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| |} | | |} |
| | | |
− | == Tanks == | + | === Modules === |
− | === Survivability and armour === | |
− | <!-- State what the armour is as listed below -->
| |
− | * Cast homogeneous armour (Turret)
| |
− | * Rolled homogeneous armour (Hull)
| |
− | | |
| {| class="wikitable" | | {| class="wikitable" |
| + | ! Tier |
| + | ! colspan="2" | Mobility |
| + | ! Protection |
| + | ! colspan="2" | Firepower |
| |- | | |- |
− | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
| + | | I |
| + | | |
| + | | |
| + | | |
| + | | |
| + | | |
| |- | | |- |
− | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | + | | II |
| + | | |
| + | | |
| + | | |
| + | | |
| + | | |
| |- | | |- |
− | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | + | | III |
| + | | |
| + | | |
| + | | |
| + | | |
| + | | |
| |- | | |- |
− | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | + | | IV |
− | |-
| + | | |
− | |}
| + | | |
− | | + | | |
− | '''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
| + | | |
− | | + | | |
− | * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
| |
− | | |
− | === Mobility ===
| |
− | {| class="wikitable" style="text-align:center" width="70%"
| |
− | ! rowspan="2" | Game Mode
| |
− | ! colspan="3" | Mobility characteristics
| |
− | ! colspan="2" | Engine power (horsepower)
| |
− | ! colspan="2" | Power-to-weight ratio (hp/ton)
| |
− | |-
| |
− | ! Max Speed
| |
− | ! {{Annotation|Weight|Vehicle Weight (Tons)}}
| |
− | ! {{Annotation|AoA Weight|Add on Armour Weight (Tons)}}
| |
− | ! Stock
| |
− | ! Upgraded
| |
− | ! Stock
| |
− | ! Upgraded
| |
− | |-
| |
− | ! Arcade
| |
− | | ___ || rowspan="2" | ___ || rowspan="2" | ___ || ____ || ____ || __.__ || __.__
| |
− | |-
| |
− | ! {{Annotation|Realistic|Simulator uses Realistic FMs}}
| |
− | | ___ || ___ || ____ || __.__ || __._
| |
− | |}
| |
− | | |
− | === Main armament ===
| |
− | <!-- {{main|Link to cannon}} -->
| |
− | {| class="wikitable" style="text-align:center" width="100%"
| |
− | |-
| |
− | ! colspan="5" | [[CANNON PAGE|Cannon Name]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
| |
− | |-
| |
− | ! Mode
| |
− | ! Capacity
| |
− | ! Vertical
| |
− | ! Horizontal
| |
− | ! Stabilizer
| |
− | ! Stock
| |
− | ! Upgraded
| |
− | ! Full
| |
− | ! Expert
| |
− | ! Aced
| |
− | ! Stock
| |
− | ! Full
| |
− | ! Expert
| |
− | ! Aced
| |
− | |-
| |
− | ! ''Arcade''
| |
− | | rowspan="2" | __ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __._ || __._ || __._ || __._ || __._ || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | __.__
| |
− | |-
| |
− | ! ''Realistic''
| |
− | | __._ || __._ || __._ || __._ || __._
| |
− | |-
| |
− | |}
| |
− | | |
− | ==== Ammunition ====
| |
− | {| class="wikitable sortable" style="text-align:center" width="100%"
| |
− | ! colspan="8" | Penetration statistics
| |
− | |-
| |
− | ! rowspan="2" data-sort-type="text" | Ammunition
| |
− | ! rowspan="2" | Type of<br>warhead
| |
− | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
| |
− | |-
| |
− | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
| |
− | |-
| |
− | | ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___
| |
− | |-
| |
− | |}
| |
− | {| class="wikitable sortable" style="text-align:center" width="100%"
| |
− | ! colspan="11" | Shell details
| |
− | |-
| |
− | ! rowspan="2" data-sort-type="text" | Ammunition
| |
− | ! rowspan="2" | Type of<br>warhead
| |
− | ! rowspan="2" | Velocity<br>(m/s)
| |
− | ! rowspan="2" | Projectile<br>Mass (kg)
| |
− | ! rowspan="2" | Fuse delay<br>(m)
| |
− | ! rowspan="2" | Fuse sensitivity<br>(mm)
