Su-22M4 (Germany)

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This page is about the strike aircraft Su-22M4 (Germany). For other versions, see Su-17/22 (Family).
◊Su-22M4
su_22m4.png
GarageImage Su-22M4 (Germany).jpg
◊Su-22M4
AB RB SB
11.7 11.3 11.0
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

During the 1980s, the Soviet Union and its allies began adopting upgraded variants of the Su-17 fighter-bomber, which was exported as the "Su-22" for Soviet allies. The East German air force would receive 48 of the latest Su-22M4 fighter bomber, along with 8 of the twin-seat Su-22UM-3K trainer aircraft. The German Su-22s would serve as a frontline strike aircraft for the Warsaw Pact countries, and as a primary line of attack during a possible war with NATO. The Su-22M4s would remain in East German service until the re-unification of Germany, when almost all of the German Su-22s were either scrapped or sold off as they were incompatible with NATO hardware and standards. Only a few Su-22M4s were kept and repainted in Luftwaffe liveries for briefly serving as evaluation and testing aircraft.

Introduced in Update "La Royale" as a continuation of the fighter-bomber line, following its weaker brother, the Su-22UM3K, in the tech tree, the Su-22M4 is the top-range Su-17/22 model, and is nearly identical to the Su-17M4 in the Soviet aircraft tree. This aircraft is characterized by its upgrades over its predecessor in the tree, mainly in that it can carry advanced guided ordnance such TV guided weapons in addition to the familiar laser guided ordnance. The aircraft is also no slouch in the air-to-air department either, now carrying over 250 countermeasures and the all-aspect R-60MK missiles, delivered swiftly to the enemy's location using the upgraded engine and avionics. All in all, this aircraft serves as a true titan of multirole performance for the aircraft of the German top ranks, excelling at both air to air and air to ground tasks, making it a force to be reckoned with in mixed battles.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 11 000 m2 052 km/h
Turn time27 s
Max altitude19 500 m
EngineSaturn AL-21F-3
Type
Cooling systemAir
Take-off weight19 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at 11,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,027 2,011 19500 27.3 27.5 167.9 161.3 850
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 630 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Saturn AL-21F-3 1 11,245 kg 438 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 12m fuel 20m fuel 30m fuel 40m fuel
1,800 kg Afterburning axial-flow turbojet 12,385 kg 13,102 kg 14,031 kg 15,045 kg 19,302 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 12m fuel 20m fuel 30m fuel 40m fuel MGW
Stationary 6,400 kgf 9,039 kgf 0.73 0.69 0.64 0.60 0.47
Optimal 7,232 kgf
(1,200 km/h)
13,188 kgf
(1,417 km/h)
1.06 1.01 0.94 0.88 0.68

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear630 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB2 925 → 4 285 Sl icon.png
RB7 922 → 11 605 Sl icon.png
SB10 043 → 14 712 Sl icon.png
Total cost of modifications261 900 Rp icon.png
408 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces3 000 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 320 / 600 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods booster.png
New boosters
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
440 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods armor frame.png
Airframe
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
440 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods armor cover.png
Cover
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods ammo.png
NR_30_belt_pack
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
ZB-500
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods pilon block rocket.png
S-8KO
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
R-60MK
Research:
7 500 Rp icon.png
Cost:
12 000 Sl icon.png
330 Ge icon.png
Mods weapon.png
NR_30_new_gun
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
440 Ge icon.png
Mods pilon bomb.png
FAB-250
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
440 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-24
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
440 Ge icon.png
Mod arrow 0.png
Mods agm missile.png
Kh-25
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
440 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods gunpods.png
Gun pod SPPU-22-01
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FAB-500
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods pilon rocket.png
S-25
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Kh-29L
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods jet engine extinguisher.png
EFS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods pilon block rocket large.png
B-13L
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Kh-29T
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: NR-30 (30 mm)

The Su-22M4 (Germany) is armed with:

  • A choice between two presets:
    • 2 x 30 mm NR-30 cannons, wing root-mounted (80 rpg = 160 total)
    • 2 x 30 mm NR-30 cannons + 256 x countermeasures + 12 x large calibre countermeasures

Suspended armament

The Su-22M4 (Germany) can be outfitted with the following ordnance:

