PLAY
Ground Vehicles
▅M41A1
IV
Rank
AB
6.0
RB
6.3
SB
6.3
Battle rating
Japan
Game nation
Light tank
Main role
54,000
RP
Research
185,000
SL
Purchase
General information

The M41A1 (Japan) was part of the second defense build-up plan, introduced to enhance the self defense capability of the JSDF. Japan also developed its own domestic tanks, such as the Type 61 MBT and the Type 60 APC. The M41s were supplied by the Americans to replace the obsolete M24, while the Type 61 took over the role of the M4A3 (76) W.

It was introduced in Update 1.65 "Way of the Samurai" along with the rest of the initial Japanese Ground Forces Tree. It shares its performance with the American M41 Walker Bulldog. The playstyle of the M41A1 returns to the M24 after the previous medium tank in the line, the M4A3: shoot and scoot. The 'Bulldog' is best utilized as a flanker with its respectable 76 mm gun and high speed and manoeuvrability. Since the ammunition available is solid shot (no explosive filler), an idea of the internal layouts of the tanks it faces is necessary to make the shots count. At its current BR, it will regularly face American, British, Soviet, and in arcade battles, German heavy tanks, and anything it meets, including self propelled anti-aircraft vehicles will be able to reliable penetrate the M41A1's armour, so utilization of the terrain to maximize cover and good situational awareness is a must.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 31 / 25 / 19 mm
Turret 25 / 25 / 25 mm
Visibility 88 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 7280 km/h
Backward 1921 km/h
Power-to-weight ratio 21.619.141.333.5 hp/t
Engine power 500442954775 hp
Weight 23.1 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
8.0x
Armaments
76 mm M32 cannon
Ammunition 65 rounds
First-order 11 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC177173159143129116
HE151514121212
APCR206200174146122103
APDS300296278256237219
Smoke333333
12.7 mm M2HB machine gun
Ammunition 2,200 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 70°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 5,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 2,272 → 3,099 SL
RB 2,793 → 3,810 SL
SB 3,644 → 4,970 SL
Crew training 52,000 SL
Experts 185,000 SL
Aces 710 GE
Research Aces 480,000 RP
Reward multiplier AB / RB / SB
110 / 140 / 180 % SL
166 % RP
Total cost of modifications 47,200 RP
85,800 SL
Talisman cost 1,500 GE


Mobility
Protection
Firepower
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