Difference between revisions of "MiG-9 (China)"

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(Flight Performance: Updated flight performance stats and added engine table. Description copied from MiG-9 page (they are identical))
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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
When looking at this fighter, a pilot may complain at the lack of ordnance options available, being only limited to a single 37 mm and two 23 mm cannons with what seems to be only a handful of ammunition rounds between them. Without the addition of suspended ordnance, the flight model will not change due to added weight of bombs, missiles, rockets or gun pods, since none are available and the aircraft wasn't designed to use them.
 +
 
 +
As such, this fighter was built almost like a rocket, needing to get to bomber altitude as fast as possible and intercept inbound bombers. The limited ammunition prevents the pilot from just 'spraying-and-praying', but instead requires trigger control to maximize rounds on target. This is especially important in realistic and simulator battles where after the ammunition is expended, the pilot must return to base to reload.
 +
 
 +
The MiG-9 has enough speed to get to 5,000 m within about 4 minutes, however once there, it is best to either target bombers and go higher if needed (13,500 m is maximum altitude for the fighter) or to then turn the MiG-9 into a diving fighter and going for quick hits before zooming back up. Immelmanns and Split-S manoeuvres are recommended to change directions as this fighter is a very slow turner, taking about 30 seconds to make a complete circle. It is important to keep the speed up on this fighter due to when it becomes slow, it then becomes an easy target for enemy aircraft.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 895
+
! Stock
 +
| 868 || 840 || rowspan="2" | {{Specs|ceiling}} || 30.3 || 31.1 || 17.7 || 16.6 || rowspan="2" | 895
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 955 || 909 || 27.8 || 29.0 || 26.8 || 22.0
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 895
 
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || ✓ || ✓ || X || X    <!-- ✓ -->
+
| X || ✓ || ✓ || X || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 480 || ~11 || ~4
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || N/A || 480 || 300 || ~11 || ~4
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 550 || < 600 || < 720 || N/A
 
| < 550 || < 600 || < 720 || N/A
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|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="5" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="3" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | Klimov RD-20A-2 || 2
 +
| colspan="2" | 3,505 kg || colspan="3" | 266 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br/>Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 12m fuel || 20m fuel || 30m fuel || 40m fuel
 +
|-
 +
| 670 kg || colspan="2" | Axial-flow turbojet
 +
| 3,937 kg || 4,195 kg || 4,517 kg || 4,839 kg || 5,044 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="5" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
! colspan="3" | Setting 1
+
! Condition || 100% || WEP
 +
! 9m fuel || 20m fuel || 30m fuel || 32m fuel || MTOW
 
|-
 
|-
! Optimal altitude
+
| ''Stationary'' || 800 kgf || N/A
! 100% Engine power
+
| 0.41 || 0.38 || 0.35 || 0.33 || 0.32
! WEP Engine power
 
 
|-
 
|-
| 0 m || 800 kgf || N/A
+
| ''Optimal'' || 800 kgf<br/>(0 km/h) || N/A
 +
| 0.41 || 0.38 || 0.35 || 0.33 || 0.32
 
|-
 
|-
 
|}
 
|}

Revision as of 16:06, 8 February 2020

Rank 7 USA
F-5C Pack
mig-9_china.png
␗MiG-9
AB RB SB
7.3 7.3 7.3
Research:82 000 Specs-Card-Exp.png
Purchase:240 000 Specs-Card-Lion.png
Show in game
This page is about the Chinese jet fighter MiG-9. For other uses, see MiG-9 (Family).

Description

GarageImage MiG-9 (China).jpg


The ␗MiG-9 is a rank V Chinese jet fighter with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

When looking at this fighter, a pilot may complain at the lack of ordnance options available, being only limited to a single 37 mm and two 23 mm cannons with what seems to be only a handful of ammunition rounds between them. Without the addition of suspended ordnance, the flight model will not change due to added weight of bombs, missiles, rockets or gun pods, since none are available and the aircraft wasn't designed to use them.

As such, this fighter was built almost like a rocket, needing to get to bomber altitude as fast as possible and intercept inbound bombers. The limited ammunition prevents the pilot from just 'spraying-and-praying', but instead requires trigger control to maximize rounds on target. This is especially important in realistic and simulator battles where after the ammunition is expended, the pilot must return to base to reload.

The MiG-9 has enough speed to get to 5,000 m within about 4 minutes, however once there, it is best to either target bombers and go higher if needed (13,500 m is maximum altitude for the fighter) or to then turn the MiG-9 into a diving fighter and going for quick hits before zooming back up. Immelmanns and Split-S manoeuvres are recommended to change directions as this fighter is a very slow turner, taking about 30 seconds to make a complete circle. It is important to keep the speed up on this fighter due to when it becomes slow, it then becomes an easy target for enemy aircraft.

