PLAY
Bluewater Fleet
K2
I
Rank
AB
4.3
RB
4.3
Battle rating
Germany
Game nation
Destroyer
Main role
5,900
RP
Research
6,300
SL
Purchase
General information

The K2 was a K-class sloop built for the Royal Netherlands Navy to replace the aging Brinio-class gunboats. Originally seven ships were planned, but only three were laid down and two more ordered. By the time of the German invasion of the Netherlands, the ships were still incomplete and not yet launched. The K2 was laid down in 1939 and commissioned in 1942. Very little is known about her career except that she was hit by an aerial torpedo on 9th October 1944, heavily damaging her. She was towed to port and at the end of the war found in port of Horten, Norway. She was then towed to the Dutch port of Delfzijl where she sank by accident in November 1945. On 26th July 1946, she was raised and, after inspecting her, sold for scrap in 1947.

The K2 was introduced in Update 1.79 "Project X" as part of the fleet closed beta test. Unlike any destroyer or even some light cruisers, the K2 features 40 mm thick belt armour protecting magazines with 50 mm plates protecting vital machinery such as engine and fuel tanks. The turret ammo elevators are surrounded by 60 mm armour as well as the turret itself are protected by 60 mm thick armour all-round making them immune to auto cannon and lower calibre fire. The bridge is protected by 35 mm rolled homogeneous armour all around, again making it much more protected than any of its contemporaries. As the K2 was designed to serve in coastal waters, her max speed is only 34 km/h. The main armament of four 120 mm cannons is on par with destroyers of other navies.


Camouflages:

Specification
Armour
Main fire tower 50 / 60 / 35 mm
Hull 16 mm (steel)
Superstructure 5 mm (steel)
Number of sections 6
Displacement 1,420 t
Crew 184 persons
Max speed
Forward 34294130 km/h
Backward 1191310 km/h
Primary armament
2 × Turret — 2 × 120 mm/45 L45 cannon
Ammunition 480 rounds
Reload basic crew → aces
8.1 → 6.3 s
Vertical guidance -5 / 45°
Turret Rotation Speed
Horizontal 108.5108.5 °/s
Vertical 108.5108.5 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE323232323232
Secondary armament
2 × Turret — 2 × 3.7 cm SK C/30 mounting
Ammunition 8,000 rounds
Reload basic crew → aces
2.6 → 2 s
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 19.616.719.616.7 °/s
Vertical 1512.81512.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE555555
APCBC878473635651
Anti-aircraft armament
2 × Turret — 4 × 2 cm/65 Flakvierling 38 automatic cannon
Ammunition 16,000 rounds
Belt capacity 40 rounds
Reload basic crew → aces
7.8 → 6 s
Fire rate 480 shots/min
Vertical guidance -5 / 85°
Turret Rotation Speed
Horizontal 3529.83529.8 °/s
Vertical 2521.32521.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/AP/HEF-T/HEF363529242118
4 × Turret — 2 cm/65 C/38 automatic cannon
Ammunition 8,000 rounds
Belt capacity 40 rounds
Reload basic crew → aces
5.2 → 4 s
Fire rate 480 shots/min
Vertical guidance -5 / 65°
Turret Rotation Speed
Horizontal 6555.36555.3 °/s
Vertical 5546.85546.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/AP/HEF-T/HEF363529242118
2 × Turret — 13.2 mm Hotchkiss machine gun
Ammunition 3,600 rounds
Belt capacity 30 rounds
Reload basic crew → aces
2.6 → 2 s
Fire rate 476 shots/min
Vertical guidance -4 / 85°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/AP/IAI/AP282724211917
Additional armament
Setup 1 6 × WBD depth charge
Setup 2 4 × WBG depth charge
Setup 3 6 × WBD depth charge
4 × WBG depth charge
Economy
Repair cost Basic → Reference
AB 634 → 822 SL
RB 1,007 → 1,306 SL
Crew training 1,800 SL
Experts 6,300 SL
Aces 80 GE
Research Aces 135,000 RP
Reward multiplier AB / RB
60 / 130 % SL
106 % RP
Total cost of modifications 5,940 RP
4,500 SL
Talisman cost 410 GE

Research order:

Seakeeping
Unsinkability
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
3
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content