PLAY
Ground Vehicles
T-60
I
Rank
AB
1.0
RB
1.0
SB
1.0
Battle rating
USSR
Game nation
Light tank
Main role
4,000
RP
Research
2,100
SL
Purchase
General information

The T-60 was a Soviet light tank, developed in the late 1930s as a replacement for the amphibious T-38 scout tank. The team around designer Nicholas Astrov started designing the tank at Moscow Factory No. 37 in 1938, and two prototypes designated T-38A and T-38B were produced. The former was manufactured from 1940 as the T-40 light amphibious tank. The T-60 was considered a stop-gap tank after the German attack on the Soviet Union, until factories could produce enough T-34s and KV tanks. The T-60 used the chassis from the T-40 but gave up its ability to float for thicker armour. The T-60 was initially to be armed with a 12.7 mm DShK machine gun, but the army demanded stronger armament, so a 20 mm TNSh cannon was chosen instead. The TNSh was a tank version of the aircraft ShVAK cannon and, as such, had very low penetration characteristics, being able to penetrate only 15 mm of armour at 500 m. Such gun characteristics were not enough to engage newer, up-armoured German tanks, so the T-60 was moved into the role of an infantry support tank. The T-60 served as a base for an upgunned and uparmoured version which would later become the T-70 tank. The T-60 served through the entire war, and Romania modified 34 captured T-60s into their domestic TACAM T-60 tank destroyer.

The T-60 was introduced during the Closed Beta Test for Ground Forces before Update 1.41. Thanks to the combination of a mobile chassis and strong, sloped frontal armour, the T-60 is well suited for combat according to almost any tactic. The gun, however, suffers from very poor ballistic properties and struggles to penetrate most opponents frontally, so flanking is advised while utilising the T-60. Additionally, it features a very long reload once each relatively small magazine is expended.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 35 / 15 / 25 mm
Turret 35 / 25 / 25 mm
Visibility 62 %
Crew 2 persons
Mobility
Max speed
Forward 4550 km/h
Backward 6 km/h
Power-to-weight ratio 12.110.723.118.6 hp/t
Engine power 7062134108 hp
Weight 5.8 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
20 mm TNSh cannon
Ammunition 754 rounds
Belt capacity 58 rounds
Reload basic crew → aces
26 → 20 s
Fire rate 750 shots/min
Vertical guidance -7 / 25°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 75.624.515.71083522.4 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/FI272413632
AP-I272413632
AP-I/AP-I/FI322815732
7.62 mm DT machine gun (coaxial)
Ammunition 945 rounds
Belt capacity 63 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 172 → 221 SL
RB 195 → 251 SL
SB 225 → 290 SL
Crew training 600 SL
Experts 110,000 SL
Aces 45 GE
Research Aces 2,100 RP
Reward multiplier AB / RB / SB
10 / 20 / 30 % SL
100 % RP
Total cost of modifications 4,450 RP
2,680 SL
Talisman cost 300 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content