Difference between revisions of "Download War Thunder CDK"

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(Current Version)
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__NOTOC__
+
===Current Version===
=Current Version=
 
==== [https://cdk.warthunder.com/WarThunderCDK_2023_12_05__23_57.exe December 6 2023] ====
 
  
*New game version fully supported
+
*[http://cdk.warthunder.com/WarThunderCDK_2019_03_20__18_15.exe 14 June 2019]
*3dsmax 2024 support added, import tool added
 
*Support for old version of Blender plugin is stopped
 
*Duplicate names with existing assets are allowed now
 
  
=Old versions=
+
'''Changelog'''
  
====[https://cdk.warthunder.com/WarThunderCDK_2023_02_01__17_34.exe February 2 2023]====
+
*New game version supported
  
*New game version fully supported
+
----
 +
===Old versions===
  
===[https://cdk.warthunder.com/WarThunderCDK_2022_08_12__23_48.exe July 12 2022]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2019_03_20__18_15.exe 20 March 2019]
  
*3dsmax 2023 support added
+
'''Changelog'''
*Added sample effects
 
*Fixed bug with colouring assets by texture palette
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2022_04_20__17_56.exe 20 april 2022]===
+
*Fixed bug with re-export of textures from CDK
 +
*All of the textures are now shown (some were previously hidden because of a bug)
 +
*Added composite files and other stuff from new locations
 +
*New game version supported
  
* In-game textures quality fixed
+
*[http://cdk.warthunder.com/WarThunderCDK_2018_10_23__18_43.exe 23 October 2018]
  
===[https://cdk.warthunder.com/WarThunderCDK_2022_03_28__00_42.exe 28 march 2022] Attention! New version has copies of textures in new format, so it's recommended to delete previous version===
+
'''Changelog'''
  
* New game version supported
+
*Support for 1.83 texture compressing
* New version of smoothness (now it is inverted roughness)
 
* Support of .tif textures plus converted all sample textures to .tif
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2021_12_18__01_12.exe 18 december 2021]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2018_09_18__23_32.exe 19 September 2018]
  
* New game version supported
+
'''Changelog'''
* Added support for gameObj and proxymat
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2021_11_05__17_39.exe 8 november 2021]===
+
*Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
 +
*3d Max 2019 support has been added.
 +
*FX display bug has been fixed, collision pack were returned
 +
*Assets composites (groups of objects) have been added (as well as new assets for new locations).
 +
*The ability to incorporate ai controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
 +
*[http://cdk.warthunder.com/WarThunderCDK_2018_03_16__01_01.exe 16 march 2018]
  
* New game version supported
+
'''Changelog'''
  
===[https://cdk.warthunder.com/WarThunderCDK_2021_29_09__12_26.exe 29 september 2021]===
+
*Dagored 5.0 support added
 +
*[http://cdk.warthunder.com/WarThunderCDK_2018_03_14__13_18.exe 14 march 2018]
  
* Support of patch resources fixed
+
'''Changelog'''
  
===[https://cdk.warthunder.com/WarThunderCDK_2021_09_13__18_33.exe 13 september 2021]===
+
* Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
 +
* The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.
  
* New game version supported
+
*[http://cdk.warthunder.com/WarThunderCDK_2017_05_26__13_16.exe 26 may 2017]
  
===[https://cdk.warthunder.com/WarThunderCDK_2021_06_23__23_51.exe 23 june 2021]===
+
'''Changelog'''
  
* Support for new blk file format
+
* Rebuilt the previous version since the .exe file made on May 25th became corrupted
* Sample for ground decal and tree added
 
* Max source file for ship example added
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2021_03_12__02_37.exe 12 march 2021]===
 
  
* Support for dagor 6 engine (2.01 version)
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2020_12_02__04_15.exe 2 December 2020]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2017_05_25__19_31.exe 25 may 2017]
  
* Support for dagor 6 engine (2.01 version)
+
'''Changelog'''
  
===[https://cdk.warthunder.com/WarThunderCDK_2020_04_20__21_27.exe 20 April 2020]===
+
* Game version 1.69 suppport added
 +
* Some bug fixes
  
* Support of 3dsMax 2021 added
 
* Usermade ObjectGroups are now visible and fully functional with example
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2020_03_16__19_46.exe 16 March 2020]===
 
  
* Updated models and blk files
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_12_22__21_30.exe 22 december 2016]
* Assets from new locations added
 
* Compatibility with new version of file storage
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2020_01_17__16_22.exe 17 January 2020]===
+
'''Changelog'''
  
* Updated models and blk files
+
* Folders structure added
* Fixed alpha channel for track textures
+
* Intel HD support returned
* Assets from new locations added
+
* Grass render in AssetViewer restored
 +
* Added visual display of collision
 +
* Fixed collision bug in user landclasses
 +
* Some crashes fixed
  
===[https://cdk.warthunder.com/WarThunderCDK_2019_10_03__13_37.exe 3 October 2019]===
 
  
* Fixed assert with user assets in DaEditor
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2019_09_23__16_24.exe 23 September 2019]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_10_19__20_52.exe 19 october 2016]
  
* New game version supported
+
'''Changelog'''
  
