PLAY
Ground Vehicles
Pantsir-S1
VIII
Rank
AB
12.0
RB
12.0
SB
12.0
Battle rating
USSR
Game nation
SPAA
Main role
400,000
RP
Research
1,080,000
SL
Purchase
Russia
Origin country
General information

The Pantsir-S1 is a Russian SPAA designed with the intent of complementing and enhancing the existing air defence capabilities for military, industrial, and administrative installations. The development of the Pantsir-S1 can be traced back to the early 1990s, when the Russian military realised it needed an adaptable short-to-medium-range air defence system. The Instrument Design Bureau (KPB Tula) and the Ulyanovsk Mechanical Plant worked together to develop the Pantsir-S1. The main objective was to develop a highly adaptable and powerful anti-aircraft system that could take on a variety of aerial threats, such as helicopters, fighter jets, and drones. It features advanced radar systems and a combination of missiles and guns for effective air defence. Additionally, the system is equipped with a high degree of automation, allowing for quick reaction times and efficient target engagement.

The Pantsir-S1 was introduced in Update "Sky Guardians" as a top-tier SPAA vehicle. In terms of gameplay, the Pantsir-S1 excels at engaging aircraft and helicopters at medium to close range. Its combination of missiles and autocannons allows it to deal with various aerial threats effectively. However, its armour is relatively thin, so players need to be cautious about enemy ground units. Nonetheless, the Pantsir-S1's mobility and versatility ensure that it can provide effective air defence support to friendly forces.



Survivability and armour
Armour front / side / back
Hull 6 / 6 / 6 mm
Turret 5 / 5 / 5 mm
Visibility 250 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7076 km/h
Backward 56 km/h
Power-to-weight ratio 11.810.420.616.7 hp/t
Engine power 400354699568 hp
Weight 34 t
Optics
Gunner
Commander
Driver
Optics zoom
5.8x–28.0x
Optical device
Armaments
AAM 95Ya6
Ammunition 12 rounds
Fire rate 30 shots/min
Vertical guidance 0 / 85°
Turret Rotation Speed basic crew → aces
Vertical 4939.2149.495.67056213.5136.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
SAM606060606060
4 x 30 mm 2A38M automatic cannon
Ammunition 1,404 rounds
Belt capacity 351 rounds
Fire rate 1,250 shots/min
Vertical guidance -1 / 85°
Turret Rotation Speed basic crew → aces
Horizontal 46.939.981.7596757116.784.3 °/s
Vertical 4939.2149.495.67056213.5136.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/HEF-I656353443629
HEF-I/HEF-T/HEF-I/HEF-I987543
AP-T/AP-T/AP-T/AP-T656353443629
Economy
Repair cost Basic → Reference
AB 5,728 → 7,979 SL
RB 6,825 → 9,507 SL
SB 7,658 → 10,668 SL
Crew training 310,000 SL
Experts 1,280,000 SL
Aces 2,200 GE
Research Aces 1,080,000 RP
Reward multiplier AB / RB / SB
160 / 210 / 200 % SL
250 % RP
Total cost of modifications 284,700 RP
471,000 SL
Talisman cost 3,100 GE

Research order:
Pantsir-S1

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
21
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content