M6A2E1

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
M6A2E1
us_m6a2e1.png
GarageImage M6A2E1.jpg
M6A2E1
AB RB SB
6.7 6.7 6.7
Show in game

Description

The Heavy Tank M6A2E1 is a premium gift rank IV American heavy tank with a battle rating of 6.7 (AB/RB/SB). It was introduced during Update "Ixwa Strike" as a reward for Battle Pass: Season III, "Strength athletics".

General info

Survivability and armour

Armourfront / side / back
Hull140 / 60 / 41
Turret229 / 89 / 208
Crew5 people
Visibility214 %

Armour type:

  • Rolled homogeneous armour (sideskirts, hull front - appliqué armour , hull roof - engine compartment, cupola roof)
  • Cast homogeneous armour (hull, turret, gun mantlet, cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 50.4 mm (44°) + 112 mm (29°) Upper glacis
50.4 mm (46°) + 133 mm (cylindrical) Lower glacis
70 mm (26°) Corners
58 mm (30°) Top
51 + 25.4 mm Bottom
42 mm (16°) Top
22-105 mm Bottom
16 - 22 mm
25.4 mm Engine compartment
5 mm Engine vents
Turret 230-275 mm Turret front
133-235 mm Gun mantlet
84 mm Upper turret front
65-89 mm 210-230 mm Top
125-220 mm Bottom
25-32 mm
27-31 mm Front
Cupola 76.2 mm 76.2 mm 76.2 mm 25.4 mm

Notes:

  • Suspension wheels are 15 mm thick, tracks are 30 mm thick, and bogies are 10 mm thick.

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB31 / 31 km/h
RB and SB29 / 29 km/h
Number of gears6 forward
6 back
Weight69.9 t
Engine power
AB1 526 hp
RB and SB800 hp
Power-to-weight ratio
AB21.8 hp/t
RB and SB11.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 31 31 69.9 1,033 1,526 14.78 21.83
Realistic 29 29 708 800 10.13 11.44

Modifications and economy

Repair cost
AB3 725 Sl icon.png
RB3 858 Sl icon.png
SB5 280 Sl icon.png
Crew training10 000 Sl icon.png
Experts440 000 Sl icon.png
Aces1 100 Ge icon.png
Research Aces1 380 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 210 / 240 % Sl icon.png
Talisman.png 2 × 196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement us.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
105mm_us_T13_APCBC_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
105mm_us_T29E3_APCR_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism

Armaments

Main armament

Ammunition60 rounds
First-order12 rounds
Reloadbasic crew → aces
20.0 → 15.4 s
Vertical guidance-10° / 15°
Main article: T5E1 (105 mm)
105 mm T5E1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 60 -10°/+15° ±180° N/A 14.6 20.2 24.5 27.1 28.8 20.02 17.71 16.32 15.40
Realistic 10.7 12.6 15.3 16.9 18.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
T32 APCBC 256 253 238 221 205 190
T13 APCBC 253 250 236 219 204 190
T29E3 APCR 292 287 266 242 220 200
T30E1 HE 20 20 20 20 20 20
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
T32 APCBC 914 17.7 N/A N/A N/A 48° 63° 71°
T13 APCBC 899 18.59 1.2 19 177.38 48° 63° 71°
T29E3 APCR 1,128 11.2 N/A N/A N/A 66° 70° 72°
T30E1 HE 945 15.2 0 0.1 1,550 79° 80° 81°

Ammo racks

Ammo racks of the M6A2E1
Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
60 Projectiles
Propellants
49 (+11)
37 (+23)
37 (+23)
25 (+35)
25 (+35)
13 (+47)
13 (+47)
(+59)
(+59)
N/A
No

Notes:

  • The M6A2E1 uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.
  • As they are modeled by sets of 2, projectiles and propellant bags disappear from the rack only after you fire both shells in the set.
  • To keep the hull empty of ammo, pack 13 (+47) shells.
  • For projectiles:
    • Rack 5 is a first stage ammo rack. It totals 12 projectiles and gets filled first when loading up the tank.
    • This racks is also emptied early: the rack depletion order at full capacity is: 5 - 1 - 2 - 3 - 4.
    • Simply not firing when the gun is loaded will move ammo from racks 1-4 into racks 5. Firing will interrupt the restocking of the ready racks.
  • For propellants:
    • Rack 4 is a first stage ammo rack. It totals 12 propellant charges and gets filled first when loading up the tank.
    • This racks is also emptied early: the rack depletion order at full capacity is: 4 - 1 - 2 - 3.
    • Simply not firing when the gun is loaded will move ammo from racks 1-3 into racks 4. Firing will interrupt the restocking of the ready racks.

Machine guns

Ammunition600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 50°
Horizontal guidance-120° / 120°
Ammunition4 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 600 (200) 577 -10°/+50° ±120°
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,000 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Powerful 105 mm gun with the APCBC and APCR shells
  • Extremely thick turret, stops most shells but APDS and HEATFS rounds
  • Has a reverse gearbox, can go same speed backwards as forwards

Cons:

  • Frontal hull armour is extremely weak in some spots, even low tier tank destroyers can go trough
  • Poor top speed of 31/29 km/h (AB/RB)
  • Mediocre acceleration

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Images
Videos

See also

  • M6A1 - Heavy tank that was the basis of the M6A2E1.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


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T29/30/34  T29 · T30 · T34
T32  T32 · T32E1
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Medium tanks  ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV
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Tank destroyers  T28 · T55E1