PLAY
Aviation
Nesher
VII
Rank
AB
10.3
RB
10.0
SB
10.0
Battle rating
Israel
Game nation
Fighter
Main role
260,000
RP
Research
710,000
SL
Purchase
General information

The Nesher was meant to replace the Shahak in the IAF. It started as a hidden project, basically as a copy of the French Mirage 5 to avoid the embargo imposed over Israel during the Six-Day War. The aircraft started production in Israel in 1969, with a few changes to the design and electronics to suit Israeli needs more precisely. With the help of Dassault Aviation, different parts were smuggled into Israel. It featured Israeli-made avionics, compatibility with Shafrir 2 and AIM-9D AAMs, better range, and an ejection seat. The aircraft showed good performance during the 1973 Yom Kippur War, and served with Israel until 1978. Some of the single seat variants of the Nesher found a new owner in Argentina. Many were refurbished and then sold, serving in the Argentinian Air Force until 2015 under the name "Dagger".

Introduced in Update "Winged Lions", the Nesher flies like any other early Mirage. It is a fast plane with good AOA and agility as long as it has enough speed. Compared to the Shahak, the Nesher is capable of carrying enough ground ordnance to destroy a full base, however CAS duties are not recommended since the aircraft lacks any sort of ballistic computer. It has two hardpoints for air-to-air missiles, the AIM-9G being the most capable option at the end of the modifications tree. While the armament is nothing special for its BR, it compensates most of its flaws with good flight performance. It features 2 x DEFA 30 mm cannons that are very easy to aim, and when the missiles are used against enemies with no flares they are very hard to dodge. The most important thing about the Nesher is the speed, since it lacks flares, staying around Mach 1 is crucial to staying alive, even more when fighting enemies like the A-10, Su-25, or MiG-21SMT.


Camouflages:

Flight performance
Max speed
at 12,000 m 2,1602,0602,2272,096 km/h
Rate of Climb 140100172.3109.9 m/s
Turn time 2830.526.329.8 s
Max altitude 16,000 m
Takeoff Run 750 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 10.6 t
Engine SNECMA Atar 9C
Length 15 m
Wingspan 8.2 m

Limits:
Max Speed Limit (IAS) 1,460 km/h
Mach Number Limit 2
Gear Speed Limit (IAS) 426 km/h
Offensive armament
2 × 30 mm DEFA 552A cannon
Ammunition 280 rounds
Fire rate 1,200 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/HEI/HEF3532211385
HEI/API-T/API-T/API-T3532211385
HEF/HEI/HEF/HEI/API-T3532211385
HEF/HEI443333
Suspended armament
Max weight 5,775 kg

NameWeightSlot
90 kg
88.4 kg
88.4 kg
38 × 579.3 kg
8 × 716.6 kg
3 × 722.7 kg
3 × 762 kg
2 × 724.8 kg
2 × 893.6 kg
893.6 kg
614.4 kg
2 × 481.8 kg
2 × 724.8 kg
240.9 kg
254 kg
362.4 kg
446.8 kg
5 × 1,204.5 kg
5 × 1,270 kg
Drop tank (880 liters.)120 kg
Economy
Repair cost Basic → Reference
AB 3,089 → 4,155 SL
RB 11,211 → 15,079 SL
SB 10,362 → 13,937 SL
Crew training 200,000 SL
Experts 1,080,000 SL
Aces 2,800 GE
Research Aces 710,000 RP
Reward multiplier AB / RB / SB
120 / 380 / 600 % SL
232 % RP
Total cost of modifications 227,500 RP
350,000 SL
Talisman cost 2,800 GE


Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
2
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content