RN Andrea Doria

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
RN Andrea Doria
it_battleship_andrea_doria.png
GarageImage RN Andrea Doria.jpg
RN Andrea Doria
AB RB SB
6.3 6.3 6.3
Class:
Research:290 000 Specs-Card-Exp.png
Purchase:790 000 Specs-Card-Lion.png
Show in game

Description

The Duilio-class, RN Andrea Doria, 1930 is a rank V Italian battleship with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update "Drone Age".

General info

Survivability and armour

Armourfront / side / back
Citadel130 / 250 / 12 mm
Main fire tower280 / 240 / 220 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section8
Displacement24 729 t
Crew1 260 people
Overview of the protection scheme

All battleships in this BR range have a relatively comparable armor. Differences rarely if every exceed 20%, and typically are below 10%. That said, Andrea Doria features below-average armor, while having one of the largest crew compliments.

Similarly to other battleships from World War 1, it has a number of crewmen exposed on an external gun mounts, making it easy for any ship armed with HE shells to kill a number of crewmen. Repairing these mounts will crew them back again, making it easy to lose the ship when under a constant HE fire. In order to prevent this, avoid repairing the ship until any of the vital components are damaged.

Shell rooms and auxiliary ammunition storage are protected deep below the waterline and/or multiple components, making it very difficult to destroy, even with a diving shells.

Ship lacks dedicated torpedo defence, but the coal bunkers along with heavy armor will reduce the impact of the hits from the torpedoes with smaller warheads (in particular: aerial torpedoes). Still, a care should be taken to avoid the hits if possible.

Mobility

Speedforward / back
AB45 / 29 km/h
RB39 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 45 29
RB/SB Stock ___ ___
Upgraded 39 25

Modifications and economy

Repair costBasic → Reference
AB22 688 → 28 586 Sl icon.png
RB28 628 → 36 071 Sl icon.png
Total cost of modifications288 000 Rp icon.png
428 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training230 000 Sl icon.png
Experts790 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
350 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
350 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods ship venting.png
Ventilation
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
305mm_it_armstrong_navy_ap_ammo_pack
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
350 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods tank ammo.png
152 mm APHE Perforante
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
260 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png
Mods tank ammo.png
152 mm APHE Perforante da 152/45-50
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
420 Ge icon.png

Armament

Primary armament

3 х Turret3 x 305 mm/46 Vickers cannon, model 1909
Ammunition300 rounds
Vertical guidance-5° / 20°
2 х Turret2 x 305 mm/46 Vickers cannon, model 1909
Ammunition200 rounds
Vertical guidance-5° / 20°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
305 mm SAP SAP 418 375 314 264 224 172
305 mm APCBC APCBC 673 611 521 447 387 303
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
305 mm SAP SAP 861 401.2 0.03 17 31 47° 60° 65°
305 mm APCBC APCBC 861 452.37 0.035 17 5.66 48° 63° 71°

Secondary armament

16 х Turret152 mm/45 Schneider cannon, model 1911
Ammunition215 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
HE Dirompente HE 44 44 44 44 44 44
APHE Perforante APHE 199 164 120 90 70 55
APHE Perforante da 152/45-50 APHE 198 164 120 90 69 55
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
HE Dirompente HE 830 46.3 0 0.1 5.4 79° 80° 81°
APHE Perforante APHE 830 47.1 0.03 7 2.62 47° 60° 65°
APHE Perforante da 152/45-50 APHE 830 47 0.03 7 3.1 47° 60° 65°

Anti-aircraft armament

13 х Turret76 mm/45 Schneider cannon, mod.1911
Ammunition277 rounds
6 х Turret76 mm/40 Ansaldo cannon, mod.1917
Ammunition240 rounds
2 х Turret40 mm/39 Vickers-Terni mod.1915/1917, Modif.1930 autocannon
Ammunition1500 rounds
Belt capacity50 rounds
Fire rate200 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 450 mm Whitehead A 110/450 torpedo

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • Effective secondary armament for light targets
  • Effective Main armament for most of naval targets
  • The 76mm present on top of Main guns have a rapid reload
  • Average Speed and manouvrability

Cons:

  • Very weak AAs
  • Very easily to destroy by other BB and Battlecruisers

History

Devblog History

While Italy was ramping up its construction of dreadnought battleships in the early 1910s, the decision was made to construct another two battleships in order to meet its naval rearmament goals. As ships of the Conte di Cavour class were already under construction at the time, shipbuilders decided to base the new class off the design of the former, while only applying some minor changes. This design was completed within six months and construction was ordered in September 1911.

Andrea Doria was laid down in March of 1912 in the Spezia dockyards and was subsequently launched the following year. However, it wouldn't be until 1916 before the warship was considered complete. This was due to numerous delays in the fitting out period, primarily due to difficulties in the supply of the ship's primary battery guns which caused significant delays. Nonetheless, the ship did see completion and officially joined the ranks of the Regia Marina in August 1916.

Despite entering service in the middle of WWI, Andrea Doria didn't see much combat action as the primary adversary - the Austro-Hungarian navy - operated in the Adriatic. However, as the Italian navy deemed the danger of submarines and minelayers for capital ships to be too great in the narrow waters of the Adriatic, most ended up not being deployed for extensive combat operations in that particular theater.

As a result, Andrea Doria survived The Great War without great incident and continued its service into the postwar period. In this time, it helped suppress a rebellion in Fiume and undertook several diplomatic missions to a number of ports in the Mediterranean and Black Sea. In August 1932 however, Andrea Doria was withdrawn from active service and placed in reserve. Starting in 1937 and going into 1940, Andrea Doria underwent a full reconstruction, which drastically changed the warship's visual appearance and combat capabilities.

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Arsenale militare marittimo della Spezia
Battleships 
Conte di Cavour-class  RN Conte di Cavour
Duilio-class  RN Andrea Doria

Italy battleships
  RN Dante Alighieri*
Conte di Cavour-class  RN Conte di Cavour · RN Leonardo da Vinci
Duilio-class  RN Duilio · RN Andrea Doria
Francesco Caracciolo-class  RN Francesco Caracciolo
  *  = Unique ship