PLAY
Ground Vehicles
Type 16
VII
Rank
AB
9.7
RB
9.7
SB
9.7
Battle rating
Japan
Game nation
Light tank
Main role
260,000
RP
Research
710,000
SL
Purchase
General information

The Type 16 MCV (16式機動戦闘車), referred by the JGSDF as the 16 MCV (Maneuver Combat Vehicle) and being the first wheeled assault gun of Japan, Type 16 offers a highly mobile gun platform for striking enemies from the sides while utilizing well-developed road network or in less-complicated terrain; thanks to its overall design, it can handle some punches from enemy autocannons and further enhance its survivability.

It was introduced in Update 1.89 "Imperial Navy". Being a fast, wheeled vehicle, it can traverse the map at high speeds, using Gen 3 thermals with a laser rangefinder to acquire targets on the fly making quick work on flanks and long range. The Type 16 also provides a laser warning system, which can be used to evade long-range shots if the driver responds to it with the mobility the Type 16 offers on top of smoke grenades which can be used to hide from helicopters.



Survivability and armour
Armour front / side / back
Hull 35 / 25 / 20 mm
Turret 25 / 25 / 15 mm
Visibility 112 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 100111 km/h
Backward 3640 km/h
Power-to-weight ratio 21.919.441.834 hp/t
Engine power 5705041,088883 hp
Weight 26 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–13.3x
4.0x–13.3x
Optical device
Armaments
105 mm JSW cannon
Ammunition 40 rounds
First-order 15 rounds
Reload basic crew → aces
8.7 → 6.7 s
Vertical guidance -6 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 2117.939.528.63025.556.540.8 °/s
Vertical 5.64.519.612.586.42817.9 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS400400400400400400
HESH127127127127127127
APFSDS292291284275266257
Smoke333333
APFSDS405403396388378370
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -8 / 60°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm Type 74 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,360 → 5,685 SL
RB 3,340 → 5,651 SL
SB 4,091 → 6,922 SL
Crew training 200,000 SL
Experts 710,000 SL
Aces 2,100 GE
Research Aces 1,080,000 RP
Reward multiplier AB / RB / SB
140 / 170 / 220 % SL
232 % RP
Total cost of modifications 211,200 RP
347,000 SL
Talisman cost 2,800 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
10
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content