Difference between revisions of "Mi-24D (USSR)"

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(Suspended armament: Updated)
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== Armaments ==
 
== Armaments ==
 
{{Specs-Heli-Armaments}}
 
{{Specs-Heli-Armaments}}
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="3" | [[Ballistic Computer]]
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|-
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! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs)
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|-
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| {{Tick}} || {{Tick}} || {{Cross}}
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|-
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|}
 
=== Offensive armament ===
 
=== Offensive armament ===
 
{{Specs-Heli-Offensive}}
 
{{Specs-Heli-Offensive}}

Revision as of 12:28, 10 April 2021

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the premium Russian attack helicopter Mi-24D (USSR). For other uses, see Mi-24 (Family).
▂Mi-24D
mi_24d.png
GarageImage Mi-24D (USSR).jpg
▂Mi-24D
Show in game

Description

The ▂Mi-24D is a premium gift rank V Soviet attack helicopter with a battle rating of 9.3 (AB/SB) and 8.7 (RB). It was introduced in Update 1.81 "The Valkyries" as a store bundle, but was removed from sale after the 2019 New Year Sale.

One of the most iconic helicopter gunships of the Cold War, the Mil Mi-24 was widely exported throughout the Eastern Bloc as the Soviet Union armed its satellites in Europe and abroad. This Mi-24D is one such example, and flies the colors of the Czechoslovak Air Force. The "Hind" is one of the most heavily armed gunships ever made, possessing extensive payloads and a durable airframe, at the cost of low manoeuvrability. A pair of Klimov TV3-117V turboshaft engines give the helicopter good lifting power and decent flight speeds.

General info

Flight performance

Max speed
at 1 000 m335 km/h
Max altitude4 950 m
Engine2 х Klimov TV3-117V
Power2 100 hp
Take-off weight12 t
Characteristics Max Speed
(km/h at 1,000 m)
Max altitude
(metres)
AB RB
Stock 315 304 4950
Upgraded 354 335

Survivability and armour

HIRSS
Dissipates the flow of hot exhaust gases, reducing the likelihood of capture by IR-guidance missiles
IRCM
Protects against IR-guided missiles
Crew2 people
Speed of destruction
Structural520 km/h
Gear420 km/h
  • Self-sealing fuel tanks
  • 4 mm Steel protecting Engines, Transmission, topmost Fuel Tank
  • 4 mm Steel alongside length of crew compartment
  • 8 mm Steel in front and astride gunner position
  • 55 mm Bulletproof Glass, front of canopy only

Modifications and economy

Repair cost
AB4 939 Sl icon.png
RB1 359 Sl icon.png
SB2 363 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 600 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 760 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 300 / 430 % Sl icon.png
Talisman.png 2 × 220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods cd 98 main rotor.png
Replacing helicopter blades
Mods jet engine.png
Engine
Mods heli flak jacket.png
Flak jacket
Mods heli structure.png
Helicopter frame
Mods jet engine extinguisher.png
EFS(a)
Mods armor cover.png
Cover
Mods ammo.png
YaK-B_belt_pack
Mod arrow 0.png
Mods pilon rocket.png
S-24
Mod arrow 0.png
Mods pilon bomb.png
FAB-250
Mod arrow 0.png
Mods heli screen exhaust device.png
HIRSS
Mod arrow 0.png
Mods weapon.png
YaK-B_new_gun
Mods atgm heli preset.png
2P32M/K-4V
Mods pilon bomb.png
FAB-500
Mods heli false thermal targets.png
Flares/Chaff
Mod arrow 0.png
Mods gunpods.png
Gun pod UPK-23-250
Mod arrow 0.png
Mods counterMeasures.png
IRCM
Mods ammo.png
ns23_belt_pack

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Offensive armament

Main article: YaK-B (12.7 mm)

The Mi-24D (USSR) is armed with:

  • 1 x 12.7 mm YaK-B machine gun, chin turret (1,470 rpg)

Suspended armament

The Mi-24D (USSR) can be outfitted with the following ordnance:

  • Without load
  • 128 x S-5K rockets
  • 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 4 x S-24 rockets
  • 4 x 9M17P Falanga-PV missiles
  • 4 x 9M17P Falanga-PV missiles + 128 x S-5K rockets
  • 4 x 9M17P Falanga-PV missiles + 4 x S-24 rockets
  • 4 x 9M17P Falanga-PV missiles + 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 4 x 9M17P Falanga-PV missiles + 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 64 x S-5K rockets + 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 4 x 9M17P Falanga-PV missiles + 64 x S-5K rockets + 2 x 250 kg OFAB-250sv bombs (500 kg total)
  • 2 x 23 mm GSh-23L cannons (250 rpg = 500 total)
  • 2 x 23 mm GSh-23L cannons + 64 x S-5K rockets
  • 2 x 23 mm GSh-23L cannons + 4 x 9M17P Falanga-PV missiles + 64 x S-5K rockets

Usage in battles

The Mi-24D, is the equivalent of the ancient Rome's cataphractarii, it's heavily armoured, packs incredible firepower and well the Hinds are one of the scariest helicopters in the game. Whether it be Air or Ground attack or even in naval.

