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Ground Vehicles
M551
VI
Rank
AB
8.0
RB
8.3
SB
8.3
Battle rating
USA
Game nation
Light tank
Main role
135,000
RP
Research
380,000
SL
Purchase
General information

The M551 "Sheridan" AR/AAV was a light tank developed by the U.S. and named after American Civil War hero General Philip Sheridan. It was designed to be air-dropped and amphibious. It was equipped with the innovative but problematic 152 mm M81 tank gun, which could fire both conventional ammunition and the MGM-51 Shillelagh anti-tank guided missile (ATGM). Despite the use of advanced technologies for its time, the performance of the vehicle was lackluster and below expectations. It saw extensive combat in the Vietnam War, where its shortcomings became evident, especially its low survivability and reliability. It was later used in the National Training Centre as a simulated Soviet armoured opposition force (OPFOR) to train US military units on simulated tank-on-tank armoured combat in a desert environment. The last Sheridans were retired from the NTC in 2003.

Introduced in Update 1.59 "Flaming Arrows", the M551 "Sheridan" AR/AAV is a very unorthodox vehicle at its BR. With a stock 152mm HE and HEAT shell on a low velocity, high shell drop gun, the Sheridan initially has limited engagement range and effectiveness. The MGM-51 Shillelagh ATGM is a significant improvement over conventional rounds, capable of destroying almost anything with a single penetration and greatly extends the engagement range of the Sheridan to a max of over 3 kilometers. Players should still be cautious of enemy vehicles due to the Sheridan's weak armour, and use cover as much as possible to ensure their survival.



Survivability and armour
Armour front / side / back
Hull 31 / 25 / 19 mm
Turret 25 / 25 / 25 mm
Visibility 88 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6977 km/h
Backward 1516 km/h
Power-to-weight ratio 19.717.437.630.6 hp/t
Engine power 300265572465 hp
Weight 15.2 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x–12.0x
Armaments
152 mm gun/launcher M81
Ammunition 30 rounds
Reload basic crew → aces
15.6 → 12 s
Vertical guidance -8 / 19°
Turret Rotation Speed basic crew → aces
Horizontal 2823.852.738.1403475.354.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEAT380380380380380380
HE383838383838
ATGM431431431431431431
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 28°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M73 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,251 → 4,890 SL
RB 3,734 → 5,616 SL
SB 4,559 → 6,857 SL
Crew training 110,000 SL
Experts 830,000 SL
Aces 1,400 GE
Research Aces 380,000 RP
Reward multiplier AB / RB / SB
120 / 170 / 200 % SL
208 % RP
Total cost of modifications 111,700 RP
194,200 SL
Talisman cost 2,300 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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5
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Settings
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Characteristics:
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