PLAY
Ground Vehicles
M46
IV
Rank
AB
7.0
RB
7.0
SB
6.7
Battle rating
USA
Game nation
Medium tank
Main role
71,000
RP
Research
210,000
SL
Purchase
General information

The end of World War II left the US Army in a state of demobilization, with budget cuts interfering with many of the US Army's projects, including those aiming to continually improve the tank fleet that began seeing the M26 Pershing put into the service. Without the funds for a major overhaul, it was decided to modernize their existing M26s in 1946. The first prototype was created in 1948, with the project large enough that by its acceptance it was designated the M46. The M46 would see itself put into action sooner than expected with the outbreak of the Korean War in 1950, where it served alongside its predecessors against Korean and Chinese troops. By the end of the war, with newer tanks like the M47 coming into service, the M46 was retired from US service but continued to serve for a few more years as foreign aid.

The M46, introduced with the American ground tree in Update 1.45 "Steel Generals", is an improved version of the M26 Pershing. The two biggest shortcomings of the M26, the mobility and firepower, have been improved on to allow a better player experience with the tank. The M46 can stand up against most enemies it faces with the improved firepower of the HEAT-FS shell, but should take care that the enemy doesn't get the first shot off as the armour remains the same otherwise.



Survivability and armour
Armour front / side / back
Hull 101 / 76 / 50 mm
Turret 101 / 76 / 76 mm
Visibility 108 %
Crew 5 persons
Mobility
Max speed
Forward 4853 km/h
Backward 1921 km/h
Power-to-weight ratio 18.516.335.228.6 hp/t
Engine power 8107161,5451,255 hp
Weight 43.9 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–8.0x
Armaments
90 mm M3A1 cannon
Ammunition 70 rounds
First-order 10 rounds
Reload basic crew → aces
9.7 → 7.5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 14.712.527.7202117.939.528.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC175173161147135123
HE202018171616
APCBC185183173161150140
APCR287281259234211191
APCR291286264240217197
HEATFS305305305305305305
Smoke555555
12.7 mm M2HB machine gun
Ammunition 600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 5,500 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,449 → 4,708 SL
RB 3,934 → 5,370 SL
SB 5,140 → 7,016 SL
Crew training 61,000 SL
Experts 210,000 SL
Aces 890 GE
Research Aces 570,000 RP
Reward multiplier AB / RB / SB
120 / 180 / 210 % SL
178 % RP
Total cost of modifications 61,400 RP
102,500 SL
Talisman cost 1,800 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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