PLAY
Ground Vehicles
Pz.IV F2
II
Rank
AB
3.3
RB
3.3
SB
3.3
Battle rating
Germany
Game nation
Medium tank
Main role
9,200
RP
Research
16,000
SL
Purchase
General information

The Panzerkampfwagen IV Ausführung F2 (Panzer IV F2) (Sd.Kfz. Index: Sd.Kfz. 161/1) is the late version of the sixth variant of the Panzerkampfwagen IV medium tank family. In order to combat the Soviet T-34 medium tanks and KV-1 heavy tanks, the Germans began upgrading their Panzer IV F1 with the long-barrelled 75 mm Kampfwagenkanone (KwK) 40 L/43 tank gun in early 1942. The new long-barrelled 75 mm KwK40 L/43 tank gun provided significantly increased projectile velocity and armour penetration. The Panzer IV F1 served as the foundation for this upgrade. These were initially designated as Panzer IV F2 to distinguish them from the short barrel Panzer IV F1 variant. These were all renamed Panzer IV G after July 1942. According to certain accounts, around 25 manufactured Panzer IV F1 tanks were rearmed with the larger gun, which replaced the short-barrelled 75 mm KwK37 L/24 tank gun previously used for infantry support.

Introduced in the Closed Beta Test for Ground Forces before Update 1.41, the Panzer IV F2 was identical to the Panzer IV F1 except for the long-barrelled 75 mm KwK40 L/43 tank gun. Players will be surprised by this new revised Panzer IV F2, as the long-barrelled 75 mm tank gun provides much-increased projectile velocity and armour penetration. Due to the increase in calibre from 50 mm on Panzer IIIs to 75 mm on Panzer IV F2, destruction of enemy vehicles is generally immediate upon successful penetration.



Survivability and armour
Armour front / side / back
Hull 50 / 30 / 20 mm
Turret 50 / 30 / 30 mm
Visibility 98 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 4348 km/h
Backward 89 km/h
Power-to-weight ratio 13.211.725.220.5 hp/t
Engine power 300265572465 hp
Weight 22.7 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm KwK40 L43 cannon
Ammunition 87 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC1371351231109887
HE101010101010
HEAT808080808080
APCR16315914312611096
Smoke333333
7.92 mm MG34 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 482 → 711 SL
RB 550 → 811 SL
SB 697 → 1,028 SL
Crew training 4,500 SL
Experts 190,000 SL
Aces 160 GE
Research Aces 16,000 RP
Reward multiplier AB / RB / SB
30 / 50 / 60 % SL
118 % RP
Total cost of modifications 8,430 RP
9,480 SL
Talisman cost 640 GE

Research order:

Mobility
Protection
Firepower
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