Difference between revisions of "Vickers Mk.7"

From War Thunder Wiki
Jump to: navigation, search
(Updated format)
Line 6: Line 6:
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.93 "Shark Attack"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.93 "Shark Attack"]].
  
Line 203: Line 201:
  
 
As much as crazy it sounds, the Vickers Mk.7 has an impressive speed of 75 km/h even with all the armour. Thanks to this, the Vickers Mk.7 is able to move around and push behind enemy lines and retreat or move to wherever is needed. Thanks to the stabilizer, it is able to fire on the move if needed for a quick "Hit 'n' Run" tactic. It has a slow reload rate (7.8 seconds stock) which can cause issues when engaging targets in a fast manner. Use smoke if needed to retreat and relocate.
 
As much as crazy it sounds, the Vickers Mk.7 has an impressive speed of 75 km/h even with all the armour. Thanks to this, the Vickers Mk.7 is able to move around and push behind enemy lines and retreat or move to wherever is needed. Thanks to the stabilizer, it is able to fire on the move if needed for a quick "Hit 'n' Run" tactic. It has a slow reload rate (7.8 seconds stock) which can cause issues when engaging targets in a fast manner. Use smoke if needed to retreat and relocate.
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
|
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| NVD
 
|
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| L34
 
| Smoke grenade
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| Shot L23A1
 
| Laser rangefinder
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 13:27, 29 December 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Vickers Mk.7
uk_vickers_mk7.png
GarageImage Vickers Mk.7.jpg
Vickers Mk.7
AB RB SB
10.7 10.7 10.7
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The Vickers Mk.7 is a rank VII British medium tank with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull80 / 35 / 20
Turret55 / 55 / 20
Crew4 people
Visibility95 %
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm (53-82°) Upper glacis
40 mm (51°) Lower glacis
30 mm (82°) Driver's hatch
10 mm + 10 mm (5°) Top - Front
20 mm + 10 mm (5°) Top - Rear
35 mm Bottom - Front
20 mm Bottom - Centre & rear
5 mm Side Skirts
20 mm (39°) Bottom - Belly
20 mm (12°) Upper plate
20 mm (17°) Centre plate
20 mm (50°) Lower glacis
30-35 mm (8°) Front
20 mm (0-8°) Centre and rear
5 mm Radiator vents
Turret 20 mm (3-53°) Turret front
30-35 mm (54-75°) Gun mantlet
20mm (6°) Turret side 20 mm (0°) Turret rear 40 mm (0-12°)
20 mm Loader hatch
Cupola 20 mm (cylindrical) 20+20 mm Outer ring
20 mm Dome

Notes:

  • Suspension wheels, tracks and torsion bars are 20 mm thick.
  • A 20 mm plate reinforces the hull sides' top area.
  • A 8 mm plate separates the crew compartment from the engine compartment.
  • Additionally to the outer armour, composite armour is present:
Composite armour Front Sides
Hull Front glacis
90 - 350 mm Kinetic
243 - 600 mm Chemical
N/A
Turret Turret cheeks
350 - 500 mm Kinetic
350 - 650 mm Chemical
Gun mantlet (Centre)
250 - 300 mm Kinetic
300 - 600 mm Chemical
Side armour
150 mm Kinetic
315 mm Chemical

Mobility

Speedforward / back
AB81 / 37 km/h
RB and SB73 / 33 km/h
Number of gears8 forward
4 back
Weight54.6 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB52.4 hp/t
RB and SB27.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 81 37 54.6 2,032 2,862 37.22 52.42
Realistic 73 33 1,327 1,500 24.3 27.47

Modifications and economy

Repair costBasic → Reference
AB4 561 → 6 786 Sl icon.png
RB4 415 → 6 569 Sl icon.png
SB5 165 → 7 685 Sl icon.png
Total cost of modifications243 000 Rp icon.png
409 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 250 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
460 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
5 400 Rp icon.png
Cost:
28 000 Sl icon.png
460 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 600 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
460 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods thermal sight.png
NVD
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
120mm_britain_Smoke_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank ammo.png
120mm_britain_L23A1_APDSFS_ammo_pack
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

120 mm L11A5 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition50 rounds
First-order3 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-10° / 20°
Main article: L11A5 (120 mm)

The Mk. 7 uses the same 120 mm L11A5 rifled gun as the Challenger Mk.3. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64B/T-72A/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc.

