IJN Momi

From War Thunder Wiki
Revision as of 19:02, 10 November 2024 by Jareel_Skaj (talk | contribs) (Description: New Description Project + Additional armament: + History: + See also: + External links)

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
jp_destroyer_momi.png
GarageImage IJN Momi.jpg
IJN Momi
AB RB SB
3.3 3.3 3.3
Class:
Research:Free
Purchase:Free
Show in game

Description

The Japanese destroyer Momi (樅, namesake: Japanese fir tree) was the lead ship of her class, notable for being the first Japanese destroyers armed with 533 mm torpedo tubes. Constructed at the Yokosuka Naval Arsenal as part of the 1918 Programme, she was launched in June 1919 and commissioned in December 1919. Momi's career was uneventful and she was stricken from the Navy List in April 1932, serving as an experimental hulk at Yokosuka until 1936 before being broken up at a later date.

The Momi class, IJN Momi, 1930 is a Japanese destroyer introduced in Update "Sons of Attila". She is notable for a very good primary armament and excellent torpedoes, though at the expense of below-average survivability, despite her armour over the engine spaces. She is best played in a highly aggressive manner, ambushing enemy vessels and dictating engagements thanks to her good mobility. Her main guns are of a calibre high enough to either cripple or outright destroy most motor torpedo boats with a single HE shell hit. However, she struggles to respond to aerial attacks, as her two 7.7 mm machine guns are grossly inadequate, even against the weakest biplanes.

General info

Survivability and armour

Armourfront / side / back
Citadel0 / 12 / 0 mm
Main fire tower15 / 15 / 0 mm
Hull15 mm (steel)
Superstructure15 mm (steel)
Number of section6
Displacement1 020 t
Crew110 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB82 / 22 km/h
RB67 / 18 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 82 22
RB/SB Stock ___ ___
Upgraded 67 18

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 430 Rp icon.png
158 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 30 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods ship venting.png
Ventilation
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
75 Ge icon.png
Mods tank ammo.png
7.7 mm AP belt
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods he frag dist fuse ship.png
120mm_jp_type1_base_fuse_naval_he_ammo_pack
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
50 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
7_7mm_lewis_navy_incendiary_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods he frag dist fuse ship.png
120mm_jp_type0_distant_fuse_naval_he_ammo_pack
Research:
240 Rp icon.png
Cost:
11 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
75 Ge icon.png

Armament

Primary armament

3 х Turret120 mm/45 3rd Year Type cannon
Ammunition240 rounds
Vertical guidance-10° / 33°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
120 mm Type 1 HE HE 24 24 24 24 24 24
120 mm Type 1 SAP SAP 114 89 59 40 30 26
120 mm Type 0 HE HE-TF 24 24 24 24 24 24
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
120 mm Type 1 HE HE 850 20.33 0 0.1 1.95 79° 80° 81°
120 mm Type 1 SAP SAP 850 20.4 0.015 5 1.87 47° 60° 65°
120 mm Type 0 HE HE-TF 850 20.33 0 0.1 1.95 79° 80° 81°

Secondary armament

2 х Turret7.7 mm Type 89 machine gun
Ammunition1500 rounds
Belt capacity100 rounds
Fire rate700 shots/min
Main article: Type 89 (7.7 mm)

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

  • Universal: AP · T · AP · T · AP · T · AP · T
  • 7.7 mm AP belt: AP · AP · AP · T · AP · AP · AP · T
  • 7.7 mm API belt: IT · IT · IT · AP · IT · IT · IT · AP

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP 9 8 7 5 4 3
T 8 7 6 4 3 2
IT 8 7 5 4 3 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP 780 0.01 - - - 47° 56° 65°
T 780 0.01 - - - 47° 56° 65°
IT 780 0.01 - - - 47° 56° 65°

Additional armament

Setup 14 x 533 mm Type 6 wet-heater torpedo
Main article: Type 6 (533 mm)

The Type 6 torpedoes feature a combination of excellent speed and range, while still carrying a relatively good warhead. It's best to keep the Torpedo Modification uninstalled, as it decreases the speed by 17 km/h to extend the range far beyond what is useful on maps within this BR range. The torpedo tubes lack some forward firing angle, trading it for a wider arc to the aft of the vessel, which can be utilised with tight turns to leave a “goodbye gift” for any enemy you are attempting to disengage from.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Very good damage output
  • 4 highly capable torpedoes
  • Above-average mobility
  • One of the lowest-BR destroyers with armour on parts of the hull
  • Shell rooms located deep below the waterline

Cons:

  • Extremely poor secondary armament, with just two 7.7 mm guns on the sides of the bridge
  • While her armour can stop HE shells, it is ineffective against anything else, including AP belts from autocannons or heavy machine guns
  • Aft gun cannot rotate 360°
  • Low guidance speed of the main guns

History

The Japanese destroyer Momi was the lead ship of her class of 21 second-class destroyers built for the Imperial Japanese Navy in three distinct sub-classes (8 Momi-sublcass, 5 Fuji-subclass and 8 Ashi-subclass) as the first Japanese destroyers armed with the 533 mm torpedo tubes. Constructed at the Yokosuka Naval Arsenal as a part of the 1918 Programme, she was laid down on 23 January 1918, launched on 10 June 1919, and commissioned on 27 December 1919.

Very little is known of 13 years of her career until she was stricken from the Navy List on 1 April 1932 and renamed Disposal Destroyer No.2 (廃駆二号, Haiku 2-Gō). She served as an experimental hulk at Yokosuka, used for trials until 1936, before being broken up at an unknown date.

During World War Two, there were two destroyers named Momi (樅), one of the Momi class, launched on 10 June 1919, and another of the Matsu class, launched on 16 June 1944. The Momi-class Momi was scrapped, while the Matsu-class Momi was sunk by torpedo bombers from US Task Force 77. Additionally, there was a Momo class (桃) with a similar Latin transliteration and the lead ship, Momo herself, launched on 12 October 1916. Interestingly, unlike the other two, the Momi class does not appear in the interwar Jane's Fighting Ships, which at the time was the primary source book for the publicly available information about the fleets of various nations around the globe.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links


Yokosuka Naval Arsenal (横須賀海軍工廠)
Destroyers (DD) 
Momi-class  IJN Momi
Light Cruisers (CL) 
Mogami-class  IJN Suzuya
Heavy Cruisers (CA) 
Myōkō-class  IJN Myoko
Battlecruisers (BC) 
Kurama-class  IJN Kurama
Amagi-class  IJN Amagi
Battleships (BB) 
Fusō-class  IJN Yamashiro
Nagato-class  IJN Mutsu
Tanks  Ka-Mi · Ka-Chi · Chi-Ha LG
See also  Yokosuka Naval Air Technical Arsenal

Japan destroyers
  IJN
Momi-class  IJN Momi
Mutsuki-class  IJN Mutsuki · IJN Satsuki
Fubuki-class  IJN Ayanami
Hatsuharu-class  IJN Hatsuharu · IJN Nenohi
Shiratsuyu-class  IJN Yuudachi
Yugumo-class  IJN Yugumo · IJN Hayanami · IJN Kiyoshimo
Shimakaze-class  IJN Shimakaze
Akizuki-class  IJN Akizuki · IJN Hatsuzuki
  JMSDF
Ariake-class*  JDS Yūgure (DD-184)
Harukaze-class  JDS Harukaze (DD-101)
  * Modified Fletcher-class destroyers