PLAY
Ground Vehicles
Begleitpanzer 57
VI
Rank
AB
9.7
RB
9.3
SB
9.3
Battle rating
Germany
Game nation
Light tank
Main role
190,000
RP
Research
520,000
SL
Purchase
FRG
Operator country
General information

The Begleitpanzer 57 was a combined project from the Thyssen-Henschel and Bofors companies. It was developed to engage and destroy Soviet APC and IFV formations without the need of additional anti tank weaponry, be that from Panzer companies or dedicated anti-tank infantry. The design was basically a Marder IFV chassis with a rapid fire 57 mm autocannon, as well as a TOW ATGM launcher with a reload mechanism that could be operated from inside the vehicle. However for an IFV, the Begleitpanzer had very little armour, and was too heavy and sluggish for a scout vehicle, as such, the project was canceled.

It was introduced in Update 1.73 "Vive la France". At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armoured chassis and the rapid-firing 57 mm autocannon. On the turret is also a TOW launcher with SACLOS guidance, meaning it will automatically align itself with where the crosshair is pointing. As it shares the same chassis, the Begleitpanzer 57's construction is similar to that of the Marder A1-, with light armour all around and sides that heavy machine guns can penetrate. The main cannon's exterior mounting also means it can be disabled by machine guns and shrapnel. As a light tank, the Begleitpanzer 57 carries great firepower and high mobility. The 57 mm autocannon has a penetration power close to that of the ZSU-57-2's, but the addition of a TOW launcher system makes this vehicle able to engage heavier targets.



Survivability and armour
Armour front / side / back
Hull 32 / 15 / 11 mm
Turret 25 / 15 / 15 mm
Visibility 88 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7583 km/h
Backward 7583 km/h
Power-to-weight ratio 21.118.640.232.6 hp/t
Engine power 6005311,145930 hp
Weight 28.5 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–12.0x
4.0x–12.0x
Optical device
Armaments
BGM-71 TOW ATGM
Ammunition 6 rounds
First-order 5 rounds
Belt capacity 1 round
Reload 10 s
Vertical guidance -6 / 20°
Turret Rotation Speed basic crew → aces
Vertical 17.51461.239.2252087.556 °/s
Fire on the move up to 5 km/h

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
ATGM430430430430430430
ATGM630630630630630630
57 mm Bofors L/70 Mk.1 cannon
Ammunition 144 rounds
First-order 48 rounds
Reload 0.3 s
Vertical guidance -8 / 45°
Turret Rotation Speed basic crew → aces
Horizontal 38.532.772.552.45546.8103.574.8 °/s
Vertical 2822.49862.7403214089.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC1371331191038977
SAPHEI474641353126
HE161513111111
HE-VT161513111111
7.62 mm MG3A1 machine gun (coaxial)
Ammunition 5,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,200 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,550 → 5,581 SL
RB 3,396 → 5,339 SL
SB 4,351 → 6,840 SL
Crew training 150,000 SL
Experts 520,000 SL
Aces 2,100 GE
Research Aces 950,000 RP
Reward multiplier AB / RB / SB
130 / 160 / 210 % SL
220 % RP
Total cost of modifications 159,200 RP
264,400 SL
Talisman cost 2,600 GE

Research order:
Begleitpanzer 57

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
39
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content