120 mm L11A5 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+20° ±180° Two-plane 29.5 40.8 49.6 54.8 58.4 7.80 6.90 6.36 6.00
Realistic 18.4 21.7 26.4 29.1 31.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Shot L23 APFSDS 410 408 405 400 390 380
Shell L31A7 HESH 152 152 152 152 152 152
Shot L23A1 APFSDS 396 394 387 376 367 357
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Shot L23 APFSDS 1,535 3.89 N/A N/A N/A 76° 77° 80°
Shell L31A7 HESH 670 17.1 0.05 0.1 6,560 73° 77° 80°
Shot L23A1 APFSDS 1,535 3.89 N/A N/A N/A 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
L34 670 17.1 20 5 25 50

Ammo racks

Ammo racks of the Vickers Mk.7
File:AmmoRacksVickersMk7Pt2.png
Ammo racks of the Vickers Mk. 7. Additional charges not visible in first image.
Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
50 Projectiles
Propellants
47 (+3)
47 (+3)
15 (+35)
18 (+32)
10 (+40)
15 (+35)
7 (+43)
9 (+41)
1 (+49)
4 (+46)
N/A
1 (+49)
No

Notes:

  • Due to British two stage ammunition, projectiles are marked with numbers (1, 2, etc.), and propellants are marked with numbers preceded by C (C1, C2, etc.).
  • In the case of projectiles racks 1 and 4 and propellants racks C3 and C6, the first half are taken out first, and the second half at a later time, and are therefore referred to as two racks.

Machine guns

Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
Main article: L8A2 (7.62 mm)
7.62 mm L8A2
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (200) 600 N/A N/A

Usage in battles

The Vickers Mk.7 is a main battle tank, and thus a tank that should be on the frontlines being the first line of attack. It is considered one of, if not the best, armoured MBTs at the battle rating. This is due to its composition; a Leopard 2A4 hull which offers protection against all CE threats except 9M133 Kornet and is able to stop APFSDS rounds with <400 mm penetration, and a custom British turret similar to the Challenger 2 which offers protection against all CE threats except 9M133 Kornet and APFSDS rounds with <405 mm penetration. Thanks to this, the Vickers Mk.7 can be used in a variety of engagements at both short and long ranges with high chances of survivability.

In urban combat:

Close quarters combat is one of the most risky engagements in the game, but thanks to the superb armour of the Vickers Mk.7, it is able to have multiple engagement modes when in CQC.

Battering Ram:

Vickers Mk.7 can be used as the tank who will push through the enemy line due to its armour. Be aware of how the chassis is poked between corners as the hull is only armoured in the frontal plate. Any shot fired at the track's sprocket can be fatal as there is no armour to stop the incoming shell. When fighting in an uptier, avoid being the battering ram as all 10.3-10.7 vehicles can punch through any part of the frontal armour (including turret) and destroy the tank in a couple of shots. Be aware of facing enemy tanks like the Leopard 2A6 and Leclerc S2 which have extremely powerful APFSDS rounds that will go through the Vickers Mk.7's armour like hot knife through butter. When in a downtier, you are able to be the battering ram as only a couple vehicles at the battlerating will be able to pierce through your armour (tanks like the Type 16, T-62M-1 and Type 74 will be able to punch through your armour between 8.7 and 9.7, be aware as they penetrate between 405 mm and 450 mm of armour with APFSDS). Try to stick with people behind you so friendlies can assist you if needed, sometimes who can pull you with a winch could save both's life.

Bastion defence:

Due to the high survivability, the Vickers Mk.7 is able to hold defensive positions (cap points, strategic locations, etc) quite well, as well as repelling and counter-attacking any aggressor with ease. Due to its powerful engine and transmission, it is able to move forward, fire, and move backwards in quick succession.

*Note: the Vickers Mk.7 most prominent weak spot in the turret is the mantlet, always be on the lookout to hide it as much as possible or by wobbling your turret a little so enemies have a smaller chance to hit the mantlet.

In rural combat:

Due to the longer ranges compared to the urban combat, the Vickers Mk.7 is able to use multiple techniques and combat roles to fulfil the player's preference.

