Difference between revisions of "Boxer MGS"
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− | [[File:Boxer MGS.png|thumb|German Boxer MGS in stock | + | [[File:Boxer MGS.png|thumb|German Boxer MGS in stock camouflage]] |
{{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}} | {{About|about=German light tank '''{{PAGENAME}}'''}}{{Specs-Card|code=germ_Boxer_MGS|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}|market=items_Boxer MGS (Germany)}} | ||
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{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
− | As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. | + | As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover. |
+ | |||
+ | == Armament == | ||
+ | {{Specs-Tank-Weapon}} {{Main|}} | ||
+ | |||
+ | Main Armament | ||
+ | {| class="wikitable" | ||
+ | ! colspan="5" |C3105mm | ||
+ | ! colspan="2" |Turret Rotation | ||
+ | ! colspan="2" |Reloading Rate | ||
+ | |- | ||
+ | |Mode | ||
+ | |Capacity | ||
+ | |Vertical | ||
+ | |Horizontal | ||
+ | |Stabiliser | ||
+ | |Stock | ||
+ | |Aced | ||
+ | |Stock | ||
+ | |Aced | ||
+ | |- | ||
+ | |Arcade | ||
+ | | rowspan="2" |42 | ||
+ | | rowspan="2" | -10/42˚ | ||
+ | | rowspan="2" |±180 | ||
+ | | rowspan="2" |2-plane | ||
+ | |44.5˚/s | ||
+ | |62.3˚/s | ||
+ | | rowspan="2" |5s | ||
+ | | rowspan="2" |5s | ||
+ | |- | ||
+ | |Realistic | ||
+ | |27.8˚/s | ||
+ | |38.9˚/s | ||
+ | |} | ||
+ | Ammunition | ||
+ | |||
+ | {{C3105 cannon/ammunition|DM12, DM512, DM33, DM63}} | ||
+ | |||
+ | [[Ammo racks]] | ||
+ | {| class="wikitable" | ||
+ | !Full ammo | ||
+ | !First Rack | ||
+ | !Second Rack | ||
+ | !Third Rack | ||
+ | |- | ||
+ | |42 | ||
+ | |12 | ||
+ | |12 | ||
+ | |12 | ||
+ | |} | ||
+ | |||
+ | * Shells are modeled individually and disappear after having been shot or loaded. | ||
+ | * First Rack is in the autoloader | ||
+ | * The second and third racks are situated on either side of the first, along the internal walls of the turret |
Revision as of 11:21, 28 October 2024
This page is about the German light tank Boxer MGS. For {{{usage}}}, see [[{{{link}}}]]. |
Description
The Boxer MGS is a German light multirole fighting vehicle based on the Boxer vehicle chassis and equipped with a Cockerill C3105mm High pressure cannon as its main armament, and a internal turret-mounted 7.62mm anti-infantry rifle. It begun development as a joint effort between the German, British and Netherland militaries, but Britain dropped out before the project had started. It started production in 2009, and is still in use with the German military today.
The Boxer MGS was added in the dance of the dragons update, and was available as a reward in the 2024 mobile sniper event. The Boxer is easily recognisable by its large size and powerful cannon. It is in the premium tree as a marketplace vehicle and classified as a light tank in game. It is similar to the Class 3 (P) light tank also in game, and built on the Boxer hull that it shares with the Vilkas. It has 3 internal crew members, a driver, gunner and commander, and boasts an impressive auto-loader with a 5 second reload. it weighs 38 tonnes and has a horizontal turret traverse speed of 27.8 ˚/s, which can get up to 38.9˚/s with an aced crew. It feature a -10/42˚ vertical gun guidance range, meaning it can hide its large hull behind the slope of a hill to protect it from enemy fire.
General info
Survivability and armour
The Boxer chassis is a lightly armoured hull, and as such, is susceptible to all vehicles main weapons at its BR, but is also able to be penetrated by many secondary armaments. Its large size means that rounds that penetrate it at its far ends may fail to take its limited crew count. As it is a light tank, it is weak to both chemical and solid based rounds. The lack of armour means that this tank should be played away from open plains, and instead can be used to flank or snipe from long ranges. Due to is powerful engine and light weight, the boxer can accelerate to speeds up to and exceeding 100 Km/h, making it an excellent vehicle to move to early game positions and catch enemies off guard. its reverse speed allows it to take a shot and move into cover before most vehicles can return fire, making it a good vehicle to peak and relocate.
Mobility
As it is classified as a light tank in game, it can be expected to boast a high speed. In this respect, the Boxer MGS excels, reaching an in game speed in excess of 100 Km/h. As it is a wheeled vehicle, it performs better on roads than on grassy or rocky terrains, but due to its good suspension, it is able to still comfortably reach over 70Km/h in off-road going in a straight line. Due to its trackless design, it lacks the ability to turn on the spot, and this should be noted when deploying this vehicle into a tight position. While its brakes are good enough to slow this vehicle down over a distance, they lack the capability to stop the vehicle from top speed very quickly, which forces the player to slow the vehicle preemptively, or they may accidentally be caught out of cover.
Armament
Main Armament
C3105mm | Turret Rotation | Reloading Rate | ||||||
---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabiliser | Stock | Aced | Stock | Aced |
Arcade | 42 | -10/42˚ | ±180 | 2-plane | 44.5˚/s | 62.3˚/s | 5s | 5s |
Realistic | 27.8˚/s | 38.9˚/s |
Ammunition
Template:C3105 cannon/ammunition
Full ammo | First Rack | Second Rack | Third Rack |
---|---|---|---|
42 | 12 | 12 | 12 |
- Shells are modeled individually and disappear after having been shot or loaded.
- First Rack is in the autoloader
- The second and third racks are situated on either side of the first, along the internal walls of the turret