Difference between revisions of "ZSU-37"

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{{Specs-Card|code=ussr_zsu_37}}
+
{{About
 +
| about = Soviet SPAA '''{{PAGENAME}}'''
 +
| usage = the twin-barrelled version
 +
| link = ZSU-37-2
 +
}}
 +
{{Specs-Card
 +
|code=ussr_zsu_37
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
The ZSU-57 is a rank III anti aircraft vehicle with a battle rating of 4.0 in all modes. It was introduced in update 1.43 in October 2014.
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]]. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. Its fast-firing cannon will bring down any plane coming at range and thanks to its HVAP ammunition it also has the potential to destroy tanks with a little less than 90 mm penetration.
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
 
'''Armour type:'''
 
'''Armour type:'''
  
*Rolled homogeneous armour (Gun shield)
+
* Rolled homogeneous armour (hull, turret)
 +
* Structural steel (gun breech, storage boxes, mudguards)
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Armour!!Front!!Sides!!Rear!!Roof
+
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
|Hull||35 mm (60°) Upper glacis
+
| Hull || 35 mm (60°) ''Front glacis'' <br> 45 mm (30°) ''Lower glacis'' <br> 60 mm (34-84°) ''Driver's port'' || 15 mm || 10 mm ''Top'' <br /> 15 mm (32°) ''Bottom'' || 6 mm
45 mm (31°) Lower glacis
+
|-
|15 mm||10 mm||6 mm
+
| Turret || 15 mm (16°) ''Turret front'' <br> 15 mm (0-12°) ''Gun mantlet'' || 15 mm (1-2°) || 8 mm || N/A
 
|-
 
|-
|Turret||15 mm (16°)||15 mm||8 mm||N/A
 
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
  
 +
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
 
* The turret has an armoured basket which is 10 mm thick
 
* The turret has an armoured basket which is 10 mm thick
* There is a gun shield which is 15 mm thick
+
* Belly armour is 10 mm thick.
 +
* Storage boxes and mudguards are 4 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
<!--<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
{{Specs-Tank-Mobility}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
|-
+
 
! colspan="3" |Mobility characteristic
+
{{tankMobility|abMinHp=199|rbMinHp=124}}
|-
+
 
!Weight (tons)
+
=== Modifications and economy ===
! colspan="1" |Add-on Armor
+
{{Specs-Economy}}
weight (tons)
+
 
! colspan="1" |Max speed (km/h)
 
|-
 
| rowspan="2" |12.2|| colspan="1" rowspan="2" |N/A|| colspan="1" |46 (AB)
 
|-
 
|42 (RB/SB)
 
|-
 
! colspan="3" |Engine power (horsepower)
 
|-
 
! colspan="1" |Mode
 
!Stock
 
!Upgraded
 
|-
 
|Arcade
 
|209
 
|245
 
|-
 
|Realistic/Simulator
 
|128
 
|140
 
|-
 
! colspan="3" |Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" |Mode
 
!Stock
 
!Upgraded
 
|-
 
|Arcade
 
|17.1
 
|20.1
 
|-
 
|Realistic/Simulator
 
|10.5
 
|11,5
 
|}
 
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|61-K (37 mm)}}
 
{{main|61-K (37 mm)}}
{| class="wikitable" style="text-align:center"
+
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="6" |[[61-K (37 mm)]]
+
! colspan="6" | [[61-K (37 mm)|37 mm 61-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
+
! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
! rowspan="1" |Fire rate  
+
! Stock !! Upgraded !! Full !! Expert !! Aced
(shots/minute)
+
! Stock !! Full !! Expert !! Aced
! rowspan="1" |Vertical  
 
guidance
 
! rowspan="1" |Horizontal
 
guidance
 
 
|-
 
|-
| colspan="3" |318 (5)||160||-5°/+85°||±180°
+
! ''Arcade''
 +
| rowspan="2" | 290 (5) || rowspan="2" | 160 || rowspan="2" | -5°/+85° || rowspan="2" | ±180° || rowspan="2" | N/A || 26.4 || 36.6 || 44.4 || 49.1 || 52.2 || rowspan="2" | 0.65 || rowspan="2" | 0.58 || rowspan="2" | 0.53 || rowspan="2" | 0.50
 
|-
 
|-
! colspan="6" |Turret rotation speed (°/s)
+
! ''Realistic''
 +
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
 
|-
 
|-
! style="width:4em" |Mode
+
|}
! style="width:4em" |Stock
+
 
! style="width:4em" |Upgraded
+
==== Ammunition ====
! style="width:4em" |Prior + Full crew
+
* '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
! style="width:4em" |Prior + Expert qualif.
+
* '''UO-167:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}}
! style="width:4em" |Prior + Ace qualif.
+
* '''BR-167:''' {{Annotation|AP-T|Armour-piercing tracer}}
|-
+
* '''BR-167P:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
|''Arcade''||30.7||43||__.__||__.__||__.__
+
 
|-
+
{{:61-K (37 mm)/Ammunition|HEFI-T*, AP-T, HVAP-T}}
|''Realistic''||20.8||24.5||__.__||__.__||__.__
+
 