Sniper:

Thanks to the high velocity stock ammunition, the Vickers Mk.7 is able play as a sniper in long range maps. This, with the addition of the laser rangefinder and thermal imaging sights, makes the Vickers Mk.7 a fearful sniper as only certain tanks will be able to pierce your turret past 500 m. Be aware as, despite having a strong hull, always try to get in hulldown position in order to hide the frontal weakspots of your tank (lower frontal plate, turret ring). At longer ranges, enemies will take more time in order to hit and damage the Vickers Mk.7 if hulldown.

Flanking:

As much as crazy it sounds, the Vickers Mk.7 has an impressive speed of 75 km/h even with all the armour. Thanks to this, the Vickers Mk.7 is able to move around and push behind enemy lines and retreat or move to wherever is needed. Thanks to the stabilizer, it is able to fire on the move if needed for a quick "Hit 'n' Run" tactic. It has a slow reload rate (7.8 seconds stock) which can cause issues when engaging targets in a fast manner. Use smoke if needed to retreat and relocate.

Pros and cons

Pros:

  • Hard-hitting main gun
  • Excellent mobility
  • Superb armour compared to tanks at the battle rating, fearful when in downtier
  • High penetration stock APFSDS shell (410 mm at 100 m at 0°)
  • Powerful main gunner sights (4.0x - 12.0x FOV: 18-6)
  • Two-piece ammunition (charges and warheads are placed in two different places, making the bustle safe to be fired at without the risk of ammo detonation)

Cons:

  • Large profile
  • Weak mantlet and lower frontal plate
  • Slow turret rotation speed
  • No blowout panels as on Leopard 2A4
  • Ammo propellants are located in the hull ammo rack, meaning it is impossible to empty the hull ammo rack without considerably reducing the amount of ammo carried

History

In the mid 1980s, Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk.7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk.4 used, but being built with a Leopard 2 chassis, along with an MTU engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but its design was used as a base for the Challenger 2 MBT. The Vickers Mk.7 tank was actively offered for export, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built.

Despite its naming, the tank has no relation to the Mk.1 Vickers MBT sitting at rank V.

Devblog

Following the failure of the previous Mk. 4 Valiant project, Vickers continued work on their design, confident in its success. As a result, Vickers developed the Mk.7 tank in the late 1980s on the basis of the previous Mk.4, hoping that it could be seen as a potential replacement for the Challenger 1. The new Mk.7 featured the existing turret of the Mk.4, though fitted to a Leopard 2 chassis.

Contrary to expectations, the British armed forces didn't procure the Mk.7, and so, the focus shifted towards the export market, similarly as was the case with the Mk.4 Valiant. Vickers developed an improved version of the vehicle, capable of mounting a variety of different 120mm cannons, in an effort to attract foreign interest. However, the high cost of the Vickers Mk.7 achieved only the contrary, with potential foreign interest being lost to other, more economical designs on the market.

Additionally, by the end of the 1980s, Germany imposed a ban on military equipment sales to countries in unstable regions, mainly those in the Middle East. Vickers, using the German-built Leopard 2 chassis, was therefore prevented from making sales to the most promising potential buyer of the Mk.7 - the United Arab Emirates.

Due to the high production costs resulting in low foreign interest in the vehicle, as well as dependency on outside factors, further development of the Vickers Mk.7 was officially halted, with only a single prototype being built for testing. However, although the Vickers Mk.7 itself became, in the end, another failed project, much of the experiences gained during its development found use in the creation of the far more successful Challenger 2.

Media

See also

External links


Britain medium tanks
Valentine  Valentine I · Valentine IX · Valentine XI
Cromwell  Cromwell I · Cromwell V · Cromwell V (RP-3)
Cromwell derivatives  Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202
Vickers MBT  Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10
Challenger 1  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Challenger 2  Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night
Challenger 3  Challenger 3 TD
Australia  A.C.I · A.C.IV · Centurion Mk.5/1
South Africa  Olifant Mk.1A · Olifant Mk.2 · TTD
India  Vijayanta · Bhishma TWMP
Israel  ▄Sho't Kal Dalet
Jordan  Khalid
Sweden  ▄Strv 81 (RB 52)
USA  Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec"