pre-order for the French naval tree in the [[Update "Sky Guardians"]] alongside Duguay-Trouin
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
Line 88: Line 111:
  
 
* [[wt:en/news/8127-development-french-navy-light-cruiser-duguay-trouin-en|[Devblog] French Navy: light cruiser Duguay-Trouin]]
 
* [[wt:en/news/8127-development-french-navy-light-cruiser-duguay-trouin-en|[Devblog] French Navy: light cruiser Duguay-Trouin]]
 +
* [[wikipedia:Duguay-Trouin-class cruiser|[Wikipedia] Duguay-Trouin-class cruiser]]
 +
* [[wikipedia:French cruiser Duguay-Trouin (1923)|[Wikipedia] French cruiser Duguay-Trouin (1923)]]
 +
* [https://uboat.net/allies/warships/ship/5983.html <nowiki>[uboat.net]</nowiki> FR Duguay-Trouin  of the French Navy - French Light cruiser of the Duguay-Trouin class - Allied Warships of WWII]
 +
* [http://navypedia.org/ships/france/fr_cr_duguay_trouin.htm <nowiki>[Navypedia]</nowiki> DUGUAY TROUIN light cruisers (1926)]
 +
* Jordan John and Jean Moulin. 2013. French Cruisers 1922-1956. Annapolis Maryland: Naval Institute Press.
  
 
{{France light cruisers}}
 
{{France light cruisers}}
 
{{France premium ships}}
 
{{France premium ships}}

Revision as of 17:28, 15 March 2023

Duguay-Trouin
fr_cruiser_dugauy_class_dugauy_trouin.png
GarageImage Duguay-Trouin.jpg
StoreImage Duguay-Trouin 001.jpg
Duguay-Trouin
AB RB SB
4.7 4.7 4.7
Show in game
STORE

Description

The Duguay-Trouin-class, Duguay-Trouin, 1944 is a premium gift rank III French light cruiser with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update "Sky Guardians".

General info

Survivability and armour

Armourfront / side / back
Citadel20 / 20 / 20 mm
Main fire tower30 / 30 / 30 mm
Hull16 mm (steel)
Superstructure8 mm (steel)
Number of section9
Displacement8 760 t
Crew578 people

The ship has a significant advantage in terms of survivability due to the size of its crew, with 578 sailors it is one of the largest in the BR. The ammunition racks are located deep below the waterline and are protected by additional plating, which makes ammunition explosions very unlikely to occur. Moreover, the turrets and ammo elevators are equipped with 30 mm armor, which can reduce fragmentation damage caused by near-misses.

The ship's large size also serves as a form of protection as its hull is divided into 9 sections, a feature typically found on Heavy Cruisers, reducing damage from both torpedoes and bombs.

However, like other ships in its BR, the Duguay-Trouin does not have armor that can directly stop high-caliber SAP or HE shells. Typically for the light cruisers it is also unable to withstand damage from multiple enemy warships.

Mobility

Speedforward / back
AB71 / 34 km/h
RB61 / 29 km/h

Mobility can be described in one word: average. Rudder turn speed varies between 5.4 second (not upgraded) to 4.05 second (Aced crew with maximum leadership), which is somewhat slower than most of the light cruisers of the BR when not upgraded, but the same as all the competitors when fully Aced. Guns can easily keep up with the turn rate thanks to their high horizontal targetting speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 71 34
RB/SB Stock ___ ___
Upgraded 61 29

Modifications and economy

Repair cost
AB3 089 Sl icon.png
RB2 579 Sl icon.png
Crew training10 000 Sl icon.png
Experts180 000 Sl icon.png
Aces590 Ge icon.png
Research Aces710 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 340 / 600 / 50 % Sl icon.png
Talisman.png 2 × 148 / 148 / 148 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Mods tank ammo.png
155 mm M1924 HE-TF
Mods he frag dist fuse ship.png
75mm_oea_mle1925_navy_he_time_fuse_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
155 mm M1924 SAP
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder

Being a premium ship, vessel does not need any modifications to be researched. There is also no benefit in removing any of the modifications in place.

Armament

Primary armament

4 х Turret2 x 155 mm/50 model 1920 gun
Ammunition300 rounds
Vertical guidance-10° / 40°

Four twin turrets provide an one of the highest damage outputs in the BR, comparable only with some of the US destroyers. While the low rate of fire can be an issue under some circumstances, the size of the explosive filler in both: HE and SAP shells more than make up for it. Gun come equipped in three types of shells:

  • M1924 HE - large explosive filler, contact fuse, best against soft-skinned targets and external modules on the enemy warships
  • M1924 SAP - good explosive filler, best against lightly armored targets, will dive into the ship to reach the internal modules
  • M1924 HE-TF - smallest explosive filler of the three, base fuse, particularly good when hitting a highly angled targets, will dive deeper into the ship bellows than SAP, but also is more prone to over-penetration and has less of a penetrative capability against the parallel targets

The ship lacks any dedicated anti-air shells or AP shells that could penetrate heavy armor.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
M1924 HE HE 51 51 51 51 51 51
M1924 SAP SAPBC 142 126 104 87 73 55
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M1924 HE HE 864 59 0 0.1 6.16 79° 80° 81°
M1924 SAP SAPBC 870 56.5 0.01 7 3.67 48° 63° 71°

Secondary armament

4 х Turret75 mm/50 model 1922 gun
Ammunition100 rounds

Having just two 75 mm secondaries per side, equipped with an HE shells with contact fuse, secondary armament shouldn't be relied upon. They reload every 4 seconds, which is insufficient for easy dealing with manoeuvring torpedo boats.

