PLAY
Ground Vehicles
So-Ki
II
Rank
AB
3.0
RB
3.0
SB
3.0
Battle rating
Japan
Game nation
SPAA
Main role
14,000
RP
Research
32,000
SL
Purchase
Imperial Japan
Operator country
General information

The Experimental Anti-Air So-Ki was a further development of anti-air mechanization for Japan as the idea for it wasn't completely abandoned. While the previous Ta-Se wasn't adopted into service due to lower accuracy, crew comfort, and in turn, difficulty maintaining a high fire rate, the So-Ki would go a step further to fix these issues. The Ke-Ni was once again chosen as a chassis and instead of an enclosed turret with a singular gun, the So-Ki design was opted to carry 2 x Type 2 20 mm cannons packing more volume of fire and only offering a gunshield to decrease the weight of the gun traverse and less cramping of the gunner.

The So-Ki was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai". This anti-aircraft vehicle features dual 20 mm Type 98 cannons which have high-velocity rounds and good traverse. The tank is quite fast, being built on the chassis of the Type 98 Ke-Ni. Players can use it as a scout by shooting other tanks and marking them on the map, but the primary role of the design is defending the team against aircraft. This tank performs decently at its BR and with a good commander, it can be competitive against aircraft even into higher tiers.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 16 / 12 / 10 mm
Turret 8 / 0 / 0 mm
Visibility 74 %
Crew 3 persons
Mobility
Max speed
Forward 5054 km/h
Backward 78 km/h
Power-to-weight ratio 18.616.42419.4 hp/t
Engine power 130115168136 hp
Weight 7 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
2 x 20 mm Type 98 cannon
Ammunition 520 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 300 shots/min
Vertical guidance -10 / 85°
Turret Rotation Speed basic crew → aces
Horizontal 2823.848.835.2403469.650.3 °/s
Vertical 17.51453.434.2252076.248.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/HEFI-T/HEFI-T484535261914
HEFI-T654333
API-T484535261914
Economy
Repair cost Basic → Reference
AB 1,037 → 1,335 SL
RB 844 → 1,086 SL
SB 1,322 → 1,701 SL
Crew training 9,200 SL
Experts 32,000 SL
Aces 270 GE
Research Aces 250,000 RP
Reward multiplier AB / RB / SB
70 / 70 / 100 % SL
130 % RP
Total cost of modifications 13,960 RP
20,150 SL
Talisman cost 860 GE

Research order:

Mobility
Protection
Firepower
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