Difference between revisions of "Zrinyi I"
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HaydenIsMe (talk | contribs) (added pros/cons, apologies if I did it wrong) (Tag: Visual edit) |
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=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
− | <!-- | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | ||
Line 22: | Line 22: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | + | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm |
|- | |- | ||
− | | | + | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm |
|- | |- | ||
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
Line 196: | Line 196: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * Highly effective main gun capable of knocking out most tanks it can encounter | ||
+ | * High gun depression allows stronger protection when firing over hills | ||
+ | * Incredible mobility, with the a reverse gearbox giving it the same speeds in reverse as forwards | ||
+ | * Quite short, making enemies less likely to spot or hit you | ||
+ | * Premium vehicle bonuses | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * With only 75 milimeters of frontal protection, armor is generally ineffective in direct frontal engagements | ||
+ | * Rocket launchers can be exploded by about any weapon when still loaded, which leads to an ammo rack kill | ||
+ | * Lacking a turret limits effectiveness in many scenarios | ||
+ | * No machine guns | ||
+ | * Lacks an APCR shell, which may cause problems fighting certain heavily armoured vehicles | ||
* | * |
Revision as of 07:15, 25 August 2022
Contents
Description
The 44M Zrinyi I is a premium gift rank III Italian tank destroyer with a battle rating of 4.0 (AB/RB/SB). It was introduced during Update "Danger Zone" as a reward for the 2022 Summer Quest event.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 44 | 44 | 22 | 369 | 496 | 16.77 | 22.55 |
Realistic | 41 | 41 | 230 | 260 | 10.45 | 11.82 |
Modifications and economy
Armaments
Main armament
75 mm 43.M | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -8°/+25° | -12°/+10° | N/A | 12.3 | 17.1 | 20.7 | 22.9 | 24.4 | 7.67 | 6.79 | 6.25 | 5.90 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
43.M pancelgranat | APCBC | 145 | 143 | 130 | 116 | 104 | 93 |
43.M repeszgranat | HE | 10 | 10 | 10 | 10 | 10 | 10 |
43.M pancelrobbantogranat | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
43.M pancelgranat | APCBC | 770 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° |
43.M repeszgranat | HE | 550 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
43.M pancelrobbantogranat | HEAT | 550 | 4.4 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Additional armament
Wgr.41 Spr rocket | |||
---|---|---|---|
Capacity | Vertical | Horizontal | Stabilizer |
6 | 0°/+10° | N/A | N/A |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Wgr.41 Spr | Rocket | 27 | 27 | 27 | 27 | 27 | 27 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Wgr.41 Spr | Rocket | 340 | 34.15 | 0 | 0.1 | 2,150 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
6 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- Highly effective main gun capable of knocking out most tanks it can encounter
- High gun depression allows stronger protection when firing over hills
- Incredible mobility, with the a reverse gearbox giving it the same speeds in reverse as forwards
- Quite short, making enemies less likely to spot or hit you
- Premium vehicle bonuses
Cons:
- With only 75 milimeters of frontal protection, armor is generally ineffective in direct frontal engagements
- Rocket launchers can be exploded by about any weapon when still loaded, which leads to an ammo rack kill
- Lacking a turret limits effectiveness in many scenarios
- No machine guns
- Lacks an APCR shell, which may cause problems fighting certain heavily armoured vehicles
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Italy tank destroyers | |
---|---|
Italy | |
M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
M42 | 75/34 M42 |
M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
Other | L3/33 CC · 47/32 L40 |
Germany | ▄StuG III G |
USA | M36B1 · ▄M109G · M113A1 (TOW) |
Hungary | |
Zrínyi | Zrinyi I · Zrinyi II |
USSR | ◔2S1 |
Italy premium ground vehicles | |
---|---|
Light tanks | L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO |
Medium tanks | M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G |
M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA) | |
Heavy tanks | Tigris |
Tank destroyers | Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I |