Difference between revisions of "A32A"

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(Armaments: Added ballistic computer table)
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! Upgraded
 
! Upgraded
| _,___ || _,___ || __._ || __._ || __._ || __._
+
| 1,101 || 1,094 || 33.6 || 34.0 || 66.2 || 55.0
 
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|-
 
|}
 
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== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
In Air Realistic Battles, the A32A can make very effective use of it's available bombs. The triple [[M/50 (600 kg)|m/50]] 600kg bombs deliver 480kg of explosive mass each, which is more than enough to destroy a base at its tier. The aircraft has sufficient speed to outrun any enemy attackers in the initial minute of the match, and can generally drop its bombs on at least one base, if sufficient at avoiding [[Su-7B|Su-7]]'s and/or [[Harrier (Family)|harrier]]<nowiki/>s. From there forward, it's recommended to either return to the airfield, or pick off targets using the route described below.
 +
 
 +
An alternative route is the traditional fighter route. The A32A has an attacker spawn, and as a result may pursue enemy attackers, including but not limited to [[AV-8A|AV-8 Harriers]], [[Yak-38]]<nowiki/>s, [[Vautour IIA IDF/AF (France)|Vautour]] bombers, and the easiest target, the [[A-4E Early|A-4E]]. The aircraft has mediocre maneuverability compared to its tier, but has quite decent energy retention, and can be effective if used as a boom and zoom aircraft, maintaining speed as much as possible. Unlike the fighter variant, the [[J32B|J32]], the A32 does not have missiles. This makes it entirely reliant on 4x 20mm cannon, which are sufficient in taking down anything that they hit. Be warned, the cannons have a finnicky placement on the bottom of the aircraft, and take some getting used to. The elevator will also lock up at high speeds, which can be a problem.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Has a wide range of bombs and rockets loadouts, beneficial in tank RB
 
* Has a wide range of bombs and rockets loadouts, beneficial in tank RB
 
* Has decent pilot protection & airframe endurance
 
* Has decent pilot protection & airframe endurance
 +
* Radar warning receiver
  
 
'''Cons:'''
 
'''Cons:'''
  
* Mediocre manoeuvrability, almost every opponent it faces can out-manoeuvre it
+
* Mediocre maneuverability, almost every opponent it faces can out-maneuver it
 
* Very inefficient airbrake design that requires high angle-of-attack or aggressive banking to slow down
 
* Very inefficient airbrake design that requires high angle-of-attack or aggressive banking to slow down
 
* Large target making it easy to get hit
 
* Large target making it easy to get hit
 
* High rate of fire with low ammo count (90 RPG), ammunition will deplete very quickly, strict trigger control required
 
* High rate of fire with low ammo count (90 RPG), ammunition will deplete very quickly, strict trigger control required
 
* Can be difficult to land as landing flaps rip at 300 km/h
 
* Can be difficult to land as landing flaps rip at 300 km/h
 +
* Acceptable repair cost
  
 
== History ==
 
== History ==
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;Skins
 
;Skins
 +
 
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=sweden&vehicleType=aircraft&vehicleClass=fighter&vehicle=saab_a32a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=sweden&vehicleType=aircraft&vehicleClass=fighter&vehicle=saab_a32a Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Images
 
;Images
<gallery mode="packed-hover" heights="150">
+
<gallery mode="packed-hover" heights="150">
 
Image:A32A over the sea!.jpg|<small>A32A</small>
 
Image:A32A over the sea!.jpg|<small>A32A</small>
 
</gallery>
 
</gallery>
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
;Related development
 
;Related development
 +
 
* [[J32B]] - Fighter variant of the aircraft.
 
* [[J32B]] - Fighter variant of the aircraft.
  

Revision as of 00:33, 25 April 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the Swedish strike aircraft A32A. For the fighter version, see J32B.
A32A
saab_a32a.png
GarageImage A32A.jpg
A32A
AB RB SB
9.0 9.0 9.0
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

The A32A is a rank VI Swedish strike aircraft with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

The A32A "Lansen" was designed and developed by the Swedish company SAAB. The development began in 1948 and it first flew in 1952. Deliveries to the Swedish air force, Flygvapnet, began in 1954. In Flygvapnet it was used as a ground-attack aircraft, being able to carry a large array of different bombs and unguided rockets as well as four 20 mm Akan m/49 canons. It remained in service until 1978 but never saw use in combat. Powered by a license-built Rolls Royce Avon engine, locally designated the RM5, it was able to break the speed of sound in a dive, thus becoming the first Swedish aircraft to fly faster than the speed of sound.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 094 km/h
Turn time34 s
Max altitude12 500 m
EngineSvenska Flygmotor RM5A
TypeJet
Cooling systemAir
Take-off weight14 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,088 1,084 12500 34.6 35.6 44.8 42.0 900
Upgraded 1,101 1,094 33.6 34.0 66.2 55.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1160 450 524 491 320 ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 600 < 600 > N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic Mass Wing loading (full fuel)
Svenska Flygmotor RM5A 1 8,322 kg 297 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 14m fuel 20m fuel 30m fuel 46m fuel
1,350 kg Afterburning axial-flow turbojet 9,163 kg 9,523 kg 10,123 kg 11,084 kg 13,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 14m fuel 20m fuel 30m fuel 46m fuel MTOW
Stationary 3,424 kgf 4,633 kgf 0.51 0.49 0.46 0.42 0.34
Optimal 3,424 kgf
(0 km/h)
4,899 kgf
(1,000 km/h)
0.53 0.51 0.48 0.44 0.36

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew2 people
Speed of destruction
Structural1 160 km/h
Gear450 km/h

Modifications and economy

Repair costBasic → Reference
AB2 944 → 4 192 Sl icon.png
RB8 765 → 12 481 Sl icon.png
SB9 894 → 14 089 Sl icon.png
Total cost of modifications194 600 Rp icon.png
305 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 330 / 600 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods armor frame.png
Airframe
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
340 Ge icon.png
Mods jet engine.png
Engine
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
340 Ge icon.png
Mods armor cover.png
Cover
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
880 Ge icon.png
Mods heli false thermal targets.png
Chaff
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods ammo.png
akan_m47_belt_pack
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
m/61
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
m/49B
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
m/58
Research:
6 500 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods pilon bomb.png
m/40(250)
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
m/51
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
340 Ge icon.png
Mods weapon.png
akan_m47_new_gun
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
340 Ge icon.png
Mods pilon bomb.png
m/41
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
340 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
m/49
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
340 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
880 Ge icon.png
Mods pilon bomb.png
m/50(600)
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
880 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Offensive armament

Main article: Akan m/49 (20 mm)

The A32A is armed with:

  • 4 x 20 mm Akan m/49 cannons, nose-mounted (90 rpg = 360 total)

Suspended armament

The A32A can be outfitted with the following ordnance:

  • Without load
  • 12 x 120 kg sb m/61 bombs (1,440 kg total)
  • 5 x 250 kg mb m/50 bombs (1,250 kg total)
  • 3 x 500 kg mb m/56 bombs (1,500 kg total)
  • 3 x 600 kg mb m/50 bombs (1,800 kg total)
  • 24 x psrak m/49A rockets
  • 24 x srak m/51 rockets
  • 12 x hprak m/49 rockets

Usage in battles

In Air Realistic Battles, the A32A can make very effective use of it's available bombs. The triple m/50 600kg bombs deliver 480kg of explosive mass each, which is more than enough to destroy a base at its tier. The aircraft has sufficient speed to outrun any enemy attackers in the initial minute of the match, and can generally drop its bombs on at least one base, if sufficient at avoiding Su-7's and/or harriers. From there forward, it's recommended to either return to the airfield, or pick off targets using the route described below.

An alternative route is the traditional fighter route. The A32A has an attacker spawn, and as a result may pursue enemy attackers, including but not limited to AV-8 Harriers, Yak-38s, Vautour bombers, and the easiest target, the A-4E. The aircraft has mediocre maneuverability compared to its tier, but has quite decent energy retention, and can be effective if used as a boom and zoom aircraft, maintaining speed as much as possible. Unlike the fighter variant, the J32, the A32 does not have missiles. This makes it entirely reliant on 4x 20mm cannon, which are sufficient in taking down anything that they hit. Be warned, the cannons have a finnicky placement on the bottom of the aircraft, and take some getting used to. The elevator will also lock up at high speeds, which can be a problem.

Pros and cons

Pros:

  • Good climb rate
  • Fast top speed
  • Has 4 powerful nose-mounted cannons with high rate of fire, giving good one-second burst mass
  • Good roll rate
  • Fowler flap design provides excellent lift at low speeds
  • Has a wide range of bombs and rockets loadouts, beneficial in tank RB
  • Has decent pilot protection & airframe endurance
  • Radar warning receiver

Cons:

  • Mediocre maneuverability, almost every opponent it faces can out-maneuver it
  • Very inefficient airbrake design that requires high angle-of-attack or aggressive banking to slow down
  • Large target making it easy to get hit
  • High rate of fire with low ammo count (90 RPG), ammunition will deplete very quickly, strict trigger control required
  • Can be difficult to land as landing flaps rip at 300 km/h
  • Acceptable repair cost

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Images
Videos

See also

Related development
  • J32B - Fighter variant of the aircraft.

External links


Swedish Aeroplane Company Ltd. (SAAB)
  Pre-SAAB: SA / ASJA
SA 'Jaktfalken'  J6B
SAAB 17  B17A · B17B · S17BS
SAAB 18  B18A · B18B · T18B · T18B (57)
SAAB 21  J21A-1 · J21A-2 · A21A-3 · J21RA · A21RB
SAAB 29 'Tunnan'  J29A · A29B · J29D · J29F
SAAB 32 'Lansen'  J32B · A32A · A32A Röd Adam
SAAB 35 'Draken'  J35A · J35D
SAAB 37 'Viggen'  JA37C · JA37D · JA37DI · JA37DI F21 · AJ37 · AJS37
SAAB 39 'Gripen'  JAS39A · JAS39C
SAAB 105  SK60B · SAAB-105G
License Production  B3C (Ju 86K)
Export  SAAB-105OE · J35XS · ▄JAS39C · ◔JAS39EBS HU C

Sweden jet aircraft
Fighters  J21RA
  J29A · A29B · J29D · J29F
  J32B
  J34
  J35A · J35D
  JA37C · JA37D · JA37DI · JA37DI F21
  JAS39A · JAS39C
Strike aircraft  A21RB
  A32A · A32A Röd Adam
  A28B
  AJ37 · AJS37
  SK60B · SAAB-105G
Export  SAAB-105OE
Finland  ▄Vampire FB 52A · ▄MiG-21bis · Saab J35XS