PLAY
Ground Vehicles
T95
V
Rank
AB
7.3
RB
7.0
SB
7.0
Battle rating
USA
Game nation
Tank destroyer
Main role
82,000
RP
Research
240,000
SL
Purchase
General information

The T95 is a American tank destroyer. It was introduced in Update 1.49 "Weapons of Victory".

The T95 is good at providing support and dragging enemy fire. Since Update 1.59 "Flaming Arrows", the T95 shares the HE-filled APCBC T13 shells, researchable at tier 1 modifications, giving it an incredible punch that puts it on par with the Jagdtiger. Using the explosive-filled T13 shell (APCBC), the T95 can dispatch almost any tank it can penetrate in one go, given that the necessary conditions of detonation are present, i.e. the penetration of 20 mm of armour and the total of 1.2 m travelled — a lucky ASU-85 could endure a hit from the side without the customary fate of disastrous explosion, but these rare moments shouldn't be expected by anyone versing the T95. Anyways, the 12.7 mm machine gun does a fine job at disposing of such lightly-armoured targets when the necessity arises.

The T95 was given several nicknames by the War Thunder Community: "Doom Turtle" or "Tutel".


Camouflages:

Survivability and armour
Armour front / side / back
Hull 305 / 152 / 50 mm
Turret 305 / 63 / 50 mm
Visibility 110 %
Crew 4 persons
Mobility
Max speed
Forward 1314 km/h
Backward 4 km/h
Power-to-weight ratio 5.85.110.18.2 hp/t
Engine power 500442874710 hp
Weight 86.2 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
105 mm T5E1 cannon
Ammunition 62 rounds
Reload basic crew → aces
20 → 15.4 s
Vertical guidance -5 / 19°
Horizontal guidance -10 / 11°
Turret Rotation Speed basic crew → aces
Horizontal 7612.28.8108.517.412.6 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC256253238221205190
HE272725232120
APCBC253250236219204190
APCR292287266242220200
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 70°
Horizontal guidance -140 / 140°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6109.779.39076.5156.7113.2 °/s
Vertical 6350.4192.11239072274.5175.7 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
Economy
Repair cost Basic → Reference
AB 4,506 → 5,651 SL
RB 5,018 → 6,293 SL
SB 7,427 → 9,313 SL
Crew training 68,000 SL
Experts 240,000 SL
Aces 990 GE
Research Aces 620,000 RP
Reward multiplier AB / RB / SB
140 / 210 / 240 % SL
184 % RP
Total cost of modifications 69,700 RP
118,400 SL
Talisman cost 1,900 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
16
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content