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated:''' -->
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" |Reloading rate (seconds)
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
| '''58''' || 49&nbsp;''(+9)'' || 39&nbsp;''(+19)'' || 29&nbsp;''(+29)'' || 20&nbsp;''(+38)'' || 10&nbsp;''(+48)'' || 1&nbsp;''(+57)'' || Yes
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
|1.3||__.__||__.__||1
 
 
|}
 
|}
=== Additional armament ===
 
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
=== Machine guns ===
+
== Usage in battles ==
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
'''Overview:'''
  
== Usage in the battles ==
+
The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
'''Tips:'''
 +
 
 +
The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
 +
* Great anti-armour performance with AP belts of ~60 mm and HVAP-T belts of ~90 mm penetration at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through their sides or rear
 +
* Very fast reload; able to fire almost constantly until the ammo storage is empty
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
 +
* Struggles in rough terrain and steering is very stiff due to low engine power
 +
* Slow, sluggish, and cumbersome
 +
* Turret rotation is very slow
 +
* Vulnerable to overpressure
 +
* Very weak protection
 +
* Large ammo racks
 +
* Low fire rate can make hitting aircraft very difficult
 +
* Bad stock grind
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.
 +
 
 +
In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37 mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.
 +
 
 +
The vehicle's design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_zsu_37 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
;Videos
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
{{Youtube-gallery|yHDVziBYo5g|'''Spade Review: ZSU-37. An average SPAA with a "Special" appearance''' - ''Joseph 2000''}}
  
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
  
''ETC.''
+
;Vehicles equipped with the same chassis
 +
* [[SU-76M]] / [[SU-76M (5th Gv.Kav.Corps)]] / [[SU-76M (China)]]
  
== Sources ==
+
;Other vehicles of similar configuration and role
''Paste links to sources and external resources, such as:''
+
* [[Ostwind]]
 +
* [[ZiS-43]]
 +
* [[Crusader AA Mk I]]
 +
* [[AMX-13 DCA 40]]
 +
* [[Lvkv 42]]
  
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [[wikipedia:ZSU-37|[Wikipedia] ZSU-37]]
 +
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=370 <nowiki>[Military Factory]</nowiki> ZSU-37 Self-Propelled Anti-Aircraft Artillery]
 +
* [http://tankmuseum.ru/p3/zsu-37/ <nowiki>[TankMuseum.ru]</nowiki> Self-propelled anti-aircraft gun ZSU-37 (USSR)]
 +
 
 +
{{TankManufacturer GAZ}}
 +
{{USSR anti-aircraft vehicles}}

Latest revision as of 13:29, 6 February 2023

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the Soviet SPAA ZSU-37. For the twin-barrelled version, see ZSU-37-2.
ussr_zsu_37.png
GarageImage ZSU-37.jpg
ZSU-37
AB RB SB
4.0 3.3 3.3
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

The ZSU-37 is a rank II Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.0 (AB) and 3.3 (RB/SB). It was introduced in Update 1.43. It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon. Its fast-firing cannon will bring down any plane coming at range and thanks to its HVAP ammunition it also has the potential to destroy tanks with a little less than 90 mm penetration.

General info

Survivability and armour

Armourfront / side / back
Hull35 / 15 / 15
Turret15 / 15 / 8
Crew5 people
Visibility71 %

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Structural steel (gun breech, storage boxes, mudguards)
Armour Front Sides Rear Roof
Hull 35 mm (60°) Front glacis
45 mm (30°) Lower glacis
60 mm (34-84°) Driver's port
15 mm 10 mm Top
15 mm (32°) Bottom
6 mm
Turret 15 mm (16°) Turret front
15 mm (0-12°) Gun mantlet
15 mm (1-2°) 8 mm N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  • The turret has an armoured basket which is 10 mm thick
  • Belly armour is 10 mm thick.
  • Storage boxes and mudguards are 4 mm thick.

Mobility

Speedforward / back
AB46 / 6 km/h
RB and SB43 / 6 km/h
Number of gears4 forward
1 back
Weight12.2 t
Engine power
AB267 hp
RB and SB140 hp
Power-to-weight ratio
AB21.9 hp/t
RB and SB11.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 46 6 12.2 199 267 16.31 21.89
Realistic 43 6 124 140 10.16 11.48

Modifications and economy

Repair costBasic → Reference
AB1 234 → 1 588 Sl icon.png
RB983 → 1 265 Sl icon.png
SB1 475 → 1 898 Sl icon.png
Total cost of modifications19 510 Rp icon.png
32 100 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces330 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
70 / 90 / 130 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods new tank break.png
Brake System
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods new tank filter.png
Filters
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
120 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
210 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
210 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
120 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_HE_ammo_pack
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mod arrow 0.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_AP_ammo_pack
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mod arrow 0.png
Mods tank cannon.png
Adjustment of Fire
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
37mm_ussr_61K_APCR_ammo_pack
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
120 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
1 200 Rp icon.png
Cost:
2 000 Sl icon.png
120 Ge icon.png
Mods art support.png
Artillery Support
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
210 Ge icon.png

