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Ground Vehicles
Object 435
VI
Rank
AB
8.7
RB
8.7
SB
8.7
Battle rating
USSR
Game nation
Medium tank
Main role
160,000
RP
Research
450,000
SL
Purchase
General information

The Object 435 has a rather strange appearance like many other Soviet "Object" prototypes. The hull front has unusual angles that wouldn't seem out of place on the IS heavy tank family, but it has a very round turret reminiscent of the T-62. The suspension and roadwheels foreshadow the T-64. It was designed as a next-generation medium tank to potentially replace the ubiquitous T-54/55 under the name "Object 430" with new 100 mm or 115 mm U-5TS (2A20) smoothbore gun for the Object 435, but ultimately was shelved for what eventually became the T-64 (Object 432) and now stored in Kubinka Tank Museum right next to the tank that won the state certification, T-64A (Object 434).

Introduced in Update "La Royale", the Object 435 offers a similar experience to the T-62 while being placed in the T-64/T-80 MBT line in the tech tree. It has the same powerful 115 mm smoothbore cannon with good APFSDS rounds that can tackle most foes without any issues at the cost of a slow reload. Mobility and turret traverse are slightly improved. It trades the ESS system for an optical rangefinder. A nice bonus is that while the T-62 lacks any kind of pintle machine gun, not even a humble 12.7 mm DShK, the Object 435 packs a KPVT 14.5 mm heavy machine gun that can shred light vehicles and helicopters. Players transitioning from the T-10M will be very happy to still have an effective supplement to the main cannon.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 120 / 80 / 40 mm
Turret 250 / 160 / 65 mm
Visibility 73 %
Crew 4 persons
Mobility
Max speed
Forward 5561 km/h
Backward 89 km/h
Power-to-weight ratio 16.314.531.225.3 hp/t
Engine power 5805131,107899 hp
Weight 35.5 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
5.0x
Armaments
115 mm U-5TS cannon
Ammunition 37 rounds
First-order 8 rounds
Reload basic crew → aces
10.4 → 8 s
Vertical guidance -5 / 16°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 3.12.5117.14.53.615.710.1 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APFSDS285279263243222202
HE313131313131
APFSDS350347322300283270
HEATFS440440440440440440
14.5 mm KPVT machine gun
Ammunition 250 rounds
Belt capacity 50 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min
Vertical guidance -5 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/AP-I(c)/API-T/IAI494634231611
7.62 mm SGMT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 4,719 → 6,182 SL
RB 5,134 → 6,726 SL
SB 6,562 → 8,596 SL
Crew training 130,000 SL
Experts 450,000 SL
Aces 2,000 GE
Research Aces 890,000 RP
Reward multiplier AB / RB / SB
140 / 200 / 240 % SL
214 % RP
Total cost of modifications 131,100 RP
227,000 SL
Talisman cost 2,400 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Like:
15
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Settings
Settings
Characteristics:
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