Difference between revisions of "SU-100Y"

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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_SU-100Y.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''SU-100Y''' is a premium Rank III Soviet tank destroyer with a battle rating of 5.3. It was introduced in [[Update 1.51 "Cold Steel"]]. A rather large profile tank destroyer on-par with the [[KV-2]], but with a much more powerful 130 mm naval cannon, it serves well as a defensive vehicle against an offensive force.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
*Rolled homogeneous armour
 +
*Cast homogeneous armour (Rear hatch)
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 60 mm (46°) ''Front plate'' <br> 60 mm (71°) ''Front glacis'' <br> 25 mm (49,70°) ''Joint plate'' <br> 60 mm (49°) ''Lower glacis''|| 60 mm ''Overall'' <br> 60 mm (27°) ''Engine side deck''|| 60 mm (5-14°) || 20 mm ''Front'' <br> 20 mm (82°) ''Rear deck''
 +
|-
 +
| Superstructure || 60 mm ''Front'' <br> 50 mm (1-27°) ''Gun mantlet'' <br> 60 + 60 mm ''Gun shield'' || 60 mm || 60 mm (17°) || 20 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
*Suspension wheels are 20 mm thick while the tracks are 30 mm thick.
 +
*The protection is only 60mm thick at its strongest. So it will not absorb any rounds anytime soon. Weapon calibres exceeding 20mm can pierce the armour, turning SPAAG into a real threat, if close enough. It is a good idea to stay with teammates or remain at distance from the main battle.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
!colspan="3" | Mobility characteristic
 +
|-
 +
! Weight (tons)
 +
!colspan="1" | Add-on Armor<br>weight (tons)
 +
!colspan="1" | Max speed (km/h)
 +
|-
 +
|rowspan="2" | 64.0 || colspan="1" rowspan="2" | N/A || colspan="1" | 35 (AB)
 +
|-
 +
|32 (RB/SB)
 +
|-
 +
!colspan="3" | Engine power (horsepower)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|1,207
 +
|1,486
 +
|-
 +
|''Realistic/Simulator''
 +
|752
 +
|850
 +
|-
 +
!colspan="3" | Power-to-weight ratio (hp/ton)
 +
|-
 +
!colspan="1" | Mode
 +
!Stock
 +
!Upgraded
 +
|-
 +
|''Arcade''
 +
|18.86
 +
|23.22
 +
|-
 +
|''Realistic/Simulator''
 +
|11.75
 +
|13.28
 +
|-
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|B-13 (130 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[B-13 (130 mm)|130 mm B-13]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 30 || -5°/+15° || ±10° || N/A
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 4.20 || 5.80 || _.__ || __._ || __._
 +
|-
 +
| ''Realistic'' || 4.20 || 4.90 || _.__ || __._ || __._
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 25.00 || __.__ || __.__ || __.__
 +
|-
 +
|}
  
=== Machine guns ===
+
===== Ammunition =====
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| BR-540  || APCBC || 225 || 223 || 200 || 175 || 152 || 142
 +
|-
 +
| OF-540  || HE || 36 || 36 || 36 || 36 || 36 || 36 
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| BR-540  || APCBC || 870 || 34 || 1.2 || 15 || 2,350 || -1° || 48° || 63° || 71°
 +
|-
 +
| OF-540  || HE || 870 || 33 || 1.3 || 0.1 || 3,580 || +0° || 79° || 80° || 81°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo Racks|Ammo racks]] =====
 +
[[File:Ammoracks_SU-100Y.png|thumbnail|right|x250px|Ammo racks of the SU-100Y.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br />ammo
 +
! class="wikitable unsortable" |Ammo<br/>Part
 +
! class="wikitable unsortable" |1st<br />rack empty
 +
! class="wikitable unsortable" |2nd<br />rack empty
 +
! class="wikitable unsortable" |3rd<br />rack empty
 +
! class="wikitable unsortable" |4th<br />rack empty
 +
! class="wikitable unsortable" |5th<br />rack empty
 +
! class="wikitable unsortable" |6th<br />rack empty
 +
! class="wikitable unsortable" |7th<br />rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
| '''30''' || style="text-align:right" | ''Projectiles''<br />''Propellants'' || 28&nbsp;''(+2)''<br />15&nbsp;''(+15)'' || 25&nbsp;''(+5)''<br />13&nbsp;''(+17)'' || 23&nbsp;''(+7)''<br />11&nbsp;''(+19)'' || 21&nbsp;''(+9)''<br />9&nbsp;''(+21)'' || 19&nbsp;''(+11)''<br />5&nbsp;''(+25)'' || 17&nbsp;''(+13)''<br />3&nbsp;''(+27)'' || 7&nbsp;''(+23)''<br />1&nbsp;''(+29)'' || style="text-align:left" | Propellants currently<br />empty after projectiles
 +
|}
 +
 
 +
21 shells - right wall empty
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
This tank is all about the gun. It defines what being a bonafide tank destroyer is. Bad armour, bad mobility, but amazing firepower. Just park the the tank in a position where you will be difficult to flank. That way when you do fire the gun, you can immediately run and hide while you reload. It can not be emphasized enough, this tank can not let itself get shot at. It just doesn't have the armour. But once your ready to let one of thee 130 mm shells loose, this tank fears few.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* SU-100Y's B-13 cannon is one of the most powerful guns in the game. Able to penetrate ~200 mm of armour at 500 meters. No tank at its BR can reliably bounce a shell from this tank.
 
