PLAY
Ground Vehicles
M551(76)
IV
Rank
AB
6.3
RB
7.0
SB
7.0
Battle rating
USA
Game nation
Light tank
Main role
Premium vehicle
Status
General information

The PT-76’s unveiling posed an interesting question for the US Army in the mid-1950s: continue with the development of the T92 light tank, armed with the same gun as the M41 Bulldog it was to replace while being air-liftable at the cost of not being amphibious, or scrap the design and create a new vehicle that could also be capable of amphibious operations. The Army picked the latter, cancelling the T92 program altogether in favour of the XM551 program, later known as the M551 Sheridan in US service. During development, questions were raised about the availability of the MGM-51 Shillelagh due to developmental troubles, which led the Army to trial various other configurations for the Sheridan’s armament options. Among these options was a Sheridan fitted with the same 76mm gun as the M41 and T92, as well as a prototype fitted with a 105mm howitzer. However, the Army was concerned that this would reduce the Sheridan’s effective firepower and rejected both. Ultimately, the Army decided to simply adopt the Shillelagh later and use conventional rounds in the interim, thus killing the short-lived 76mm-armed Sheridan concept altogether.

The M551 (76) was introduced during Update “Air Superiority” as the main reward for Battle Pass: Season XIV, “Airborne General”. Its most notable trait is its two-plane stabilizer, giving the vehicle the unique advantage of being able to fire on the move effectively. While unable to fire HEATFS like the T92, its high mobility and stabilizer mean this Sheridan is more versatile than its 76mm-armed brethren, allowing it to be much more aggressive on the front lines. However, its thin armour makes it incredibly vulnerable to artillery and aerial assaults, making good positioning paramount to performing effectively.


Where to purchase:
Camouflages:

Survivability and armour
Armour front / side / back
Hull 31 / 25 / 19 mm
Turret 25 / 25 / 25 mm
Visibility 88 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6977 km/h
Backward 1516 km/h
Power-to-weight ratio 19.717.437.630.6 hp/t
Engine power 300265572465 hp
Weight 15.2 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x–12.0x
Armaments
76 mm M32 cannon
Ammunition 23 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -8 / 19°
Turret Rotation Speed basic crew → aces
Horizontal 2823.852.738.1403475.354.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APBC177173159143129116
HE151514121212
APDS300296278256237219
Smoke333333
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 28°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M73 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost
AB 1,848 SL
RB 2,121 SL
SB 2,914 SL
Crew training 10,000 SL
Experts 320,000 SL
Aces 800 GE
Research Aces 1,050,000 RP
Reward multiplier AB / RB / SB
2 x (115 / 145 / 190) % SL
2 x 172 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
Rating by players
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Like:
36
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Settings
Settings
Characteristics:
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