PLAY
Ground Vehicles
T-80
II
Rank
AB
2.3
RB
2.3
SB
2.3
Battle rating
USSR
Game nation
Light tank
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

The T-80 was a Soviet light tank developed from the T-70. As the crew of T-70 was only two men, this proved difficult when operating, as the commander was also gunner, loader, and radio operator at the same time, causing an overwhelm of duties and inability to perform all of the tasks at the same time. The Soviets tried to solve this issue by adding a third crew member into the T-70, the redesigned turret allowing for higher elevation and more space to fit the additional crew member was added to the existing T-70 hull. Unlike the T-70's turret, the turret of the T-80 was less armoured with 35 mm thick armour overall, however, the hull sides were strengthened from 15 to 25 mm; the rest of the armour remained unchanged. The increased weight was compensated by installing a stronger version of the engine used in the T-70. Unfortunately, by the time the T-80 appeared, lend-lease equipment was abundant and the scouting role was given to armoured cars instead. All light tank production was ceased in October 1943 after 120 T-80 tanks were built. After the reorganization of the Red Army in November 1943, the light tanks were replaced by T-34 medium tanks. No new light tanks were designed until the post-war period with the PT-76.

The T-80 was introduced during the Closed Beta Test for Ground Forces before Update 1.41. An upgrade over the T-70, the T-80 introduces a larger turret, allowing for an extra crew member to shorten the reload time and increase the tank's survivability in the battlefield. As the armour of T-70 was already inadequate at times, the opponents the T-80 faces make the armour protection even more meaningless. The crew placement allows for disabling the tank by killing entire crew in single hit centre mass into the vehicle. The tank also suffers from very poor traverse speed of only 4.2° per second.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 35 / 25 / 25 mm
Turret 35 / 35 / 15 mm
Visibility 73 %
Crew 3 persons
Mobility
Max speed
Forward 4550 km/h
Backward 67 km/h
Power-to-weight ratio 14.712.927.922.7 hp/t
Engine power 170150324263 hp
Weight 11.6 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
45 mm 20-K cannon
Ammunition 94 rounds
Reload basic crew → aces
3.2 → 2.5 s
Vertical guidance -8 / 65°
Turret Rotation Speed basic crew → aces
Horizontal 4.23.67.95.765.111.38.2 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHEBC706758473932
HE444444
APBC737060504134
APCR948764432920
7.62 mm DT machine gun (coaxial)
Ammunition 1,071 rounds
Belt capacity 63 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 316 → 431 SL
RB 361 → 492 SL
SB 480 → 655 SL
Crew training 3,000 SL
Experts 160,000 SL
Aces 115 GE
Research Aces 10,000 RP
Reward multiplier AB / RB / SB
30 / 30 / 40 % SL
112 % RP
Total cost of modifications 6,910 RP
6,740 SL
Talisman cost 530 GE

Research order:

Mobility
Protection
Firepower
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