Characteristics Max Speed
(km/h at 5,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 868 840 13500 30.3 31.1 17.7 16.6 895
Upgraded 955 909 27.8 29.0 26.8 22.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1020 380 N/A 480 300 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 550 < 600 < 720 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Klimov RD-20A-2 2 3,505 kg 266 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 12m fuel 20m fuel 30m fuel 40m fuel
670 kg Axial-flow turbojet 3,937 kg 4,195 kg 4,517 kg 4,839 kg 5,044 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 32m fuel MTOW
Stationary 800 kgf N/A 0.41 0.38 0.35 0.33 0.32
Optimal 800 kgf
(0 km/h)
N/A 0.41 0.38 0.35 0.33 0.32

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

An all-metal, single-seat cantilever monoplane with two turbojet engines, mid-mounted wings, and retractable tricycle landing gear.

It was clear by the end of World War II that the piston-engine-and-propeller combo had reached the limit of its potential. Soon it would be necessary to switch to new engine types.

Jet aviation in the USSR changed for the better at the very end of the war when captured German turbojet engines, particularly the BMW-003, arrived in the Soviet Union. The aforementioned engine was studied in the shortest time possible, and a Soviet copy, the RD-20, was launched into mass production.

In the end of 1945, the Mikoyan Design Bureau began the development of a jet fighter with two BMW-003 engines (producing 800 kg of thrust). On 24 April 1946, test pilot A.N. Grinchik first flew the prototype I-300 (F-1), the first Soviet fighter with a turbojet engine. The plane reached a speed of 920 km/h and had powerful armament: a 57mm N-57 cannon and two 23mm NS-23 cannons.

In 1946, the I-300 began full-scale production and was accepted for service with the Air Force under the designation of MiG-9 (Product FS). Before producing it on a full-scale basis, the designers of the Mikoyan Design Bureau reworked the fighter's construction (particularly its fuselage) from scratch to adapt it to production in large quantities.

The power unit of production MiG-9s consisted of two RD-20 turbojet engines producing 800 kg of thrust apiece. At first, planes of this model had RD-20A-1 engines, with a service life of 10 hours. Actually, these engines were captured BMW-003s, reassembled in the USSR. Subsequently, MiG-9s featured only Soviet-produced turbojet engines: the RD-20A-2, with a service life of 25 and 50 hours, and later the RD-20B, with a service life of 75 hours.

The armament of the production planes differed from that of the prototypes. The MiG-9 (Product FS) had one 37mm Nudelman N-37 cannon with 40 rounds and two 23mm Nudelman-Suranov NS-23K cannons with 80 rounds each.

In 1947, it was decided to equip the MiG-9 with RD-21 uprated engines producing 1,000 kg of thrust. The engine was uprated due to increased gas temperature and turbine revolutions.

A prototype I-307 (Product FF) aircraft was built and tested with these engines in 1947. The testing showed that the I-307 had higher flight characteristics than production MiG-9s. The I-307 remained a prototype, since in March 1948 a decision was made to start the full-scale production of the more advanced MiG-15.

The last production aircraft were handed over to the Air Force in December 1948, and in factories they were supplanted by a new plane from the Mikoyan Design Bureau, the MiG-15. A total of 602 MiG-9 fighters were produced.

The MiG-9 was the beginning of the jet MiG's history. The success of the MiG-15 fighter all over the world would have been impossible without the experience gained in the processes of design, building, testing, mass production, and operation of the first Soviet jet fighter, the MiG-9.

As new fighters were received by the Air Force, some MiG-9s would be delivered to China. These planes became the first jet fighters of the People's Liberation Army Air Force of China.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISh
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
  ◊MiG-19S · J-6A*
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · ▄MiG-21 Bison · J-7II**
  ◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA
  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

China jet aircraft
Fighters  J-2 · J-4 · J-6A · J-7II · J-7D · J-7E · J-8B · J-8F · J-10A · J-11 · J-11A
Strike aircraft  Q-5 early · Q-5A · Q-5L · JH-7A
Bombers  H-5
France  ␗Mirage 2000-5Ei
USA  ␗F-84G-21-RE · ␗F-84G-31-RE · ␗F-86F-30 · ␗F-86F-40 · ␗F-100A · ␗F-100F · ␗F-104A · ␗F-104G · ␗F-5A · ␗F-5E · ␗F-16A MLU
USSR  ␗MiG-9 · ␗MiG-9 (l)
North Korea  Shenyang F-5
Pakistan  A-5C · JF-17