File:90 53 M41M.jpg
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90/53 Semovente fighting at range
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.573725, -0.787116, 0.226467 moonDir:p3=0.422439, 0.819868, -0.386473 cloudsPos:p2=-2260.82, 158.685 version{ game_version:t="2.19.0.78" gui_version:t="2.19.0.78" build_date:t="Oct 13 2022" build_time:t="14:17:49" build_number:i=16140 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 3060" cur_time:i=1665779839 video_vendor_info:t="NVIDIA GeForce RTX 3060, ver: 51215, 12287 MB (12288 MB), 255 MHz / 7501 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="770.12" } camera{ pos:p3=-909.637, 386.824, 149.305 dir:p3=-0.337137, -0.0102346, 0.9414 itm:m=[[0.941449, 1.44355e-08, 0.337155] [-0.00345066, 0.999948, 0.00963535] [-0.337137, -0.0102346, 0.9414] [-909.637, 386.824, 149.305]] type:i=9 } location{ hangar:b=no scene:t="levels/avg_lazzaro_italy_new_city.bin" missionFile:t="gamedata/missions/cta/tanks/lazzaro_italy_new_city/lazzaro_italy_new_city_dom.blk" environment:t="Day" weather:t="good" gmtTime:r=8.59268 localTime:r=9.39268 sunDir:p3=-0.573725, -0.787116, 0.226467 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=400 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=3675, 3675 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=4, 4 mie_height:p2=1.2, 1.2 mie_scale:p2=2.39195, 2.39195 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.254102, 0.254102 altitude:p2=10.1416, 10.1416 } clouds_weather_gen{ "layers[0].coverage":p2=0.22949, 0.22949 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=4081.81, 4081.81 "layers[1].coverage":p2=0.284511, 0.284511 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=9622.93, 9622.93 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=2.22994, 2.22994 "layers[0].thickness":p2=8.08672, 8.08672 "layers[0].density":p2=0.956138, 0.956138 "layers[0].clouds_type":p2=0.207017, 0.207017 "layers[0].clouds_type_variance":p2=0.963387, 0.963387 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=4.03937, 4.03937 "layers[1].density":p2=1.12188, 1.12188 "layers[1].clouds_type":p2=0.357385, 0.357385 "layers[1].clouds_type_variance":p2=0.84253, 0.84253 extinction:p2=0.771759, 0.771759 turbulenceStrength:p2=0.269145, 0.269145 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6142.87 } player{ pos:p3=-912.005, 384.875, 155.918 dir:p3=-0.40332, -0.00792148, -0.915025 tm:m=[[-0.40332, -0.00792148, -0.915025] [-0.0112826, 0.99993, -0.00368344] [0.91499, 0.00883824, -0.403381] [-912.005, 384.875, 155.918]] vel:p3=0, 0, 0 full_name:t="90/53 M41M" model_name:t="semovente_m41m_90" file_name:t="tankModels/it_semovente_m41m_90" blk:t="gameData/units/tankModels/it_semovente_m41m_90.blk" } network{ session_id:t="1cc33a300093d63" hid:t="1f658b7" } config_blk{ graphicsQuality:t="custom" clientBitType:t="auto" renderer3:t="auto" rdseed:i=41 language:t="English" doShowDriversOutdated:b=yes use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no releaseChannel:t="" lastTimeSetWin64:i=1649804146 hangarBlk:t="better_hangar.blk" hangarBlk:t="better_hangar.blk" hangarBlk:t="better_hangar.blk" hangarBlk:t="better_hangar.blk" video{ fonts:t="compact" perfMetrics:i=1 vsync:b=yes adaptive_vsync:b=no latencyFlash:b=no postfx_antialiasing:t="high_fxaa" compatibilityMode:b=no dlssSharpness:i=0 dlssQuality:i=-1 temporalResolutionScale:r=1 mode:t="fullscreen" windowed:b=no latency:i=0 alpha_to_coverage:b=yes vrStreamerMode:b=no resolution:t="1920 x 1080" vreye:t="left" instancing:t="auto" driver:t="auto" } graphics{ rendinstDistMul:r=1 enableSuspensionAnimation:b=no landquality:i=2 texquality:t="high" skyQuality:i=1 compatibilityShadowQuality:t="low" advancedShore:b=yes backgroundScale:r=1 clipmapScale:r=1 cloudsQuality:i=1 mirrorQuality:i=5 anisotropy:i=16 fxTarget:t="high" ssaa:r=1 physicsQuality:i=3 tireTracksQuality:i=2 contactShadowsQuality:i=0 panoramaResolution:i=2048 lenseFlares:b=yes shadowQuality:t="medium" fxDensityMul:r=0.8 displacementQuality:i=1 dirtSubDiv:i=1 giQuality:t="low" lastClipSize:i=4096 grassRadiusMul:r=0.75 riGpuObjects:b=yes waterQuality:t="high" } render{ grass:b=yes softFx:b=yes ssrQuality:i=0 staticShadowsOnEffects:b=no shadows:b=yes haze:b=yes selfReflection:b=yes rendinstGlobalShadows:b=yes ssaoQuality:i=1 } directx{ enableHdr:b=no maxaa:i=0 } gameplay{ enableVR:b=no } debug{ screenshotAsJpeg:b=yes enableNvHighlights:t="auto" 512mboughttobeenoughforanybody:b=no } oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no k2:r=0.666 k1:r=0.5 fovMul:r=1.2 zeroParallaxDist:r=3 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_tray:b=yes bg_update:b=no } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=yes upl_limit:b=no UTP2:b=no } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=55444 curCircuit:t="production" enableWebStatus:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes enable_mod:b=yes }} |