| |
− | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
| |
− | ! rowspan="2" | Normalisation at 30°<br>from horizontal
| |
− | ! colspan="3" | Ricochet
| |
− | |-
| |
− | ! 0% !! 50% !! 100%
| |
− | |-
| |
− | | ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___ || ___
| |
− | |-
| |
− | |}
| |
− | | |
− | {| class="wikitable sortable" style="text-align:center"
| |
− | ! colspan="7" | Smoke shell characteristics
| |
− | |-
| |
− | ! Ammunition
| |
− | ! Velocity<br>(m/s)
| |
− | ! Projectile<br>Mass (kg)
| |
− | ! Screen radius<br>(m)
| |
− | ! Screen deploy time<br>(s)
| |
− | ! Screen hold time<br>(s)
| |
− | ! Explosive Mass<br>(TNT equivalent) (g)
| |
− | |-
| |
− | | __ || __ || __ || __ || __ || __ || __
| |
− | |-
| |
− | |}
| |
− | | |
− | ==== [[Ammo racks]] ====
| |
− | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
| |
− | {| class="wikitable" style="text-align:center"
| |
− | |-
| |
− | ! Full<br>ammo
| |
− | ! 1st<br>rack empty
| |
− | ! 2nd<br>rack empty
| |
− | ! 3rd<br>rack empty
| |
− | ! 4th<br>rack empty
| |
− | ! 5th<br>rack empty
| |
− | ! 6th<br>rack empty
| |
− | ! Visual<br>discrepancy
| |
− | |-
| |
− | | '''__''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __
| |
− | |-
| |
− | |}
| |
− | | |
− | ==== [[Optics]] ====
| |
− | {| class="wikitable" style="text-align:center"
| |
− | ! colspan="3" | {{PAGENAME}} Optics
| |
− | |- | |
− | !
| |
− | ! Default magnification
| |
− | ! Maximum magnification
| |
− | |- | |
− | ! Main Gun optics
| |
− | | X7.2 || X8.0 | |
− | |- | |
− | ! Comparable optics
| |
− | | colspan="2" | ???
| |
− | |-
| |
− | |}
| |
− | | |
− | {| class="wikitable" style="text-align:center"
| |
− | ! colspan="7" | <nowiki>{{PAGENAME}}</nowiki> [[Optics]]
| |
− | |-
| |
− | ! rowspan="3" |Type of optic
| |
− | ! rowspan="3" |Magnification
| |
− | ! colspan="5" |[[Night Vision Devices]]
| |
− | |-
| |
− | ! colspan="3" |Image Intensifier
| |
− | ! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}}
| |
− | ! rowspan="2" |Notes
| |
− | |-
| |
− | ! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}
| |
− | ! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}
| |
− | ! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}
| |
− | |-
| |
− | ! Gunner's Sight
| |
− | | X3.6 - X12 || 1600 x 1200 || 9.0 || High || 500 x 300 || Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier.
| |
− | |-
| |
− | ! Commander's View
| |
− | | X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3)
| |
− | |-
| |
− | ! Driver's View
| |
− | | X1 / 3PV || 1600 x 1200 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3)
| |
− | |-
| |
− | |}
| |
− | | |
− | {| class="wikitable" style="text-align:center"
| |
− | ! colspan="3" | <nowiki>{{PAGENAME}}</nowiki> [[Night_Vision_Devices#Infrared_Spotlights|IR Searchlight]]
| |
− | |-
| |
− | ! Max Range
| |
− | ! Beam Width
| |
− | ! Location / Notes
| |
− | |-
| |
− | | 1,400 m || 8.2° || Searchlight mounted on the turret front, just right of the gun. Light moves up and down with main gun.
| |
− | |-
| |
− | |}
| |
− | | |
− | === Machine guns ===
| |
− | {| class="wikitable" style="text-align:center" width="70%"
| |
− | |-
| |
− | ! colspan="6" | Name of gun & Linked to the gun
| |
− | |-
| |
− | ! Mount
| |
− | ! Total Ammo
| |
− | ! Shots per Belt
| |
− | ! {{Annotation|Fire rate|Shots per minute}}
| |
− | ! Vertical guidance
| |
− | ! Horizontal guidance
| |
− | |-
| |
− | | Pintle || ___ || ___ || ___ || -___°/+___° || ±___°
| |
− | |-
| |
− | | Coaxial || ___ || ___ || ___ || colspan="2" | N/A (Fixed)
| |
| |- | | |- |
| |} | | |} |