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| '''Ground Zero''' was added in [[Update "New Power"]], albeit without any patch notes indicating so. It is a variation on the [[Alaska]] map and differs solely in the fact that the centre of the city (where the B point is found in the Conquest configuration) has been turned into a large crater and that the surrounding buildings have been damaged or destroyed. | | '''Ground Zero''' was added in [[Update "New Power"]], albeit without any patch notes indicating so. It is a variation on the [[Alaska]] map and differs solely in the fact that the centre of the city (where the B point is found in the Conquest configuration) has been turned into a large crater and that the surrounding buildings have been damaged or destroyed. |
| | | |
− | {| class="wikitable"
| + | |
− | |+ Battle area Size
| |
− | ! Game Mode
| |
− | ! AB
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− | ! RB
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− | ! SB
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− | |-
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− | | Domination
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− | | 1.5 km x 1.5 km
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− | | 1.5 km x 1.5 km
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− | | 1.5 km x 1.5 km
| |
− | |-
| |
− | | Conquest #1
| |
− | | 1.6 km x 1.6 km
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− | | 1.6 km x 1.6 km
| |
− | | 1.6 km x 1.6 km
| |
− | |-
| |
− | | Conquest #2
| |
− | | 1.5 km x 1.5 km
| |
− | | 1.5 km x 1.5 km
| |
− | | 1.5 km x 1.5 km
| |
− | |-
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− | | Conquest #3
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− | | 1.5 km x 1.5 km
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− | | 1.5 km x 1.5 km
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− | | 1.5 km x 1.5 km
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− | |-
| |
− | | Battle
| |
− | | 1.6 km x 1.6 km
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− | | 1.6 km x 1.6 km
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− | | 1.6 km x 1.6 km
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− | |}
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| | | |
| <!--===Game Description=== | | <!--===Game Description=== |
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| <!--''Describe historical context of the location.''--> | | <!--''Describe historical context of the location.''--> |
| This map is set in a fictional area inspired by "the stunning mountainous landscape of Alaska". Due to Alaska's close proximity to Russia it would be a likely candidate for the starting point of a Soviet land invasion of America / Canada during the cold war. Indeed, the United States took the threat of an invasion of Alaska seriously with "Operation Washtub" being started in 1950. Under the top secret program secret agents and supply caches were deployed throughout Alaska in order to collect intelligence and help American force escape / evade capture in the event of a Russian occupation. | | This map is set in a fictional area inspired by "the stunning mountainous landscape of Alaska". Due to Alaska's close proximity to Russia it would be a likely candidate for the starting point of a Soviet land invasion of America / Canada during the cold war. Indeed, the United States took the threat of an invasion of Alaska seriously with "Operation Washtub" being started in 1950. Under the top secret program secret agents and supply caches were deployed throughout Alaska in order to collect intelligence and help American force escape / evade capture in the event of a Russian occupation. |
− |
| |
− | ==Map configuration==
| |
− | <!--Under this heading is the box to change game mode-->
| |
− | {| class="wikitable" style="width:314; margin-left: auto; margin-right: auto; border: none;"
| |
− | ! colspan="3" | Change Maps by Game Modes
| |
− | |-
| |
− | ! <div class="ttx-switch-mode"><div class="ttx-switch-mode-button" id="ttx-ab-button">AB</div><div class="ttx-switch-mode-button" id="ttx-rb-button">RB</div><div class="ttx-switch-mode-button" id="ttx-sb-button">SB</div></div>
| |
− | |}
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− |
| |
− | At present this map has the same layouts in AB, RB and SB.
