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Ground Vehicles
T1E1
III
Rank
AB
5.0
RB
5.3
SB
5.3
Battle rating
USA
Game nation
Heavy tank
Main role
17,000
RP
Research
52,500
SL
Purchase
General information

When World War II started, the US began looking into heavy tanks as a means against adversaries. The project began in 1940, settling on a 50 ton tank design. One distinguishing feature on this tank was the incorporation of two cannon armament in the turret, one 3-inch gun and one 37 mm cannon. The program became known as the T1 heavy tank. Originally supposed to be fitted with a hydramatic transmission, it was recommended that a newer gas-electric drive be installed for better performance without much weight gain. This recommendation was accepted and the tank to be equipped with the electric drive was designated as the T1E1. The first T1E1 prototype was delivered around May 1942, which saw favorable enough performance to be considered for standardization as the M6A2. However, the change in priorities in the US from heavy tanks to medium to ease logistics led to an order of 40 M6 heavy tanks, with 20 T1E1 models produced.

Introduced in Update "Sky Guardians", the T1E1 is a more mobile version of the familiar M6A1. As such, players familiar with the M6A1 play style would have a better time with the T1E1 to get around the battlefield. This can allow the T1E1 to fit in alongside medium tanks, allowing it to make better use of the dual-cannon armament in better tactical positions. However, the huge size of the T1E1 is still a burden and can allow opponents catching the side of the T1E1 to quickly neutralize it.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 101 / 69 / 44 mm
Turret 101 / 82 / 82 mm
Visibility 121 %
Crew 6 persons
Mobility
Max speed
Forward 3740 km/h
Backward 3740 km/h
Power-to-weight ratio 13.211.721.117.1 hp/t
Engine power 8007081,2721,033 hp
Weight 60.4 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
76 mm M7 cannon
Ammunition 75 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -10 / 30°
Turret Rotation Speed basic crew → aces
Horizontal 12.610.720.214.61815.328.820.8 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC14914613311910695
HE171615131210
AP1341321211099989
37 mm M3 cannon
Ammunition 202 rounds
Reload basic crew → aces
3.7 → 2.9 s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP797665544537
SAPHEI323126211613
APCBC878473605041
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 22°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6100.872.89076.5144104 °/s
Vertical 6350.4163.8104.89072234149.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
2 x 12.7 mm M2HB machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
Economy
Repair cost Basic → Reference
AB 1,533 → 1,896 SL
RB 1,695 → 2,097 SL
SB 2,342 → 2,897 SL
Crew training 30,000 SL
Experts 105,000 SL
Aces 470 GE
Research Aces 360,000 RP
Reward multiplier AB / RB / SB
80 / 130 / 140 % SL
148 % RP
Total cost of modifications 29,600 RP
57,600 SL
Talisman cost 1,200 GE

Research order:
T1E1

Mobility
Protection
Firepower
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