Mounts have an ability to engage targets directly above the ship, what would make them perfect against high altitude bombers, but this is severely limited by the lack of HE-TF or HE-VT shells. In effect the gunfire has primarily have a psychological effect against enemy airplanes, as the probability of directly hitting at ranges where 75 mm would provide an additional protection is negligible.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
OEA Mle 1925 HE 8 8 8 8 8 8
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OEA Mle 1925 HE 850 5.93 0 0.1 450 79° 80° 81°

Anti-aircraft armament

6 х Turret40 mm Bofors L/60 Mark 3 gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
20 х Turret20 mm/70 Oerlikon Mk.II autocannon
Ammunition1800 rounds
Belt capacity60 rounds
Fire rate450 shots/min

Vessel comes with multiple anti-air guns spread all throughout the ship, giving it an excellent coverage of both: short-range 20 mm and medium-range 40 mm guns. 40 mm in particular offer 360° degree horizontal and -7°/+90° vertical leaving no dead zones for the enemy dive bombers to approach. 20 mm guns are limited to -3°/+65° vertical, offering the best defence to the port and starboard.

Usage in battles

Duguay-Trouin is a very effective cruiser in its BR and lower, but has little means of responding against heavy cruisers from a higher BRs. It's a gun-centric ship, that can output a significant amount of damage even with the HE shells, but where it shines is the damage output from SAP shells compared to a similar shells from other vessels.

Ships is best used for pushing enemy points, out-ranging enemy destroyers and picking off problematic, but lightly armored targets. What it should avoid are direct exchanges of fire with the enemy heavy cruisers, or getting too close to the enemy ships armed with torpedoes, in particular Japanese Long Lance.

Pros and cons

Pros:

  • Very good damage output from the main guns
  • Effective anti-air cover
  • Good survivability with very well protected ammo racks

Cons:

  • Very limited capability to deal with a heavily armored targets due to the lack of AP shells
  • Lack of HE-TF or HE-VT shells
  • No torpedoes
  • Long fire solution calculation time
  • A very limited armor protection

History

The Duguay-Trouin-class was developed from the 1915 proposal for a new class of cruisers, the first to be built domestically in France since 1906. Designated Project 171 ships were originally to be much smaller and cheaper, armed with the 138.6 mm guns, but the reveal of the British E-class along with the American Omaha-class in 1920 forced French designers into a larger, better-armed and faster ships armed with the 155 mm guns. Just the increase in speed alone, from 30 to 34 knots, doubled the required shaft horse power from ~53 000 shp to ~100 600 shp.

Typically for the Treaty cruisers it enjoyed a minimal protection, accounting for just 2% of displacement. Cruisers of the time were described as "eggshells armed with hammers", being able to stop WW1-era 4 inch guns, but inadequate for the guns of the interwar period. Cruisers of the time were designed to outrun the ships they couldn't outgun. That said though: Duguay-Trouin-class was built with survivability in mind. The double-shell hull was subdivided with 17 transverse watertight bulkheads. Each of the four boiler rooms enjoyed a fully redundant subsystems. Similarly steering gear was fully electrically powered, but it had a manual backup. Electrical systems were also highly redundant, with turbogenerators located in the aft engine room near rear turrets, central engine room and below the bridge superstructure. Generators could be run individually or coupled. Later ships of the class included an additional diesel generators for an even higher degree of redundancy. Petrol and aviation fuel was stored in a special isolated tanks high in the stern of the ship, ensuring that any damage to the tanks wouldn't impact the vessel.

Ship was praised for an excellent sea-keeping qualities, an exceptional turning circle, of just 750 meters at 28 knots, a low silhouette, spacious armored bridge, along with the flexibility and reliability of the machinery. The key criticism of the vessel was its high centre of gravity once the fuel load was depleted, resulting in roll of up to 18° during turns.

Interestingly ship design included space reserved for a passive hydrophone system along with the ultrasound pinger, but after the failed tests of the system on a smaller vessels plans for the refit were abandoned.

Ship's namesake is René Duguay-Trouin (1673 – 1736), French privateer and Vice Admiral. He became famous for his command during the War of the Spanish Succession, including the victory during the Battle at The Lizard, Battle of Rio de Janeiro and a capture of over 300 ships by 1709.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links


France light cruisers
Duguay-Trouin-class  Duguay-Trouin · Primauguet
  Jeanne d'Arc*
  Emile Bertin*
  * Unique ship

France premium ships
Destroyers  Panthere · Aigle · Le Triomphant
Light cruisers  Duguay-Trouin
Heavy cruisers  Dupleix
Battleships  Courbet