Difference between revisions of "ADATS"

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(Removed all the previous infos and replace them with new fully explained details)
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''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
=== Pros and cons: ===
+
=== Pros and cons ===
 +
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
'''Pros:'''
  
* Has access to 8x multi-purpose missile,can kill both planes and tanks effectively
+
* Has access to 8 x multi-purpose missile, can effectively eliminate both aircraft and tanks
* Its missiles can penetrate 900mm of armor
+
* Its missiles can penetrate up to 900 mm of armour
* Missiles are incredibly fast with speed of 1200m/s
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* Missiles are incredibly fast with speed of 1,200 m/s
* It has both missiles and a 25mm cannon with good APDS for ground targets and HE shells for air targets
+
* Powerful 25 mm cannon with good APDS for ground targets and HE ammunition for use against air targets
* Gunner operates the turret and weapons from hull instead of being in turret
+
* Gunner operates the turret and weapons from behind protective hull instead of being in the turret itself
* Cant be killed If someone manages to cover the hull with a rock and fire over it
+
* Can't be destroyed/disabled if someone manages to cover the hull with a rock and fire over it
* Built on the chassis of M3 Bradly giving it good mobility and acceptable armor
+
* Built on the chassis of M3 Bradly giving it good mobility and acceptable armour
* modifications are easy to grind
+
* Modifications are easy to grind
  
 
'''Cons:'''
 
'''Cons:'''
  
* Thin armor not  effective against cannons
+
* Thin armour not  effective against larger cannons
* High profile makes it hard to conseal it and makes it easily spotted
+
* High profile makes it hard to conceal, easily spotted
 
* Can be destroyed if directly rammed by a plane
 
* Can be destroyed if directly rammed by a plane
* Only 3 crew all sitted in hull if a shot penetrates the hull it will kill them
+
* Only three crew all situated within the hull, if a shot penetrates the hull they will be rendered unconscious
* Only 1x 25mm cannon  
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* Only 1 x 25 mm cannon  
* Cant deal any damage without its missiles if faced other tanks front armor
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* Only chance against frontal armour of enemy tanks is with missiles
  
 
== History ==
 
== History ==
 
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
The ADATS was developed at the end of the 1980’s as a general-purpose weapon capable of bringing down low-flying airborne targets as well as armoured opponents. Hence the abbreviation: Air Defence Anti-Tank System. The system was comprised of radar for detecting and tracking targets, a complex radio kit for coordinating multiple vehicles, and eight MIM-146 guided missiles in transport and launch containers. The US Army version was built on the Bradley IFV chassis and fitted with a 25mm auto cannon. Notwithstanding the fact that it was selected after a US Army competition for the Forward Area Air-Defence program, it was found to be excessively expensive to manufacture and never made it to serial production on the Bradley chassis.
+
The ADATS was developed at the end of the 1980s as a general-purpose weapon capable of bringing down low-flying airborne targets as well as armoured opponents. Hence the abbreviation: Air Defence Anti-Tank System. The system was comprised of radar for detecting and tracking targets, a complex radio kit for coordinating multiple vehicles, and eight MIM-146 guided missiles in transport and launch containers. The US Army version was built on the Bradley IFV chassis and fitted with a 25mm auto cannon. Notwithstanding the fact that it was selected after a US Army competition for the Forward Area Air-Defence program, it was found to be excessively expensive to manufacture and never made it to serial production on the Bradley chassis.
  
 
''-From [[wt:en/news/6173-development-bradley-adats-one-to-rule-them-all-en|Devblog]]''
 
''-From [[wt:en/news/6173-development-bradley-adats-one-to-rule-them-all-en|Devblog]]''

Revision as of 15:36, 13 June 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
ADATS
us_adats_bradley.png
ADATS
AB RB SB
11.7 11.7 11.7
Class:
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

GarageImage ADATS.jpg


The Missile, Air Defence Artillery, Self-Propelled, ADATS is a rank VIII American medium tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Has access to 8 x multi-purpose missile, can effectively eliminate both aircraft and tanks
  • Its missiles can penetrate up to 900 mm of armour
  • Missiles are incredibly fast with speed of 1,200 m/s
  • Powerful 25 mm cannon with good APDS for ground targets and HE ammunition for use against air targets
  • Gunner operates the turret and weapons from behind protective hull instead of being in the turret itself
  • Can't be destroyed/disabled if someone manages to cover the hull with a rock and fire over it
  • Built on the chassis of M3 Bradly giving it good mobility and acceptable armour
  • Modifications are easy to grind

Cons:

  • Thin armour not effective against larger cannons
  • High profile makes it hard to conceal, easily spotted
  • Can be destroyed if directly rammed by a plane
  • Only three crew all situated within the hull, if a shot penetrates the hull they will be rendered unconscious
  • Only 1 x 25 mm cannon
  • Only chance against frontal armour of enemy tanks is with missiles

History

The ADATS was developed at the end of the 1980s as a general-purpose weapon capable of bringing down low-flying airborne targets as well as armoured opponents. Hence the abbreviation: Air Defence Anti-Tank System. The system was comprised of radar for detecting and tracking targets, a complex radio kit for coordinating multiple vehicles, and eight MIM-146 guided missiles in transport and launch containers. The US Army version was built on the Bradley IFV chassis and fitted with a 25mm auto cannon. Notwithstanding the fact that it was selected after a US Army competition for the Forward Area Air-Defence program, it was found to be excessively expensive to manufacture and never made it to serial production on the Bradley chassis.

-From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT