PLAY
Ground Vehicles
Chi-He
II
Rank
AB
2.7
RB
2.7
SB
2.7
Battle rating
Japan
Game nation
Medium tank
Main role
9,200
RP
Research
16,000
SL
Purchase
Imperial Japan
Origin country
General information

The Chi-He was a tank designed to streamline the design of the Chi-Ha Kai and improve on armour and engine power. While the streamlining of the design featured welded armour instead of riveted armour, a 5th crew member and slightly more armour, the final design only weighed 1.5 tons more than the Chi-Ha Kai. Production only caught on in 1943 due to the Navy's priority in raw materials and all Chi-He's were reserved for the defence of the Home Islands. While the Chi-He did improve on the Chi-Ha Kai, it didn't improve enough to compete with the likes of a M4 Sherman, and served its hull to build the Type 3 Chi-Nu.

It was introduced in Update 1.65 "Way of the Samurai" along with the initial Japanese Ground Forces Tree. Featuring better armour, slightly better mobility with the same 47 mm Type 1 gun as its Chi-Ha Kai predecessor, the Chi-He is an enjoyable tank to play in the early ranks of the game. Stick to allies and use mobility to get to the point with other fast vehicles. Use its good gun depression to hide behind hills and snipe enemies. With its good reverse speed, it can easily get out of nasty situations or hide quickly.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 50 / 25 / 20 mm
Turret 50 / 25 / 25 mm
Visibility 88 %
Crew 5 persons
Mobility
Max speed
Forward 4449 km/h
Backward 89 km/h
Power-to-weight ratio 1412.326.621.6 hp/t
Engine power 240212458372 hp
Weight 17.2 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x
Armaments
47 mm Type 1 cannon
Ammunition 120 rounds
Reload basic crew → aces
4.3 → 3.3 s
Vertical guidance -15 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 9.88.318.413.31411.926.419 °/s
Vertical 5.64.519.612.586.42817.9 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE777567585044
HE1098755
7.7 mm Type 97 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.7 mm Type 97 machine gun
Ammunition 1,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min
Vertical guidance -10 / 70°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 566 → 728 SL
RB 638 → 821 SL
SB 767 → 987 SL
Crew training 4,500 SL
Experts 190,000 SL
Aces 160 GE
Research Aces 16,000 RP
Reward multiplier AB / RB / SB
40 / 50 / 60 % SL
118 % RP
Total cost of modifications 8,390 RP
9,380 SL
Talisman cost 640 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Like:
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Characteristics:
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