===[https://cdk.warthunder.com/WarThunderCDK_2019_06_25__14_29.exe 25 June 2019]===
+
* Sample plane fixed
  
* 3ds Max 2020 support added
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2019_06_12__20_22.exe 14 June 2019]===
 
  
* New game version supported
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_10_02__13_45.exe 2 october 2016]
  
===[https://cdk.warthunder.com/WarThunderCDK_2019_03_20__18_15.exe 20 March 2019]===
+
'''Changelog'''
  
* Fixed bug with re-export of textures from CDK
+
* Game version 1.63 suppport added
* All of the textures are now shown (some were previously hidden because of a bug)
+
* Some bug fixes and stability improvements
* Added composite files and other stuff from new locations
 
* New game version supported
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2018_10_23__18_43.exe 23 October 2018]===
 
  
* Support for 1.83 texture compressing
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2018_09_18__23_32.exe 19 September 2018]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_10_06__03_39.exe 10 june 2016]
  
* Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
+
'''Changelog'''
* 3d Max 2019 support has been added.
 
* FX display bug has been fixed, collision pack were returned
 
* Assets composites (groups of objects) have been added (as well as new assets for new locations).
 
* The ability to incorporate AI controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2018_03_16__01_01.exe 16 March 2018]===
+
* Game version 1.59 suppport added
 +
* Automatic generation of location list for mission editor
  
* DagorEd 5.0 support added
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2018_03_14__13_18.exe 14 March 2018]===
 
  
* Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_12_05__05_01.exe 12 may 2016]
* The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2017_05_26__13_16.exe 26 May 2017]===
+
'''Changelog'''
 +
 
 +
* Support of 3d studio Max 2017 was added
 +
* Locations export optimized
  
* Rebuilt the previous version since the .exe file made on May 25th became corrupted
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2017_05_25__19_31.exe 25 May 2017]===
 
  
* Game version 1.69 support added
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_03_29__13_45.exe 29 march 2016]
* Some bug fixes
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_12_22__21_30.exe 22 December 2016]===
+
'''Changelog'''
  
* Folders structure added
+
* Added support for new scy and clouds rendering system
* Intel HD support returned
+
* DagorEd, MissionEd - Compass added for better orientation
* Grass render in AssetViewer restored
+
* New weather system implemented, plus added ability to override weather preset in Environment mode
* Added visual display of collision
 
* Fixed collision bug in user landclasses
 
* Some crashes fixed
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_10_19__20_52.exe 19 October 2016]===
 
  
* Sample plane fixed
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_10_02__13_45.exe 2 October 2016]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_03_15__20_41.exe 15 march 2016]
  
* Game version 1.63 support added
+
'''Changelog'''
* Some bug fixes and stability improvements
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_10_06__03_39.exe 10 June 2016]===
+
* Game version 1.57.x.x support added
  
* Game version 1.59 support added
 
* Automatic generation of location list for mission editor
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_12_05__05_01.exe 12 May 2016]===
 
  
* Support of 3d studio Max 2017 was added
+
*[http://cdk.warthunder.com/WarThunderCDK_2016_01_12__14_29.exe 12 january 2016]
* Locations export optimized
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_03_29__13_45.exe 29 March 2016]===
+
'''Changelog'''
  
* Added support for new sky and clouds rendering system
+
* DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes
* DagorEd, MissionEd - Compass added for better orientation
 
* New weather system implemented, plus added ability to override weather preset in Environment mode
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_03_15__20_41.exe 15 March 2016]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2015_12_29__14_26.exe 29 december 2015]
  
* Game version 1.57.x.x support added
+
'''Changelog'''
  
===[https://cdk.warthunder.com/WarThunderCDK_2016_01_12__14_29.exe 12 January 2016]===
+
* DagorEd - fixed crash of detailed landclasses
  
* DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_12_29__14_26.exe 29 December 2015]===
 
  
* DagorEd - fixed crash of detailed landclasses
+
*[http://cdk.warthunder.com/WarThunderCDK_2015_12_28__19_05.exe 28 december 2015]
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_12_28__19_05.exe 28 December 2015]===
+
'''Changelog'''
  
 
* AssetViewer - export textures to dds fixed
 
* AssetViewer - export textures to dds fixed
 
* DagorEd - detailed landclasses added
 
* DagorEd - detailed landclasses added
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_11_12__17_11.exe 12 November 2015]===
 
  
* Minimal requirements for central processor reduced
+
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_12__17_11.exe 12 november 2015]
 +
 
 +
'''Changelog'''
 +
Minimal requirements for central processor reduced
 +
 
 
* MissionEd - updated locations list
 
* MissionEd - updated locations list
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_11_09__23_03.exe 9 November 2015]===
+
 
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_09__23_03.exe 9 november 2015]
 +
 
 +
'''Changelog'''
  
 
* MissionEd, DagorEd - bug with water fixed
 
* MissionEd, DagorEd - bug with water fixed
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_11_06__00_02.exe 6 November 2015]===
+
 
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_06__00_02.exe 6 november 2015]
 +
 
 +
'''Changelog'''
  