1 2 3 4 5 6 7 8
Hardpoints Su-22UM3K (Germany).png
23 mm GSh-23L cannons (250 rpg) 1 1 1 1
100 kg OFAB-100 bombs 5 1 4 4 1 5
250 kg OFAB-250sv bombs 1 1 3 3 1 1
250 kg OFAB-250Sh bombs 1 1 3 3 1 1
500 kg FAB-500M-62 bombs 1 1 2 2 1 1
500 kg FAB-500Sh bombs 1 1 2 2 1 1
ZB-500 incendiary bombs 1 1 1 1
S-3K rockets 7 7 7 7
S-5K rockets 32 32 32 32
S-8KO rockets 20 20 20 20
S-13OF rockets 5 5 5 5
S-24B rockets 1 1 1 1 1 1
S-25O rockets 1 1
Kh-25ML missiles 1 1 1 1
Kh-29L missiles 1 1
Kh-29T missiles 1 1
S-25L missiles 1 1
R-60MK missiles 1 2 2 1
820 l drop tanks 1 1 1 1
Maximum permissible loadout weight: 4,160 kg
Maximum permissible wing load: 2,100 kg
Maximum permissible weight imbalance: 700 kg
Default weapon presets
  • 4 x 820 l drop tanks
  • 2 x R-60MK missiles
  • 6 x R-60MK missiles
  • 20 x 100 kg OFAB-100 bombs (2,000 kg total)
  • 10 x 250 kg OFAB-250sv bombs (2,500 kg total)
  • 10 x 250 kg OFAB-250Sh bombs (2,500 kg total)
  • 8 x 500 kg FAB-500M-62 bombs (4,000 kg total)
  • 8 x 500 kg FAB-500Sh bombs (4,000 kg total)
  • 28 x S-3K rockets
  • 128 x S-5K rockets
  • 80 x S-8KO rockets
  • 20 x S-13OF rockets
  • 6 x S-24B rockets
  • 2 x S-25O rockets
  • 4 x Kh-25ML missiles
  • 2 x Kh-29T missiles
  • 2 x Kh-29L missiles
  • 2 x S-25L missiles
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)
  • 4 x ZB-500 incendiary bombs

Usage in battles

Air RB

The useable loadouts can vary significantly depending on the opponents faced in the battle. Generally, any loadout carrying 8 FAB-500s is optimal as it can destroy exactly two bases. The R-60MKs are suboptimal in most scenarios due to how susceptible they are to flares, but excel when launched in "melee" (as in: from behind, no more than 800 m away), as they tend to fly past the flares and still hit their target. That said, the Su-22M4 should not be used for dogfighting, instead you should engage distracted or vulnerable targets.

A rare but entertaining scenario is when the Su-22M4 meets subsonic aircraft like the A-10A Late or any Su-25 variant as the Kh-29T can in fact be used to engage them and can cause panic as the enemy pilot sees that their flares have no effect.

Ground RB

The Su-22M4's performance as close air support is as to be expected. The generous rocket load is recommended as even the FAB-500 bombs need relatively high precision to be effective. The laser-guided weapons are quite underwhelming as the plane lacks any form of advanced fire control to effectively target anything smaller than a cargo ship.

Where the jet really shines is with the Kh-29T, originally designed against ships, this missile can obliterate any ground target. When spawned in, immediately begin climbing at a steep angle and switch to missile view, within a few seconds you should have a clear view of the battlefield. Center the crosshair on a target and simply hold the launch button, the missile will fire the moment it acquires a lock.

However, you should be mindful of what you engage.

Do:

  • Enemy anti-air: The Pantsir-S1 especially is a treat for the missile's guidance system due to its large rectangular shape.
  • Targets far from cover: Enemies who think they are safe behind hills are especially good targets.
  • Helicopters: Although they can occasionally dodge the missile, it is reasonably effective while keeping you out of their AA missile range.

Don't:

  • Enemies under fire: While much faster than the AGM-65, it still takes time for the missile to reach the target, and them deploying smoke or being destroyed will waste it.
  • Enemies moving to cover: The missile cannot re-acquire a lock and will self-destruct if it loses the target.
  • Targets that are off-bore: Although the missile has impressive manoeuvrability, it still has limits and the plane's nose should be pointing towards the target at ranges closer than 6 km.

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related Development
Other jet planes with variable sweep wings

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sukhoi Design Bureau (Сухого Опытное конструкторское бюро)
Jet fighters  Su-9 · Su-11
Su-27  Su-27 · Su-27SM
Strike aircraft 
Su-2  BB-1 · Su-2 (M-82) · Su-2 MV-5 · Su-2 TSS-1
Su-6  Su-6 · Su-6 (AM-42) · Su-6 (M-71F)
Su-7  Su-7B · Su-7BKL · Su-7BMK
Su-8  Su-8
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Export  ◊Su-22UM3K · ◔Su-22M3 · ◊Su-22M4 · ◄Su-22M4 WTD61
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Me 163  Me 163 B · Me 163 B-0
Ho 229  Ho 229 V3
Ar 234  Ar 234 B-2 · Ar 234 C-3
Me 262  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
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  ◊MiG-29
Attackers  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
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F-4  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV
G.91  ◄G.91 R/3 · ◄G.91 R/4
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Ex-LSK  ◄MiG-21 SPS-K · ◄MiG-29G · ◄Su-22M4 WTD61
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