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Ground Vehicles
AMX-10M
V
Rank
AB
7.3
RB
7.3
SB
7.3
Battle rating
France
Game nation
Tank destroyer
Main role
95,000
RP
Research
270,000
SL
Purchase
General information

The AMX-10M, a unique French tank destroyer, was developed from the AMX-10P infantry fighting vehicle. The AMX-10M was part of the ACRA project that started in the 1960s, which aimed to create a vehicle capable of firing supersonic ATGMs from a 142 mm smoothbore gun. The AMX-10M retained the same engine, chassis, and 20 mm autocannon as the AMX-10P, but had a modified chassis that housed the ACRA launcher and its missiles. The ACRA missiles had a range of about 4 km and could penetrate up to 700 mm of armour. Ultimately, due to the large associated expenses especially with the ATGMs, funding for the program was terminated at the last stage of testing. Additionally, advances in fire control systems for contemporary armour-piercing projectiles and the ACRA missiles' lack of ability to be deployed on helicopters, as well as the increasing relevance of the HOT ATGM system also contributed to the projects' cancellation.

Introduced in Update "Sons of Attila", the AMX-10M is a rather special tank that can fire barrel-launched ATGMs, a feature not commonly found in Western tanks or tank destroyers. The ACRA missile’s fast flight speed makes it difficult for the enemy to avoid getting hit. However, the missile requires continuous guidance and cannot hide behind cover due to its launcher and optic location, which means that the AMX-10M must be constantly exposed, increasing the risk of return fire. Despite these setbacks, the AMX-10M is still a formidable tank at range, able to easily penetrate the upper front plates of any heavy it can encounter at its battle rating, including the T95, Maus, IS-7, and even the Object 279. It can also serve as an excellent last-ditch self-propelled anti-aircraft (SPAA) thanks to the AMX-10M possessing the same 20 mm gun as its brethren, the AMX-10P.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 25 / 20 / 20 mm
Turret 25 / 20 / 20 mm
Visibility 83 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6065 km/h
Backward 1112 km/h
Power-to-weight ratio 18.716.532.726.5 hp/t
Engine power 280248490398 hp
Weight 15 t
Optics
Gunner
Commander
Driver
Optics zoom
10.0x
10.0x
Armaments
142 mm ACRA gun-launcher
Ammunition 46 rounds
First-order 17 rounds
Reload basic crew → aces
9.7 → 7.5 s
Vertical guidance -7 / 15°
Horizontal guidance -5 / 5°
Turret Rotation Speed basic crew → aces
Horizontal 7612.28.8108.517.412.6 °/s
Vertical 3.83.111.77.55.54.416.810.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
ATGM700700700700700700
HE363636363636
20 mm CN20 F2 automatic cannon
Ammunition 500 rounds
Fire rate 740 shots/min
Vertical guidance -3 / 50°
Turret Rotation Speed basic crew → aces
Horizontal 3529.860.9445042.587.162.9 °/s
Vertical 24.519.674.747.83528106.768.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEFI-T/HVAP-T575237241510
Economy
Repair cost Basic → Reference
AB 5,297 → 6,552 SL
RB 5,446 → 6,737 SL
SB 8,857 → 10,956 SL
Crew training 78,000 SL
Experts 670,000 SL
Aces 1,100 GE
Research Aces 270,000 RP
Reward multiplier AB / RB / SB
150 / 210 / 240 % SL
190 % RP
Total cost of modifications 76,500 RP
130,000 SL
Talisman cost 2,000 GE

Research order:

Mobility
Protection
Firepower
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