Air to Air

Mi-24D Vs. Helicopters

The Mi-24D is able to make quick work of enemy helicopters, with its 12.7 mm YaK-B rotary machine gun. To get the best bullet to knockout ratio - always aim for the critical elements of the rival.

  1. Flight deck
  2. Engine
  3. Tail

Or if you wish to play with the enemy helicopter, shoot it's wings off with a few well placed shots and it will lose all it's suspended armament. However, doing this will not knockout any machine guns or cannons which it has mounted below on the air frame. Using the ATGM's to destroy enemy helicopters, the Falanga-PV are one of the fastest missiles in the game - they are able to destroy most helicopters with one hit - however helicopters such as Ka-52, Mi-28N & Tiger HAD will need to hit the tail, flight deck or engine since they are heavily armoured.

The Mi-24D has 14 Suspended armament presets, from cannons to ATGM's combinations.

The recommended armaments for this role is:

  • 64 x S-5K rockets + 4 x 9M17P Falanga-PV missiles + 2 x 23 mm GSh-23-2 cannons

The extra cannons installed on the wings, allows the Hind to perform the role of an attack helicopter - these cannons are able to destroy enemy helicopters, within a few clicks of the mouse. However, if this is used in an air to ground role these cannons can only penetrate lightly armoured vehicles.

If playing this in a Air to ground role it's best to go for the

  • 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles

Mi-24D Vs. Fighters

The Mi-24D does not have any air to air missiles, this means engagement with jet fighters will most likely end up with the Hind getting knocked out. However, it is not impossible to shoot them down. To do this, make sure you are equipped with the ATGM's. Wait for the aircraft to approach you head on and fire, keep the ATGM lined up with aircraft and a few seconds later it should hit.

If the aircraft has missiles, nose over the Mi-24D, gain speed, lots of speed - faster you can do this, higher the odds of the jet missing. Drop the Mi-24D to the ground and pull up after the jet has overshot you. If the jet banks and turns around, fire the ATGM and correct the ATGM so it hits the aircraft during this turn.

Air to Ground

The best payload for combined battles is

  • 128 x S-5K rockets + 4 x 9M17P Falanga-PV missiles

When enemy tankers see the Hind coming towards them, or see it flash up on the hud, they flea for cover. The Mi-24D, provides eight ATGM (Falanga-PV) missiles - these are enough to knockout eight enemy tanks, with a single hit. The range of the Falanga-PV missiles allow for strikes to happen at a distance, which keeps the helicopter out of range from most enemy SPAA or tanks.

Mi-24D Vs. SPAA

However the first target if seen, should always be enemy SPAA vehicles. Once the SPAA units have been located and knocked out, it is free hunting. The Mi-24D provides 128 S-5K rockets with its eight Falanga-PV missiles. These 128 rockets provide the capability for at least another two enemy tanks to be knocked out. With a skilled shot, it is EVEN possible that over four or five plus enemy tanks can be destroyed using them, on top of the eight ATGM's.

The Mi-24D is a very large helicopter, it's not a small sleek stealthy helicopter like the BO 105 It is a big target - In-order to compensate, fly low and fast. Stay above the tree line, under 20 meters so any fussed missiles cannot detonate with their proximity fuses. Proximity fuses do not need to directly hit you, for them to knock you out, they only have to explode within the proximity of the helicopter.

Pros and cons

Pros:

  • Extensive payload options, including lethal S-24 rockets
  • Excellent ATGM penetration at 650mm
  • Well armoured against small arms fire
  • Quick-firing machine gun capable of shredding very light armour
  • Premium vehicle reward bonuses for RP and SL

Cons:

  • No Air to Air missiles
  • Limited ATGM firing arcs at close ranges
  • Very visible, with large radar cross section
  • Sluggish to manoeuvre at most speeds
  • No thermal optics, only early NVG

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Vehicles of Similar Role

External links


Mil Moscow Helicopter Plant
Attack  Mi-4AV
  Mi-8AMTSh · Mi-8AMTSh-VN · Mi-8TV
  Mi-24A · Mi-24P · Mi-24V
  Mi-28N · Mi-28NM
  Mi-35M
Export  ◊Mi-8TB
  ▂Mi-24D · ◔Mi-24D · ◔Mi-24V · ◔Mi-24P · ◊Mi-24P · ◄Mi-24P HFS 80 · Superhind
  Mi-28A
  ▄Mi-35M

USSR helicopters
Attack 
Hound  Mi-4AV
Hip  Mi-8AMTSh · Mi-8AMTSh-VN · Mi-8TV
Hind  Mi-24A · ▂Mi-24D · Mi-24P · Mi-24V · Mi-35M
Havoc  Mi-28N · Mi-28NM
Helix  Ka-29
Hokum  Ka-50 · Ka-52