| |
− | ===Domination===
| |
− | <!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table-->
| |
− |
| |
− | {| class="wikitable" style="width: 300px;"
| |
− | ! Domination Mode - Map Layouts
| |
− | |- align="center"
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− | |
| |
− | <div style="float: none;" class="ttx-ab">[]</div>
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− | <div style="float: none;" class="ttx-rb">[]</div>
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− | <div style="float: none;" class="ttx-sb">[]</div>
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− | |- align="center"
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− | |
| |
− | <span class="ttx-ab">1.5 km x 1.5 km</span>
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− | <span class="ttx-rb">1.5 km x 1.5 km</span>
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− | <span class="ttx-sb">1.5 km x 1.5 km</span>
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− | |-
| |
− | |
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− | <span class="ttx-ab">In AB point A is in the park in the east, B is in the town centre, and C is near the fuel station / collapse overpass in the west.</span>
| |
− | <span class="ttx-rb">In RB point A is in the park in the east, B is in the town centre, and C is near the fuel station / collapse overpass in the west.</span>
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− | <span class="ttx-sb">In SB point A is in the park in the east, B is in the town centre, and C is near the fuel station / collapse overpass in the west.</span>
| |
− | |}
| |
− |
| |
− | ===Conquest===
| |
− | <!--Put map screenshots, layout sizes and basic descriptions (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table-->
| |
− |
| |
− | {| class="wikitable" style="width: 900px;"
| |
− | ! colspan="3" | Conquest Mode - Map Layouts
| |
− | |-
| |
− | ! Conquest #1
| |
− | ! Conquest #2
| |
− | ! Conquest #3
| |
− | |- align="center"
| |
− | |
| |
− | <div style="float: none;" class="ttx-ab">[]</div>
| |
− | <div style="float: none;" class="ttx-rb">[]</div>
| |
− | <div style="float: none;" class="ttx-sb">[]</div>
| |
− | |
| |
− | <div style="float: none;" class="ttx-ab">[]</div>
| |
− | <div style="float: none;" class="ttx-rb">[]</div>
| |
− | <div style="float: none;" class="ttx-sb">[]</div>
| |
− | |
| |
− | <div style="float: none;" class="ttx-ab">[]</div>
| |
− | <div style="float: none;" class="ttx-rb">[]</div>
| |
− | <div style="float: none;" class="ttx-sb">[]</div>
| |
− | |- align="center"
| |
− | |
| |
− | <span class="ttx-ab">1.6 km x 1.6 km</span>
| |
− | <span class="ttx-rb">1.6 km x 1.6 km</span>
| |
− | <span class="ttx-sb">1.6 km x 1.6 km</span>
| |
− | |
| |
− | <span class="ttx-ab">1.5 km x 1.5 km</span>
| |
− | <span class="ttx-rb">1.5 km x 1.5 km</span>
| |
− | <span class="ttx-sb">1.5 km x 1.5 km</span>
| |
− | |
| |
− | <span class="ttx-ab">1.5 km x 1.5 km</span>
| |
− | <span class="ttx-rb">1.5 km x 1.5 km</span>
| |
− | <span class="ttx-sb">1.5 km x 1.5 km</span>
| |
− | |-
| |
− | |
| |
− | <span class="ttx-ab">In AB the capture point is in the eastern park.</span>
| |
− | <span class="ttx-rb">In RB the capture point is in the eastern park.</span>
| |
− | <span class="ttx-sb">In SB the capture point is in the eastern park.</span>
| |
− | |
| |
− | <span class="ttx-ab">In AB the capture point is in the town centre.</span>
| |
− | <span class="ttx-rb">In RB the capture point is in the town centre.</span>
| |
− | <span class="ttx-sb">In SB the capture point is in the town centre.</span>
| |
− | |
| |
− | <span class="ttx-ab">In AB the capture point is near the collapsed overpass / fuel station in the west.</span>
| |
− | <span class="ttx-rb">In RB the capture point is near the collapsed overpass / fuel station in the west.</span>
| |
− | <span class="ttx-sb">In SB the capture point is near the collapsed overpass / fuel station in the west.</span>
| |
− | |}
| |
− |
| |
− | ===Battle===
| |
− | <!--Put map screenshots, layout sizes and basic descriptions (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table-->
| |
− |
| |
− | Note: In this layout the northern team get two spawn points, while the southern team only get one.
| |
− |
| |
− | {| class="wikitable" style="width: 300px;"
| |
− | ! Battle Mode - Map Layouts
| |
− | |- align="center"
| |
− | |
| |
− | <div style="float: none;" class="ttx-ab">[[File:MapLayout Battle Alaska ABRBSB.jpg|300px]]</div>
| |
− | <div style="float: none;" class="ttx-rb">[[File:MapLayout Battle Alaska ABRBSB.jpg|300px]]</div>
| |
− | <div style="float: none;" class="ttx-sb">[[File:MapLayout Battle Alaska ABRBSB.jpg|300px]]</div>
| |
− | |- align="center"
| |
− | |
| |
− | <span class="ttx-ab">1.6 km x 1.6 km</span>
| |
− | <span class="ttx-rb">1.6 km x 1.6 km</span>
| |
− | <span class="ttx-sb">1.6 km x 1.6 km</span>
| |
− | |-
| |
− | |
| |
− | <span class="ttx-ab">In AB the capture points are located in the southeast and northwest of the town.</span>
| |
− | <span class="ttx-rb">In RB the capture points are located in the southeast and northwest of the town.</span>
| |
− | <span class="ttx-sb">In SB the capture points are located in the southeast and northwest of the town.</span>
| |
− | |}
| |
| | | |
| == See also == | | == See also == |