File:Mi-28A Armour1.jpg
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Revision as of 13:50, 27 March 2022 by Employedmemester (talk | contribs)
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Mi-28A_Armour1.jpg (554 × 358 pixels, file size: 81 KB, MIME type: image/jpeg)
Armour layout of the Mi-28A
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 13:50, 27 March 2022 | 554 × 358 (81 KB) | Employedmemester (talk | contribs) |
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Date and time of data generation | 15:44, 27 March 2022 |
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Orientation | Normal |
Software used | Windows Photo Editor 10.0.10011.16384 |
File change date and time | 15:48, 27 March 2022 |
Date and time of digitizing | 15:44, 27 March 2022 |
DateTimeOriginal subseconds | 78 |
DateTimeDigitized subseconds | 78 |
Color space | sRGB |
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=-675.319, 136.237 version{ game_version:t="2.15.0.19" gui_version:t="2.15.0.20" build_date:t="Mar 25 2022" build_time:t="20:19:11" build_number:i=15463 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="Intel(R) HD Graphics 520" cur_time:i=1648388657 video_vendor_info:t="No info about graphics from vendor" t_after_start:t="975.07" } camera{ pos:p3=392.494, 34.7036, 597.024 dir:p3=-0.970699, -0.212886, -0.111456 itm:m=[[-0.11407, 0, 0.993473] [-0.211496, 0.977077, -0.0242839] [-0.970699, -0.212886, -0.111456] [392.494, 34.7036, 597.024]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=1.88468, 1.88468 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.817311, 0.817311 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.874991, 0.874991 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.857231, 0.857231 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.411954, 0.411954 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1099.32, 1099.32 "layers[1].coverage":p2=0.522172, 0.522172 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=0.996091, 0.996091 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.732606, 0.732606 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.5399, 6.5399 "layers[1].thickness":p2=4.065, 4.065 "layers[1].density":p2=1.49012, 1.49012 "layers[1].clouds_type":p2=0.322975, 0.322975 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.35343, 1.35343 turbulenceStrength:p2=0.303414, 0.303414 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=379.005, 31.6563, 594.824 dir:p3=0.979596, 0.10176, -0.173309 tm:m=[[0.979596, 0.10176, -0.173309] [-0.10176, 0.994769, 0.00890888] [0.173309, 0.00890888, 0.984827] [379.005, 31.6563, 594.824]] vel:p3=0.00424648, -0.0415614, -0.00497688 full_name:t="Mi-28A" model_name:t="mi_28a" file_name:t="mi_28a_sweden" blk:t="gameData/flightModels/mi_28a_sweden.blk" model_pos:p3=379.2, 30, 594.8 current_unit_name:t="mi_28a_sweden" loaded_unit_name:t="mi_28a_sweden" loaded_skin:t="" } network{ hid:t="645f441" } config_blk{ use_eac:b=yes use_release_candidate:b=no forcedLauncher:i=0 releaseChannel:t="" language:t="English" rdseed:i=41 graphicsQuality:t="custom" clientBitType:t="auto" doShowDriversOutdated:b=yes renderer3:t="auto" download{ upl_speed_rate:i=1000 seeding_on:b=yes peer_exchange:b=yes dnl_limit:b=no DHT:b=yes upl_limit:b=no dnl_speed_rate:i=1000 UTP2:b=no } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no bg_tray:b=yes } yunetwork{ webStatusPort:i=55444 curCircuit:t="production" webStatusLocalhostOnly:b=yes enableWebStatus:b=no } video{ fonts:t="compact" perfMetrics:i=1 vsync:b=no adaptive_vsync:b=no postfx_antialiasing:t="fxaa" compatibilityMode:b=no latencyFlash:b=no mode:t="fullscreenwindowed" windowed:b=no dlssQuality:i=-1 temporalResolutionScale:r=1 latency:i=0 alpha_to_coverage:b=no vrStreamerMode:b=no resolution:t="1920 x 1080" vreye:t="left" instancing:t="auto" driver:t="auto" dlssSharpness:i=0 } graphics{ rendinstDistMul:r=0.85 enableSuspensionAnimation:b=no landquality:i=1 lastClipSize:i=4096 backgroundScale:r=1 clipmapScale:r=1 cloudsQuality:i=1 contactShadowsQuality:i=0 texquality:t="medium" skyQuality:i=1 anisotropy:i=2 ssaa:r=1 physicsQuality:i=2 tireTracksQuality:i=1 panoramaResolution:i=1536 lenseFlares:b=no shadowQuality:t="low" fxDensityMul:r=0.2 displacementQuality:i=0 dirtSubDiv:i=1 giQuality:t="low" riGpuObjects:b=yes grassRadiusMul:r=0.45 advancedShore:b=no waterQuality:t="medium" mirrorQuality:i=2 fxTarget:t="medium" compatibilityShadowQuality:t="low" } render{ grass:b=no softFx:b=yes ssrQuality:i=0 shadows:b=yes staticShadowsOnEffects:b=no haze:b=no selfReflection:b=yes rendinstGlobalShadows:b=yes ssaoQuality:i=0 } directx{ enableHdr:b=no maxaa:i=0 } gameplay{ enableVR:b=no } debug{ screenshotAsJpeg:b=yes enableNvHighlights:t="auto" 512mboughttobeenoughforanybody:b=no } oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 zeroParallaxDist:r=3 fovMul:r=1.2 } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes }} |