Difference between revisions of "User talk:Colok76286"
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--[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 12:03, 9 January 2023 (UTC) | --[[User:U44629479|U44629479]] ([[User talk:U44629479|talk]]) 12:03, 9 January 2023 (UTC) | ||
::Cheers, thank you for the answers :) That explains it :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 12:10, 9 January 2023 (UTC) | ::Cheers, thank you for the answers :) That explains it :) [[User:U12017485|U12017485]] ([[User talk:U12017485|talk]]) 12:10, 9 January 2023 (UTC) | ||
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+ | == Ground attack/strike vs Close Air support == | ||
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+ | Hey, sorry if my edits break standards on the wiki. I figured I'd ask here since it seems I must be confusing them. The military term is close air support for aerial attack on enemy vehicles in a battle, which is what air realistic mostly simulates. Does this wiki use a different definition of that term that functinally means CAS? I'd love your input so I don't mess up as much in the future!--[[User:U128413528|U128413528]] ([[User talk:U128413528|talk]]) 00:43, 14 January 2023 (UTC) |
Revision as of 00:43, 14 January 2023
Archive: User talk Colok76286/Archive
100 mm/47 O.T.O. Mod. 1928 (100 mm)
Hey, As always - thank you for all the edits you do improving the quality of the articles, really appreciate them. I just have a 2 questions regarding the recent edits on 100 mm/47 O.T.O. Mod. 1928 (100 mm): Why change the order of ships in "Vehicles equipped with this weapon"? I sorted it more-or-less by what appears in the research tree (light cruisers first, heavy cruisers second), while the old order you restored seems to be random - e.g. Zara-class isn't even next to each-other, the new, top light cruiser, Duca degli Abruzzi, is second on the list. Can you tell me what's the key for the sorting order here?
- They're listed in alphabetical order. When searching for a vehicle in that particular section of a weapon page, the order in the tree has little relevance.
I was wondering what was the reason of removal of the "Sample Ship" from the "Comparison with analogues" tables? I added it specifically because guns on a different mounts can have a different Rate of Fire and Targeting speed, so it'd be good to see which specific example was taken into account for this comparison. Kind Regards Jareel_Skaj (talk) 11:25, 9 January 2023 (UTC)
- To make the table less crowded, this info can added back using the annotation template for example so as not to overload the table.
--Colok76286 (talk) 12:03, 9 January 2023 (UTC)
- Cheers, thank you for the answers :) That explains it :) Jareel_Skaj (talk) 12:10, 9 January 2023 (UTC)
Ground attack/strike vs Close Air support
Hey, sorry if my edits break standards on the wiki. I figured I'd ask here since it seems I must be confusing them. The military term is close air support for aerial attack on enemy vehicles in a battle, which is what air realistic mostly simulates. Does this wiki use a different definition of that term that functinally means CAS? I'd love your input so I don't mess up as much in the future!--Lord_of_the_Lemm (talk) 00:43, 14 January 2023 (UTC)