 
* MissionEd, DagorEd - fog fixed
 
* MissionEd, DagorEd - fog fixed
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_11_05__16_31.exe 5 November 2015]===
 
  
* Compatible with PBR and version 1.53
 
* AssetViewer - performance increased
 
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_07_02__17_26.exe 2 July 2015]===
+
*[http://cdk.warthunder.com/WarThunderCDK_2015_11_05__16_31.exe 5 november 2015]
 +
 
 +
'''Changelog'''
 +
Compatible with PBR and version 1.53
 +
 
 +
* AssetViewer - perfomance increased
 +
 
 +
 
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_07_02__17_26.exe 2 july 2015]
 +
 
 +
'''Changelog'''
  
 
* MissionEd - avg_* locations fixed
 
* MissionEd - avg_* locations fixed
* MissionEd - fixed bug with wrong names of German tanks
+
* MissionEd - fixed bug with wrong names of german tanks
 +
 
 +
 
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_06_30__14_31.exe 30 june 2015]
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_06_30__14_31.exe 30 June 2015]===
+
'''Changelog'''
  
 
* DagorEd - fixed some extra warnings, that slowed down level export
 
* DagorEd - fixed some extra warnings, that slowed down level export
Line 213: Line 205:
 
* AssetViewer - render fixed, environment became more user-friendly
 
* AssetViewer - render fixed, environment became more user-friendly
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_05_21__15_16.exe 21 May 2015]===
+
......
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_05_21__15_16.exe 21 may 2015]
 +
 
 +
'''Changelog'''
  
 
* DDS export fixed for damaged textures
 
* DDS export fixed for damaged textures
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_05_14__18_32.exe 14 May 2015]===
+
......
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_05_14__18_32.exe 14 may 2015]
 +
 
 +
'''Changelog'''
  
 
* DDS export fixed (for Photoshop users)
 
* DDS export fixed (for Photoshop users)
 
* CDK crashes on several videocards fixed
 
* CDK crashes on several videocards fixed
  
===[https://cdk.warthunder.com/WarThunderCDK_2015_05_12__15_49.exe 12 May 2015]===
+
......
 +
 
 +
*[http://cdk.warthunder.com/WarThunderCDK_2015_05_12__15_49.exe 12 may 2015]
 +
 
 +
'''Changelog'''
  
 
* The list of textures used for dynmodels added to assetviewer
 
* The list of textures used for dynmodels added to assetviewer

Revision as of 11:10, 14 June 2019

Current Version

Changelog

  • New game version supported

Old versions

Changelog

  • Fixed bug with re-export of textures from CDK
  • All of the textures are now shown (some were previously hidden because of a bug)
  • Added composite files and other stuff from new locations
  • New game version supported

Changelog

  • Support for 1.83 texture compressing

Changelog

  • Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
  • 3d Max 2019 support has been added.
  • FX display bug has been fixed, collision pack were returned
  • Assets composites (groups of objects) have been added (as well as new assets for new locations).
  • The ability to incorporate ai controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
  • 16 march 2018

Changelog

Changelog

  • Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
  • The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.

Changelog

  • Rebuilt the previous version since the .exe file made on May 25th became corrupted


Changelog

  • Game version 1.69 suppport added
  • Some bug fixes


Changelog

  • Folders structure added
  • Intel HD support returned
  • Grass render in AssetViewer restored
  • Added visual display of collision
  • Fixed collision bug in user landclasses
  • Some crashes fixed


Changelog

  • Sample plane fixed


Changelog

  • Game version 1.63 suppport added
  • Some bug fixes and stability improvements


Changelog

  • Game version 1.59 suppport added
  • Automatic generation of location list for mission editor


Changelog

  • Support of 3d studio Max 2017 was added
  • Locations export optimized


Changelog

  • Added support for new scy and clouds rendering system
  • DagorEd, MissionEd - Compass added for better orientation
  • New weather system implemented, plus added ability to override weather preset in Environment mode


Changelog

  • Game version 1.57.x.x support added


Changelog

  • DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes

Changelog

  • DagorEd - fixed crash of detailed landclasses


Changelog

  • AssetViewer - export textures to dds fixed
  • DagorEd - detailed landclasses added


Changelog Minimal requirements for central processor reduced

  • MissionEd - updated locations list


Changelog

  • MissionEd, DagorEd - bug with water fixed


Changelog

  • MissionEd, DagorEd - fog fixed


Changelog Compatible with PBR and version 1.53

  • AssetViewer - perfomance increased


Changelog

  • MissionEd - avg_* locations fixed
  • MissionEd - fixed bug with wrong names of german tanks


Changelog

  • DagorEd - fixed some extra warnings, that slowed down level export
  • DagorEd - ortho screenshot fixed
  • DagorEd - lastclip fixed
  • MissionEd - detailed heightmap fixed
  • AssetViewer - render fixed, environment became more user-friendly

......

Changelog

  • DDS export fixed for damaged textures

......

Changelog

  • DDS export fixed (for Photoshop users)
  • CDK crashes on several videocards fixed

......

Changelog

  • The list of textures used for dynmodels added to assetviewer
  • Dynamic models view fixed in assetviewer and missioneditor