PLAY
Coastal Fleet
SKR-7
V
Rank
AB
4.3
RB
4.3
Battle rating
USSR
Game nation
Frigate
Main role
520,000
Research
700,000
SL
Purchase
Squadron vehicle
Status
General information

SKR-7 was laid down at Shipyard No. 820 in Kaliningrad in January 1961 and launched from the slipway on Christmas Day of that year, making her the first vessel of the Project 35 patrol ships, initially designated PLK-7 (in Russian: ПЛК-7, противолодочный корабль, Anti-Submarine Ship 7). The class was a further development of the Project 159 patrol ships, incorporating gas turbines and some of the design characteristics of the Project 204. As the first vessel of the project, she had a somewhat unique configuration, using two D-2 gas turbines, two 47B16 diesels, and a Struya-M sonar, which were upgraded in later ships of the project. Since January 1965, she served in the Baltic Sea, receiving her final designation, SKR-7 (in Russian: СКР-7, сторожевой корабль, Patrol Ship 7), in 1966. In September 1978, she visited Copenhagen, making it the last noteworthy event of her career. Finally, she was decommissioned in 1987 and scrapped at the Glavvtorchermet facility in Baltiysk in Kaliningrad oblast.

Introduced in Update 1.89 "Imperial Navy" as a squadron vessel, the SKR-7 is infamous for being an extremely difficult vessel to play against. Her most characteristic feature are the four RBU-6000 ASW rocket launchers, which are more than capable of blowing up any destroyer in the game. This is supplemented by two twin 76 mm autocannons, which are deadly to aircraft (especially with the use of radar) and coastal vessels alike, while being frustrating to bluewater ships. She also benefits from having a hull prone to overpenetration and being a coastal vessel, which makes her invisible at longer distances. She is, however, still vulnerable to large volumes of fire, especially if it is spread across the hull length.


Camouflages:

Specification
Armour
Main fire tower 5 / 5 / 5 mm
Hull 16 mm (steel)
Superstructure 4 mm (steel)
Number of sections 5
Displacement 1,132 t
Crew 98 persons
Max speed
Forward 63548865 km/h
Backward 35304836 km/h
Primary armament
2 × Turret — 2 × 76 mm/59 AK-726 automatized artillery system
Ammunition 1,952 rounds
Reload basic crew → aces
3.9 → 3 s
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 3025.53025.5 °/s
Vertical 3529.83529.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
100 m1000 m2000 m3000 m4000 m5000 m
HE101010101010
HE-VT111111111111
Additional armament
Setup 1 5 × 400 mm SET-40 torpedo
Setup 2 144 × RBU-6000 mortar
Setup 3 5 × 400 mm SET-40 torpedo
144 × RBU-6000 mortar
Economy
Repair cost Basic → Reference
AB 9,841 → 12,095 SL
RB 14,301 → 17,576 SL
Crew training 200,000 SL
Experts 700,000 SL
Aces 1,500 GE
Research Aces 670,000 RP
Reward multiplier AB / RB
220 / 420 % SL
190 % RP
Total cost of modifications 208,000 RP
332,000 SL
Talisman cost 2,000 GE

Seakeeping
Unsinkability
Firepower
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