PLAY
Ground Vehicles
T-64B
VI
Rank
AB
9.7
RB
9.7
SB
9.7
Battle rating
USSR
Game nation
Medium tank
Main role
110,000
RP
Research
620,000
SL
Purchase
General information

The T-64B is the third variant of the T-64 main battle tank family. It has many improvements over its predecessor, including a redesigned armour layout, a better 1A33 fire control system, a new 9K112-1 "Kobra" ATGM system, an improved 125 mm 2A46-2 tank gun, a 2E26M two-plane fully automatic stabilisation system, and a new 6ETs40 autoloader. T-64B variants were fitted with stronger upper hull glacis armour beginning in 1985, and older T-64B variants were upgraded with a 16 mm armour plate.

Introduced in Update 1.77 "Advancing Storm", the T-64B is a formidable opponent on the battlefield. Its triple-layer composite hull armour can withstand most enemy hits; however, its lacklustre engine power can be disappointing. The tank has access to a vast arsenal of ammunition that is more than capable of dealing with any type of enemy on the battlefield. The tank's low profile allows players to avoid detection and utilize forms of cover that other tanks cannot. Additionally, players have access to a "Kontakt-1" explosive reactive armour (ERA) upgrade, which significantly alters the tank's appearance. The ERA is shaped like a "pike" or triangular prism. The appearance of the hull will also change, as it will be covered in ERA and the distinctive triangle at the front will be removed. An extra armour plate will be added to the lower plate.



Survivability and armour
Armour front / side / back
Hull 135 / 85 / 45 mm
Turret 140 / 110 / 65 mm
Visibility 73 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 6067 km/h
Backward 45 km/h
Power-to-weight ratio 171532.426.3 hp/t
Engine power 7006191,3361,085 hp
Weight 41.2 t
Optics
Gunner
Commander
Driver
Optics zoom
3.9x–9.0x
5.0x
Armaments
125 mm 2A46M-1 cannon
Ammunition 36 rounds
First-order 28 rounds
Reload 7.1 s
Vertical guidance -6 / 14°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 2.528.75.63.52.812.48 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS550550550550550550
HE424242424242
APFSDS457454445431419406
APFSDS425420415405393380
ATGM650650650650650650
12.7 mm NSVT machine gun
Ammunition 300 rounds
Belt capacity 150 rounds
Reload basic crew → aces
6.5 → 5 s
Fire rate 700 shots/min
Vertical guidance -5 / 70°
Horizontal guidance -95 / 95°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/IAI/API-T/AP-I(c)34322417128
7.62 mm PKT machine gun (coaxial)
Ammunition 1,250 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 3,891 → 6,463 SL
RB 3,756 → 6,239 SL
SB 4,587 → 7,619 SL
Crew training 175,000 SL
Experts 620,000 SL
Aces 2,100 GE
Research Aces 1,010,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 240 % SL
226 % RP
Total cost of modifications 186,200 RP
304,000 SL
Talisman cost 2,700 GE

Research order:

Mobility
Protection
Firepower
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