+
* Astounding 2.35 kg of TNT explosive filler in the PB-46A APHE shell. Can reliably one shot any tank in the game, including the Maus.
 +
* With 5 degrees of gun depression, SU-100Y has better gun depression than nearly every other Russian TD.
 +
* SU-100Y has a very powerful engine. Accelerating to its top speed and maintaining it even while going up hill is no problem.   
 +
* Six man crew gives this tank a decent chance of surviving a penetrating shell.
 +
* Huge fear factor, no tank wants to get shot at by the 130 mm.
 +
* Like with every other premium tank, it has a RP and Lions boost.
 
'''Cons:'''
 
'''Cons:'''
*
+
* Skilled players will recognize the threat an SU-100Y poses. Expect to be the center of the enemy's attention.
 +
* This is a huge tank. Finding decent cover or a good ambush location is difficult at best.
 +
* Sub-par armour for the BR. Every gun that this tank can face poses a serious threat.
 +
* Extremely vulnerable cannon breech and barrel. Problematic as a single hit to them will result in them being in critical condition. 
 +
* With terrible maneuverability, horrifying reverse speed, and massive size, dodging enemy fire is nearly impossible.
 +
* Even a good crew will take more than 20 seconds to reload the gun.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
  
 
== Media ==
 
== Media ==

Revision as of 03:49, 26 October 2018

Rank VII | Premium | Golden Eagles
Challenger DS Pack
SU-100Y
ussr_su_100y.png
SU-100Y
Purchase:2 980 Specs-Card-Eagle.png
Show in game

Description

GarageImage SU-100Y.jpg


The SU-100Y is a premium Rank III Soviet tank destroyer with a battle rating of 5.3. It was introduced in Update 1.51 "Cold Steel". A rather large profile tank destroyer on-par with the KV-2, but with a much more powerful 130 mm naval cannon, it serves well as a defensive vehicle against an offensive force.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Rear hatch)
Armour Front Sides Rear Roof
Hull 60 mm (46°) Front plate
60 mm (71°) Front glacis
25 mm (49,70°) Joint plate
60 mm (49°) Lower glacis
60 mm Overall
60 mm (27°) Engine side deck
60 mm (5-14°) 20 mm Front
20 mm (82°) Rear deck
Superstructure 60 mm Front
50 mm (1-27°) Gun mantlet
60 + 60 mm Gun shield
60 mm 60 mm (17°) 20 mm

Notes:

  • Suspension wheels are 20 mm thick while the tracks are 30 mm thick.
  • The protection is only 60mm thick at its strongest. So it will not absorb any rounds anytime soon. Weapon calibres exceeding 20mm can pierce the armour, turning SPAAG into a real threat, if close enough. It is a good idea to stay with teammates or remain at distance from the main battle.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
64.0 N/A 35 (AB)
32 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 1,207 1,486
Realistic/Simulator 752 850
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 18.86 23.22
Realistic/Simulator 11.75 13.28

Armaments

Main armament

Main article: B-13 (130 mm)
130 mm B-13
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
30 -5°/+15° ±10° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 4.20 5.80 _.__ __._ __._
Realistic 4.20 4.90 _.__ __._ __._
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
25.00 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
BR-540 APCBC 225 223 200 175 152 142
OF-540 HE 36 36 36 36 36 36
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
BR-540 APCBC 870 34 1.2 15 2,350 -1° 48° 63° 71°
OF-540 HE 870 33 1.3 0.1 3,580 +0° 79° 80° 81°
Ammo racks
Ammo racks of the SU-100Y.
Full
ammo
Ammo
Part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
30 Projectiles
Propellants
28 (+2)
15 (+15)
25 (+5)
13 (+17)
23 (+7)
11 (+19)
21 (+9)
(+21)
19 (+11)
(+25)
17 (+13)
(+27)
(+23)
(+29)
Propellants currently
empty after projectiles

21 shells - right wall empty

Usage in the battles

This tank is all about the gun. It defines what being a bonafide tank destroyer is. Bad armour, bad mobility, but amazing firepower. Just park the the tank in a position where you will be difficult to flank. That way when you do fire the gun, you can immediately run and hide while you reload. It can not be emphasized enough, this tank can not let itself get shot at. It just doesn't have the armour. But once your ready to let one of thee 130 mm shells loose, this tank fears few.

Pros and cons

Pros:

  • SU-100Y's B-13 cannon is one of the most powerful guns in the game. Able to penetrate ~200 mm of armour at 500 meters. No tank at its BR can reliably bounce a shell from this tank.
  • Astounding 2.35 kg of TNT explosive filler in the PB-46A APHE shell. Can reliably one shot any tank in the game, including the Maus.
  • With 5 degrees of gun depression, SU-100Y has better gun depression than nearly every other Russian TD.
  • SU-100Y has a very powerful engine. Accelerating to its top speed and maintaining it even while going up hill is no problem.
  • Six man crew gives this tank a decent chance of surviving a penetrating shell.
  • Huge fear factor, no tank wants to get shot at by the 130 mm.
  • Like with every other premium tank, it has a RP and Lions boost.

Cons:

  • Skilled players will recognize the threat an SU-100Y poses. Expect to be the center of the enemy's attention.
  • This is a huge tank. Finding decent cover or a good ambush location is difficult at best.
  • Sub-par armour for the BR. Every gun that this tank can face poses a serious threat.
  • Extremely vulnerable cannon breech and barrel. Problematic as a single hit to them will result in them being in critical condition.
  • With terrible maneuverability, horrifying reverse speed, and massive size, dodging enemy fire is nearly impossible.
  • Even a good crew will take more than 20 seconds to reload the gun.

History

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.