Armaments

Main armament

Ammunition290 rounds
Belt capacity5 rounds
Reloadbasic crew → aces
0.6 → 0.5 s
Fire rate160 shots/min
Vertical guidance-5° / 85°
Main article: 61-K (37 mm)
37 mm 61-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 290 (5) 160 -5°/+85° ±180° N/A 26.4 36.6 44.4 49.1 52.2 0.65 0.58 0.53 0.50
Realistic 17.9 21.0 25.5 28.2 30.0

Ammunition

  • Default: AP-T · HEFI-T*
  • UO-167: HEFI-T*
  • BR-167: AP-T
  • BR-167P: HVAP-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 8 8 7 5 4 3
AP-T 70 68 56 45 36 29
HVAP-T 87 82 65 49 37 28
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 866 0.73 0.1 0.1 56.98 79° 80° 81°
AP-T 868 0.77 - - - 47° 60° 65°
HVAP-T 960 0.62 - - - 66° 70° 72°

Ammo racks

Ammo racks of the ZSU-37
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
58 49 (+9) 39 (+19) 29 (+29) 20 (+38) 10 (+48) (+57) Yes

Usage in battles

Overview:

The ZSU-37 is a dedicated AA, however the gun can also threaten enemy ground vehicles. Air targets should be the ZSU-37's main priority. The ZSU-37 has thin armour and low survivability, but it should stay near friendly tanks, as it may prove useful in supporting them with its cannon. Staying near the front can also help with shooting down enemy aircraft, as the ZSU-37 will be close to them when they make attack runs on friendly vehicles.

Tips:

The ZSU-37 is best used as a second or third spawn, because aircraft will not spawn at the beginning of the match. Do not engage aircraft too early, as you will only expose yourself. Begin firing at no more than 1-1.5 km range for the best effect. Always watch out for multiple aircraft, as one may hit you with bombs or rockets while you are distracted. The gun is surprisingly potent, and will quickly dispatch most air targets after a few hits, even against heavy fighters and bombers. The 37 mm gun does have a somewhat slow fire rate, so it may be difficult to hit enemy aircraft. It is a good idea to learn the weak spots of enemy ground vehicles you will commonly face near the ZSU-37's BR, as knowing these will allow the ZSU-37 to penetrate enemy tanks with more ease.

Pros and cons

Pros:

  • Single 37 mm 61-K cannon is capable of completely destroying enemy aircraft with only one or two hits
  • Great anti-armour performance with AP belts of ~60 mm and HVAP-T belts of ~90 mm penetration at close range, allowing the vehicle to engage lightly armoured vehicles easily from the front, and more heavily armoured ones through their sides or rear
  • Very fast reload; able to fire almost constantly until the ammo storage is empty

Cons:

  • Crew members are very vulnerable to aerial strafing and tank machine gun fire due to open-top construction
  • Struggles in rough terrain and steering is very stiff due to low engine power
  • Slow, sluggish, and cumbersome
  • Turret rotation is very slow
  • Vulnerable to overpressure
  • Very weak protection
  • Large ammo racks
  • Low fire rate can make hitting aircraft very difficult
  • Bad stock grind

History


Archive of the in-game description

Since tank divisions were facing greater losses from attacks by enemy assault aircraft, the decision was made to create a self-propelled anti-air mount based on light tanks. Work on the creation of a self-propelled installation based on the T-70 tank began in 1942. Two experimental models were released. Serious design flaws were uncovered during the testing phase.

In December, 1943 the ZSU-37 SPG was built at Factory #38 under the management of M.N. Shukin. It was armed with a 37 mm KB M.N. Loginov 61-K AA cannon. The vehicle was based on the SU-76M SPG, but instead of a combat cockpit they installed an open, rotating turret. An experimental model of the vehicle successfully underwent state-run testing and was recommended for serial production. However, due to production difficulties, serial production was moved to Factory #40 in Mytishchi.

The vehicle's design was enhanced at the new factory, and, after undergoing testing in October-November 1944, the vehicle began to be released serially. The vehicle was released in a small series of 75 units from 1945-1946. It was never used in combat.


Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


Gorky Automobile Plant (Го́рьковский автомоби́льный заво́д)
SPAA  GAZ-AAA (4M) · GAZ-AAA (DShK) · GAZ-MM (72-K)
  ZUT-37 · ZSU-37
Light Tank  T-60 · T-70 · T-80
Tank Destoyer  SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A
  ZiS-30
Rocket  BM-8-24

USSR anti-aircraft vehicles
GAZ-AAA  GAZ-AAA (4M) · GAZ-AAA (DShK)
BTR-152  BTR-152A · BTR-152D
Wheeled/Half-tracked  GAZ-MM (72-K) · ZiS-12 (94-KM) · ZiS-43
Radar SPAAG  ZSU-23-4 · ZSU-37-2
SAM  ZSU-23-4M4 · Strela-10M2 · 2S6 · Pantsir-S1
Other  ZSU-23-4M2 · ZUT-37 · ZSU-37 · BTR-ZD · ZSU-57-2
Czechoslovakia  M53/59
North Vietnam  ▂Phòng không T-34