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- ! colspan="5" | [[PaK39 L48 (75 mm)|75 mm PaK39 L48]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) ...38(t) prefers longer range maps. As it is turretless design, longer range maps allow for maximum use of the frontal armour and reduces the disadvantages o23 KB (3,807 words) - 12:44, 13 July 2023
- ...s no expectation to capture points solo, or to get there first. On certain maps with lots of turning involved, {{PAGENAME}} can outpace wheeled tanks and a ...and exposed at the mercy of medium tanks. Better brakes also help in hilly maps, especially when the {{PAGENAME}} gets flanked and needs to retaliate. The55 KB (9,465 words) - 09:08, 3 August 2023
- * Turret rotation sounds reworked according to their historical characteristics. ...g capacity for wheeled and track vehicles on sand has been improved on all maps.24 KB (3,763 words) - 05:55, 13 July 2021
- * Record tables significantly reworked - the data should be the same as in profile (leader ==Missions and maps==20 KB (3,072 words) - 18:41, 12 September 2021
- ! colspan="5" | [[L11A5 (120 mm)|120 mm L11A5]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) ...r is still best played in hull-down defensive positions, clearing areas of maps before moving up, but a patient playstyle will be rewarded. Make use of the22 KB (3,346 words) - 20:49, 21 October 2023