PLAY
Aviation
F-16AJ
VIII
Rank
AB
12.7
RB
12.7
SB
13.0
AB
RB
12.0
SB
12.0
AB
12.7
RB
12.7
SB
Battle rating
Japan
Game nation
Fighter
Main role
400,000
RP
Research
1,080,000
SL
Purchase
General information

The F-16AJ represents the proposed introduction of a Japanese F-16A closely resembling a YF-16 into JASDF service, as proposed by General Dynamics in their corporation brochure and advertisement during exhibition in Japan by the 1980s. The JASDF had plans to select a winner from 13 candidates proposed by different aircraft companies as part of a program to replace its ageing fleet of F-104Js and to serve alongside their F-4EJ aircraft. Ultimately, the program came down to a choice between the F-14, F-15, and F-16 where the F-15 emerged as the victor, becoming the F-15J; while the concept of Japanese "F-16" eventually evolved into the Mitsubishi F-2 which became the first jet to be equipped with AESA radar by 2000.

Introduced in Update "Sky Guardians", the F-16AJ is currently one of only two truly multirole F-16As in the game, alongside the ROCAF's F-16A MLU. The F-16AJ also marks the introduction of the AGM-65 series into JASDF service, providing much-anticipated precision air-to-ground weaponry for Japanese pilots. With one of the latest airborne radars in the game and weapon systems mostly identical to other F-16 variants, the F-16AJ now presents a good option for players who require both air interception and ground attack capabilities. Its available payloads will not disappoint players.



Flight performance
Max speed
at 10,973 m 2,1562,0732,2102,103 km/h
Rate of Climb 305250.8350.9262.9 m/s
Turn time 19.521.218.620.7 s
Max altitude 15,240 m
Takeoff Run 850 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 14.6 t
Engine Pratt & Whitney F100-PW-220
Length 15.1 m
Wingspan 9.4 m

Limits:
Max Speed Limit (IAS) 1,555 km/h
Mach Number Limit 2
Flap Speed Limit (IAS) 463 km/h
Gear Speed Limit (IAS) 482 km/h
Offensive armament
20 mm JM61A1 cannon
Ammunition 512 rounds
Fire rate 6,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/HEF-I/HEF-I/AP-I/HEF-I/HEF-I4036221263
API-T/HEF-I/HEF-I/HEF-I/HEF-I4036221263
API-T/AP-I/HEF-I/AP-I/AP-I/HEF-I4036221263
AP-I/AP-I/HEF-I4036221263
Suspended armament
Max weight 5,420 kg

NameWeightSlot
76.9 kg
84.5 kg
210.5 kg
3 × 631.4 kg
57 × 688.9 kg
3 × 722.7 kg
3 × 762 kg
893.6 kg
231.3 kg
6 × 1,445.4 kg
6 × 1,524 kg
Drop tank (370 gal.)100 kg
240.9 kg
254 kg
Economy
Repair cost Basic → Reference
AB 3,148 → 4,388 SL
RB 9,094 → 12,677 SL
SB 10,725 → 14,951 SL
Crew training 310,000 SL
Experts 1,080,000 SL
Aces 3,400 GE
Research Aces 1,280,000 RP
Reward multiplier AB / RB / SB
90 / 320 / 490 % SL
250 % RP
Total cost of modifications 305,000 RP
469,000 SL
Talisman cost 3,100 GE

Research order:
F-16AJ

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
30
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content